Player Matchup

Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 29
God Stats
35W - 38L
1,538 SR
Queue Stats
37W - 38L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
RabbiAbeFinkel
Baron Samedi
Level 65
God Stats
0W - 1L
1,521 SR
Queue Stats
17W - 25L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
birnz
Heimdallr
Level 44
God Stats
21W - 32L
1,525 SR
Queue Stats
213W - 255L
1,558 Elo+
Solo
Team Averages
Level 46
1,528 SR
1,490 Elo+

VS

Team Averages
Level 27
1,703 SR
1,648 Elo+
Neith
Neith
CrayonGuzzler
Neith
Level 16
God Stats
6W - 1L
2,020 SR
Queue Stats
49W - 24L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
SirReginald4
Baron Samedi
Level 21
God Stats
6W - 2L
1,590 SR
Queue Stats
153W - 102L
1,671 Elo+
Party 1
King Arthur
King Arthur
Xolxo
King Arthur
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 145L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evokers Edge
Cthulhu
12
0 / 4 / 7
8,153
627
9,203
14,594
14,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
RabbiAbeFinkel
Baron Samedi
13
3 / 3 / 4
8,823
679
10,464
11,790
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
birnz
Heimdallr
13
4 / 4 / 2
9,079
698
7,933
10,949
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,679
745
11,174
7,470
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SirReginald4
Baron Samedi
15
5 / 1 / 5
9,704
746
13,219
9,736
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Xolxo
King Arthur
13
3 / 5 / 8
9,979
768
5,380
16,603
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
11
11
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Cthulhu
Evokers Edge
Cthulhu
0
4
7
0.88
L
Baron Samedi
RabbiAbeFinkel
Baron Samedi
3
3
4
1.67
W
Baron Samedi
SirReginald4
Baron Samedi
5
1
5
7.5
W
King Arthur
Xolxo
King Arthur
3
5
8
1.4
L
Heimdallr
birnz
Heimdallr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
29,773
37,333
Taken
33,809
26,035
Mitigated
22,155
9,883
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,174
5,571
0
1,952
7,470
2,712
1,723
5,283
1,936
0
43,861
L
Cthulhu
Evokers Edge
Cthulhu
9,203
55
374
2,081
14,594
14,715
0
4,682
9,912
26,450
0
L
Baron Samedi
RabbiAbeFinkel
Baron Samedi
10,464
1,575
1,087
3,854
11,790
7,291
132
4,479
7,311
33,148
0
W
Baron Samedi
SirReginald4
Baron Samedi
13,219
1,049
2,650
4,853
9,736
4,693
919
5,419
4,124
46,123
0
W
King Arthur
Xolxo
King Arthur
5,380
271
0
4,550
16,603
14,750
303
8,001
8,082
0
17,487
L
Heimdallr
birnz
Heimdallr
7,933
4,110
0
2,487
10,949
4,029
167
4,058
6,891
0
33,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
29,362
154
Minions Killed
157
0
Camps Cleared
0
665,260
Distance Traveled
723,936
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,679
745
77
6
0
225,904
1
L
Cthulhu
8,153
627
35
3
0
239,022
0
L
Baron Samedi
8,823
679
59
5
0
197,901
1
W
Baron Samedi
9,704
746
65
5
0
228,877
3
W
King Arthur
9,979
768
15
1
0
269,155
3
L
Heimdallr
9,079
698
60
5
0
228,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role