Player Matchup

Discordia
Discordia
FF Godly
Discordia
Level 100
God Stats
1W - 1L
1,537 SR
Queue Stats
166W - 154L
1,493 Elo+
Party 1
Nemesis
Nemesis
Hexicon7
Nemesis
Level 73
God Stats
1W - 0L
1,375 SR
Queue Stats
29W - 13L
1,286 Elo+
Party 1
Yemoja
Yemoja
Lightsoutcob22
Yemoja
Level 13
God Stats
11W - 3L
1,760 SR
Queue Stats
61W - 54L
1,314 Elo+
Party 1
Team Averages
Level 62
1,558 SR
1,364 Elo+

VS

Team Averages
Level 44
1,384 SR
1,266 Elo+
Fenrir
Fenrir
ikerbukel
Fenrir
Level 52
God Stats
12W - 6L
1,559 SR
Queue Stats
110W - 154L
1,322 Elo+
Solo
Medusa
Medusa
radicallyr3d
Medusa
Level 53
God Stats
16W - 21L
1,266 SR
Queue Stats
96W - 146L
1,241 Elo+
Party 2
Chang'e
Chang'e
radicallyred
Chang'e
Level 28
God Stats
60W - 90L
1,328 SR
Queue Stats
76W - 121L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FF Godly
Discordia
19
5 / 3 / 16
14,075
670
31,758
12,128
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Hexicon7
Nemesis
19
19 / 7 / 6
16,376
780
24,976
20,978
10,858
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 4 / 21
12,873
613
13,489
20,120
26,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ikerbukel
Fenrir
18
9 / 6 / 2
14,465
689
11,995
26,791
25,207
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
3 / 11 / 5
13,195
628
16,382
28,215
9,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
radicallyred
Chang'e
17
1 / 8 / 8
12,927
616
9,219
26,148
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
25
Kills
13
14
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
FF Godly
Discordia
5
3
16
4.33
W
Nemesis
Hexicon7
Nemesis
19
7
6
3.14
W
1
4
21
2.88
L
Fenrir
ikerbukel
Fenrir
9
6
2
1.67
L
Medusa
3
11
5
0.5
L
Chang'e
radicallyred
Chang'e
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,223
Damage
37,596
53,226
Taken
81,154
41,734
Mitigated
43,176
13,842
Healing
21,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FF Godly
Discordia
31,758
785
0
4,527
12,128
4,242
1,464
1,481
10,647
115,446
0
W
Nemesis
Hexicon7
Nemesis
24,976
14,458
0
3,191
20,978
10,858
266
5,542
15,436
810
44,830
W
13,489
2,863
1,706
4,418
20,120
26,634
887
2,196
17,924
34,101
0
L
Fenrir
ikerbukel
Fenrir
11,995
2,243
904
2,380
26,791
25,207
1,535
13,241
13,550
0
31,550
L
Medusa
16,382
6,230
0
4,362
28,215
9,172
0
17,617
10,598
0
52,797
L
Chang'e
radicallyred
Chang'e
9,219
746
5,104
9,241
26,148
8,797
971
15,153
10,995
37,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
40,587
211
Minions Killed
167
0
Camps Cleared
0
1,012,203
Distance Traveled
1,025,362
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,075
670
144
7
0
341,947
4
W
Nemesis
16,376
780
42
2
0
359,545
1
W
Yemoja
12,873
613
25
1
0
310,711
0
L
Fenrir
14,465
689
36
2
0
372,926
3
L
Medusa
13,195
628
68
3
0
329,705
1
L
Chang'e
12,927
616
63
3
0
322,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role