Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CaliverDenvis
Cthulhu
Level 144
God Stats
103W - 99L
1,494 SR
Queue Stats
179W - 182L
1,496 Elo+
Party 2
Hachiman
Hachiman
Darkside179
Hachiman
Level 143
God Stats
10W - 8L
1,528 SR
Queue Stats
316W - 334L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Zerkuri
Gilgamesh
Level 123
God Stats
1W - 2L
1,393 SR
Queue Stats
38W - 35L
1,574 Elo+
Party 2
Vulcan
Vulcan
alanral
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 68L
1,699 Elo+
Solo
Team Averages
Level 109
1,483 SR
1,539 Elo+

VS

Team Averages
Level 89
1,712 SR
1,653 Elo+
Neith
Neith
DLanta
Neith
Level 29
God Stats
3W - 3L
1,674 SR
Queue Stats
111W - 63L
1,671 Elo+
Party 1
Bacchus
Bacchus
InVyChaos
Bacchus
Level 94
God Stats
2W - 0L
1,766 SR
Queue Stats
155W - 139L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InVyHYPED
Morgan Le Fay
Level 96
God Stats
22W - 18L
1,660 SR
Queue Stats
142W - 128L
1,630 Elo+
Party 1
Amaterasu
Amaterasu
InVyOptic
Amaterasu
Level 120
God Stats
4W - 3L
1,816 SR
Queue Stats
436W - 352L
1,663 Elo+
Party 1
Mercury
Mercury
JungleMonkey94
Mercury
Level 106
God Stats
39W - 27L
1,643 SR
Queue Stats
459W - 380L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 7 / 3
7,827
460
5,025
14,666
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
11
1 / 2 / 2
6,860
404
5,182
11,390
8,619
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Darkside179
Hachiman
13
1 / 4 / 2
7,602
447
4,215
12,992
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Zerkuri
Gilgamesh
13
1 / 4 / 0
7,807
459
5,558
11,445
9,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
alanral
Vulcan
14
1 / 5 / 2
8,730
514
8,724
13,269
5,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DLanta
Neith
15
5 / 2 / 2
9,203
541
11,352
8,274
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
InVyChaos
Bacchus
13
1 / 0 / 6
8,408
495
6,243
9,310
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
InVyHYPED
Morgan Le Fay
17
4 / 2 / 4
10,224
601
13,418
11,269
4,203
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
InVyOptic
Amaterasu
17
5 / 0 / 1
10,292
605
8,013
10,057
9,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 8
10,561
621
9,418
11,352
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
22
22
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
7
3
0.5
L
Cthulhu
1
2
2
1
W
Neith
DLanta
Neith
5
2
2
3
L
Hachiman
Darkside179
Hachiman
1
4
2
0.5
W
Bacchus
InVyChaos
Bacchus
1
0
6
4
W
Morgan Le Fay
InVyHYPED
Morgan Le Fay
4
2
4
3
W
Amaterasu
InVyOptic
Amaterasu
5
0
1
5.5
W
7
2
8
5.5
L
Gilgamesh
Zerkuri
Gilgamesh
1
4
0
0.25
L
Vulcan
alanral
Vulcan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
48,444
63,762
Taken
50,262
31,239
Mitigated
30,524
18,000
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,025
1,162
0
4,181
14,666
4,867
0
3,383
11,283
37,678
0
L
Cthulhu
5,182
237
291
2,261
11,390
8,619
0
5,762
5,628
28,604
0
W
Neith
DLanta
Neith
11,352
5,012
0
3,179
8,274
2,898
248
3,388
4,886
0
66,740
L
Hachiman
Darkside179
Hachiman
4,215
1,677
280
5,607
12,992
3,106
96
1,771
11,221
0
45,032
W
Bacchus
InVyChaos
Bacchus
6,243
1,250
0
2,674
9,310
9,494
0
2,015
7,295
33,994
0
W
Morgan Le Fay
InVyHYPED
Morgan Le Fay
13,418
1,463
0
5,942
11,269
4,203
2,359
8,468
2,801
75,765
0
W
Amaterasu
InVyOptic
Amaterasu
8,013
2,241
0
5,192
10,057
9,395
175
947
9,110
12,635
53,435
W
9,418
4,516
0
1,633
11,352
4,534
0
4,113
7,239
0
73,648
L
Gilgamesh
Zerkuri
Gilgamesh
5,558
1,411
0
3,215
11,445
9,086
0
1,806
9,639
0
38,415
L
Vulcan
alanral
Vulcan
8,724
2,176
0
2,165
13,269
5,561
0
8,750
4,519
61,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
48,688
389
Minions Killed
559
0
Camps Cleared
0
1,547,354
Distance Traveled
1,733,921
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,827
460
59
3
0
329,870
3
L
Cthulhu
6,860
404
41
2
0
318,381
5
W
Neith
9,203
541
117
7
0
291,754
2
L
Hachiman
7,602
447
84
5
0
271,770
5
W
Bacchus
8,408
495
44
3
0
351,928
4
W
Morgan Le Fay
10,224
601
143
8
0
303,169
8
W
Amaterasu
10,292
605
130
8
0
379,756
2
W
Mercury
10,561
621
125
7
0
407,314
2
L
Gilgamesh
7,807
459
81
5
0
306,846
6
L
Vulcan
8,730
514
124
7
0
320,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role