Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aphthong
Scylla
Level 49
God Stats
9W - 6L
1,588 SR
Queue Stats
98W - 70L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
Dschweinzger
Erlang Shen
Level 128
God Stats
1W - 0L
1,719 SR
Queue Stats
135W - 114L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Lukene55Mon5ter
Gilgamesh
Level 129
God Stats
6W - 7L
1,558 SR
Queue Stats
214W - 226L
1,499 Elo+
Party 2
Team Averages
Level 95
1,573 SR
1,520 Elo+

VS

Team Averages
Level 69
1,501 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aboiiii
Cthulhu
Level 47
God Stats
107W - 93L
1,557 SR
Queue Stats
158W - 177L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
blue2728
Zhong Kui
Level 39
God Stats
8W - 11L
1,249 SR
Queue Stats
103W - 96L
1,437 Elo+
Party 3
Chiron
Chiron
evilmonkey0615
Chiron
Level 84
God Stats
2W - 4L
1,623 SR
Queue Stats
241W - 293L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
i King Banana
Kukulkan
Level 87
God Stats
4W - 2L
1,577 SR
Queue Stats
286W - 328L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 1 / 2
7,263
660
7,355
6,755
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
 
Osiris
11
0 / 1 / 1
6,022
547
4,220
6,882
5,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Aphthong
Scylla
10
1 / 0 / 5
5,717
520
4,292
3,644
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Dschweinzger
Erlang Shen
10
1 / 0 / 5
6,125
557
4,893
6,575
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Lukene55Mon5ter
Gilgamesh
11
8 / 2 / 4
6,832
621
5,950
7,756
3,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 1 / 1
5,776
525
3,131
6,638
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Aboiiii
Cthulhu
7
1 / 4 / 1
5,364
488
2,700
8,986
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
blue2728
Zhong Kui
11
1 / 1 / 0
6,010
546
4,991
6,625
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 0
4,533
412
3,563
8,561
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
i King Banana
Kukulkan
9
1 / 5 / 0
5,540
504
2,248
6,480
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
4
4
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
2
8
W
Osiris
 
Osiris
0
1
1
0.5
L
Thanatos
 
Thanatos
1
1
1
1.5
L
Cthulhu
Aboiiii
Cthulhu
1
4
1
0.38
W
Scylla
Aphthong
Scylla
1
0
5
3.5
W
Erlang Shen
Dschweinzger
Erlang Shen
1
0
5
3.5
W
Gilgamesh
Lukene55Mon5ter
Gilgamesh
8
2
4
5
L
Zhong Kui
blue2728
Zhong Kui
1
1
0
1
L
0
6
0
0
L
Kukulkan
i King Banana
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
16,633
31,612
Taken
37,290
14,582
Mitigated
14,806
10,444
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,355
4,163
0
2,555
6,755
1,946
876
1,474
5,281
0
52,513
W
Osiris
 
Osiris
4,220
1,315
0
3,013
6,882
5,002
0
4,651
2,231
0
31,693
L
Thanatos
 
Thanatos
3,131
1,208
0
5,166
6,638
2,446
0
1,032
5,508
0
32,749
L
Cthulhu
Aboiiii
Cthulhu
2,700
454
0
665
8,986
4,735
0
532
8,390
13,710
0
W
Scylla
Aphthong
Scylla
4,292
283
0
756
3,644
915
428
1,082
2,562
22,709
0
W
Erlang Shen
Dschweinzger
Erlang Shen
4,893
2,624
0
2,732
6,575
3,131
0
1,195
5,380
0
36,067
W
Gilgamesh
Lukene55Mon5ter
Gilgamesh
5,950
2,283
56
1,332
7,756
3,588
30
1,600
6,156
0
21,951
L
Zhong Kui
blue2728
Zhong Kui
4,991
1,338
0
2,514
6,625
4,251
0
0
6,625
30,282
0
L
3,563
1,306
314
2,734
8,561
1,501
0
664
7,857
0
22,412
L
Kukulkan
i King Banana
Kukulkan
2,248
214
0
435
6,480
1,873
0
1,742
4,618
25,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
27,223
313
Minions Killed
261
0
Camps Cleared
0
1,071,580
Distance Traveled
1,042,275
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,263
660
99
9
0
210,986
2
W
Osiris
6,022
547
61
6
0
183,177
3
L
Thanatos
5,776
525
68
6
0
228,125
3
L
Cthulhu
5,364
488
25
2
0
221,411
1
W
Scylla
5,717
520
64
6
0
219,111
3
W
Erlang Shen
6,125
557
60
5
0
244,952
2
W
Gilgamesh
6,832
621
29
3
0
213,354
1
L
Zhong Kui
6,010
546
74
7
0
182,913
0
L
Chiron
4,533
412
33
3
0
214,935
3
L
Kukulkan
5,540
504
61
6
0
194,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role