Player Matchup

Cthulhu
Cthulhu
Juggernaut N7
Cthulhu
Level 69
God Stats
3W - 0L
1,281 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Scylla
Scylla
MrsDelacroix567
Scylla
Level 80
God Stats
22W - 35L
1,317 SR
Queue Stats
172W - 259L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
SosGrohiik
Tsukuyomi
Level 55
God Stats
2W - 1L
1,318 SR
Queue Stats
51W - 49L
1,473 Elo+
Party 1
Team Averages
Level 68
1,305 SR
1,445 Elo+

VS

Team Averages
Level 125
1,513 SR
1,463 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Jangus556
Odin
Level 98
God Stats
7W - 9L
1,498 SR
Queue Stats
101W - 117L
1,408 Elo+
Solo
Ne Zha
Ne Zha
zzrm4u2
Ne Zha
Level 153
God Stats
50W - 59L
1,540 SR
Queue Stats
129W - 177L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 0 / 10
11,109
653
11,371
9,533
7,124
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 6 / 9
9,735
573
6,152
10,357
2,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SosGrohiik
Tsukuyomi
17
11 / 2 / 2
12,059
709
14,358
13,988
5,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 6 / 7
9,513
560
4,567
12,064
3,447
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
2 / 4 / 4
9,746
573
7,497
12,576
8,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
zzrm4u2
Ne Zha
16
6 / 3 / 2
11,163
657
15,227
13,035
6,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
8
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
7
0.58
L
Odin
2
4
4
1
W
Cthulhu
2
0
10
7
W
0
6
9
0.75
W
Tsukuyomi
SosGrohiik
Tsukuyomi
11
2
2
6
L
Ne Zha
zzrm4u2
Ne Zha
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
27,291
33,878
Taken
37,675
14,303
Mitigated
18,321
1,057
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,567
787
0
1,492
12,064
3,447
0
6,070
5,994
29,267
0
L
Odin
7,497
853
260
969
12,576
8,659
0
6,128
6,448
0
24,928
W
Cthulhu
11,371
557
448
0
9,533
7,124
0
1,804
7,729
38,209
0
W
6,152
768
164
331
10,357
2,056
0
1,141
9,216
28,794
0
W
Tsukuyomi
SosGrohiik
Tsukuyomi
14,358
3,737
0
114
13,988
5,123
19
1,622
12,366
0
41,112
L
Ne Zha
zzrm4u2
Ne Zha
15,227
2,531
0
2,199
13,035
6,215
244
5,325
7,710
0
59,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
30,422
174
Minions Killed
181
0
Camps Cleared
0
926,858
Distance Traveled
833,621
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,513
560
59
3
0
269,828
4
L
Odin
9,746
573
51
3
0
267,206
0
W
Cthulhu
11,109
653
55
3
0
314,434
7
W
Scylla
9,735
573
49
3
0
284,498
5
W
Tsukuyomi
12,059
709
70
4
0
327,926
1
L
Ne Zha
11,163
657
71
4
0
296,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role