Player Matchup

Hercules
Hercules
KillerMudkip440
Hercules
Level 104
God Stats
15W - 13L
1,600 SR
Queue Stats
123W - 68L
1,613 Elo+
Party 1
Mercury
Mercury
OverlyBlackMan
Mercury
Level 110
God Stats
3W - 3L
1,440 SR
Queue Stats
138W - 98L
1,641 Elo+
Party 1
Tiamat
Tiamat
YngAquarius
Tiamat
Level 107
God Stats
7W - 4L
1,776 SR
Queue Stats
20W - 14L
1,763 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,672 Elo+

VS

Team Averages
Level 113
1,610 SR
1,508 Elo+
Chaac
Chaac
AllWellRell
Chaac
Level 128
God Stats
7W - 7L
1,567 SR
Queue Stats
548W - 470L
1,483 Elo+
Party 2
Bastet
Bastet
Almighty_Vante
Bastet
Level 92
God Stats
65W - 29L
1,609 SR
Queue Stats
311W - 237L
1,514 Elo+
Party 2
Hades
Hades
ryan sr07
Hades
Level 120
God Stats
12W - 5L
1,656 SR
Queue Stats
104W - 102L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 4 / 2
6,721
672
2,808
9,015
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
5,826
583
3,197
6,988
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
1 / 3 / 1
6,274
627
3,028
5,554
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,215
722
6,231
7,594
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 0 / 4
7,561
756
5,808
4,656
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
ryan sr07
Hades
13
4 / 1 / 6
8,110
811
6,605
7,078
4,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
6
0
4
8
L
Hercules
1
4
2
0.5
L
0
5
2
0.2
L
Tiamat
1
3
1
0.5
W
Hades
ryan sr07
Hades
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,033
Damage
18,644
21,557
Taken
19,328
10,060
Mitigated
13,289
2,212
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,231
1,343
0
1,929
7,594
6,259
402
1,394
6,086
0
17,742
W
5,808
1,854
0
420
4,656
2,455
0
37
4,611
0
13,588
L
Hercules
2,808
555
0
1,730
9,015
5,465
0
4,239
4,331
0
9,297
L
3,197
1,404
0
271
6,988
2,418
0
1,110
5,490
0
14,584
L
Tiamat
3,028
214
0
211
5,554
2,177
0
1,256
4,066
7,645
0
W
Hades
ryan sr07
Hades
6,605
546
842
4,718
7,078
4,575
746
1,305
5,603
34,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,821
Gold Earned
22,886
63
Minions Killed
109
0
Camps Cleared
0
452,412
Distance Traveled
534,642
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,215
722
21
2
0
168,833
0
W
Bastet
7,561
756
30
3
0
193,520
1
L
Hercules
6,721
672
13
1
0
137,660
2
L
Mercury
5,826
583
35
4
0
172,944
0
L
Tiamat
6,274
627
15
2
0
141,808
0
W
Hades
8,110
811
58
6
0
172,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role