Player Matchup

Zhong Kui
Zhong Kui
DankLordNit0
Zhong Kui
Level 6
God Stats
0W - 2L
1,344 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 2
Fenrir
Fenrir
Jonesyy4936
Fenrir
Level 15
God Stats
1W - 2L
1,509 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 2
Hercules
Hercules
ripurgalley
Hercules
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
13W - 11L
1,460 Elo+
Party 2
Team Averages
Level 11
1,530 SR
1,411 Elo+

VS

Team Averages
Level 22
1,457 SR
1,293 Elo+
Yemoja
Yemoja
Nia4442
Yemoja
Level 18
God Stats
74W - 100L
1,426 SR
Queue Stats
83W - 122L
1,305 Elo+
Solo
Vulcan
Vulcan
Sinkopi
Vulcan
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 87L
1,293 Elo+
Party 1
Erlang Shen
Erlang Shen
Tribememeber
Erlang Shen
Level 15
God Stats
1W - 2L
1,445 SR
Queue Stats
42W - 44L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankLordNit0
Zhong Kui
17
8 / 7 / 7
14,319
682
28,932
29,116
16,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
6 / 7 / 5
13,304
634
6,319
16,417
8,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
ripurgalley
Hercules
15
1 / 6 / 11
11,962
570
11,505
34,262
24,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nia4442
Yemoja
18
2 / 5 / 14
14,062
670
11,386
16,137
18,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Sinkopi
Vulcan
18
7 / 4 / 10
14,215
677
30,175
16,781
7,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Tribememeber
Erlang Shen
19
10 / 6 / 10
15,282
728
25,206
24,091
26,634
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
15
Kills
19
20
Deaths
15
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DankLordNit0
Zhong Kui
8
7
7
1.64
L
Fenrir
6
7
5
1.21
W
Yemoja
Nia4442
Yemoja
2
5
14
1.8
W
Vulcan
Sinkopi
Vulcan
7
4
10
3
W
Erlang Shen
Tribememeber
Erlang Shen
10
6
10
2.5
L
Hercules
ripurgalley
Hercules
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
66,767
79,795
Taken
57,009
50,826
Mitigated
53,405
25,569
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DankLordNit0
Zhong Kui
28,932
1,319
835
13,244
29,116
16,939
1,031
14,012
14,560
74,767
0
L
Fenrir
6,319
1,726
1,032
757
16,417
8,896
126
7,830
8,455
0
17,643
W
Yemoja
Nia4442
Yemoja
11,386
1,558
1,427
1,432
16,137
18,996
313
8,392
7,745
36,375
0
W
Vulcan
Sinkopi
Vulcan
30,175
8,875
0
3,757
16,781
7,775
1,679
9,524
7,257
72,007
0
W
Erlang Shen
Tribememeber
Erlang Shen
25,206
12,523
657
4,040
24,091
26,634
297
11,016
13,075
0
71,860
L
Hercules
ripurgalley
Hercules
11,505
3,097
705
8,996
34,262
24,991
192
18,406
15,219
0
50,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
43,559
205
Minions Killed
203
0
Camps Cleared
0
975,949
Distance Traveled
1,064,268
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,319
682
108
5
0
296,080
0
L
Fenrir
13,304
634
27
1
0
348,824
8
W
Yemoja
14,062
670
40
2
0
335,652
0
W
Vulcan
14,215
677
102
5
0
360,184
0
W
Erlang Shen
15,282
728
61
3
0
368,432
0
L
Hercules
11,962
570
70
3
0
331,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role