Player Matchup

Set
Set
HAVEL52549398
Set
Level 128
God Stats
6W - 3L
1,625 SR
Queue Stats
443W - 474L
1,485 Elo+
Solo
Ymir
Ymir
Hendrrixxx
Ymir
Level 81
God Stats
10W - 19L
1,378 SR
Queue Stats
98W - 124L
1,413 Elo+
Solo
Olorun
Olorun
Sebt21
Olorun
Level 101
God Stats
1W - 3L
1,199 SR
Queue Stats
294W - 281L
1,425 Elo+
Party 2
Rama
Rama
SpursHarryKane
Rama
Level 84
God Stats
25W - 22L
1,421 SR
Queue Stats
270W - 266L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
stormin365
Sun Wukong
Level 53
God Stats
8W - 1L
1,861 SR
Queue Stats
80W - 95L
1,417 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,430 Elo+

VS

Team Averages
Level 91
1,510 SR
1,454 Elo+
Artemis
Artemis
AlexanderLaine
Artemis
Level 66
God Stats
18W - 19L
1,490 SR
Queue Stats
260W - 297L
1,477 Elo+
Solo
Ymir
Ymir
ArcaneError
Ymir
Level 64
God Stats
5W - 5L
1,502 SR
Queue Stats
171W - 159L
1,461 Elo+
Solo
Scylla
Scylla
FNG-WnCruz
Scylla
Level 105
God Stats
10W - 8L
1,518 SR
Queue Stats
373W - 404L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Metelofe
Gilgamesh
Level 104
God Stats
8W - 11L
1,595 SR
Queue Stats
153W - 183L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
froggysrfun
Cu Chulainn
Level 116
God Stats
7W - 8L
1,445 SR
Queue Stats
161W - 195L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 14
12,947
647
12,027
17,239
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 1 / 14
11,093
555
8,127
16,253
15,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Sebt21
Olorun
18
7 / 2 / 11
11,638
582
15,186
10,496
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 5
11,059
553
8,261
10,008
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
stormin365
Sun Wukong
18
9 / 1 / 14
12,620
631
15,737
19,476
23,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
9,876
494
13,733
14,448
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 9 / 2
8,731
437
9,619
25,422
20,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
FNG-WnCruz
Scylla
1
0 / 1 / 0
5,426
271
0
924
256
Gilgamesh
Metelofe
Gilgamesh
15
1 / 5 / 3
8,953
448
8,458
16,347
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
froggysrfun
Cu Chulainn
12
0 / 10 / 0
7,959
398
4,018
17,098
14,597
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
31
Kills
6
6
Deaths
31
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
1
9
2
0.22
L
Scylla
FNG-WnCruz
Scylla
0
1
0
0
W
7
0
14
14
W
5
1
14
12
L
Gilgamesh
Metelofe
Gilgamesh
1
5
3
0.5
W
Olorun
Sebt21
Olorun
7
2
11
6.25
W
3
2
5
2.75
L
Cu Chulainn
froggysrfun
Cu Chulainn
0
10
0
0
W
Sun Wukong
stormin365
Sun Wukong
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
35,828
73,472
Taken
74,239
56,728
Mitigated
48,641
28,369
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,733
7,698
0
4,281
14,448
5,455
0
3,501
10,947
0
69,610
L
9,619
1,485
0
3,062
25,422
20,415
0
8,389
17,033
40,558
0
L
Scylla
FNG-WnCruz
Scylla
0
0
0
0
924
256
0
924
0
0
0
W
12,027
6,051
0
6,397
17,239
8,688
130
4,554
12,685
436
112,270
W
8,127
1,480
0
2,781
16,253
15,552
391
3,689
12,564
37,121
0
L
Gilgamesh
Metelofe
Gilgamesh
8,458
2,433
0
2,174
16,347
7,918
0
3,249
13,098
0
53,677
W
Olorun
Sebt21
Olorun
15,186
8,609
1,064
4,049
10,496
5,540
2,888
2,596
7,900
73,268
7,489
W
8,261
6,610
0
3,978
10,008
3,826
3,680
2,795
7,213
0
86,904
L
Cu Chulainn
froggysrfun
Cu Chulainn
4,018
606
0
256
17,098
14,597
558
6,197
10,901
0
34,001
W
Sun Wukong
stormin365
Sun Wukong
15,737
3,682
0
10,100
19,476
23,122
2,537
3,075
16,401
307
79,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,357
Gold Earned
40,945
571
Minions Killed
320
0
Camps Cleared
0
1,906,148
Distance Traveled
1,266,454
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,876
494
105
5
0
324,818
3
L
Ymir
8,731
437
74
4
0
306,776
2
L
Scylla
5,426
271
0
0
0
4,330
0
W
Set
12,947
647
153
8
0
427,543
2
W
Ymir
11,093
555
48
2
0
386,438
2
L
Gilgamesh
8,953
448
77
4
0
336,080
8
W
Olorun
11,638
582
110
6
0
361,546
9
W
Rama
11,059
553
132
7
0
357,310
6
L
Cu Chulainn
7,959
398
64
3
0
294,450
1
W
Sun Wukong
12,620
631
128
6
0
373,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role