Player Matchup

Cernunnos
Cernunnos
Bradjamine
Cernunnos
Level 28
God Stats
5W - 8L
1,376 SR
Queue Stats
107W - 114L
1,398 Elo+
Solo
Scylla
Scylla
FountainSquatter
Scylla
Level 28
God Stats
17W - 20L
1,475 SR
Queue Stats
35W - 43L
1,442 Elo+
Solo
Ymir
Ymir
Hunterspride445
Ymir
Level 17
God Stats
10W - 5L
1,616 SR
Queue Stats
81W - 105L
1,222 Elo+
Party 1
Tyr
Tyr
Moosn Jar
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 160L
1,266 Elo+
Party 1
Susano
Susano
christianjohnz
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,330 Elo+

VS

Team Averages
Level 26
1,485 SR
1,394 Elo+
Awilix
Awilix
Foxouss
Awilix
Level 27
God Stats
31W - 19L
1,842 SR
Queue Stats
160W - 139L
1,507 Elo+
Party 2
Athena
Athena
Huwo
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,434 Elo+
Solo
Medusa
Medusa
amuzingsubset16
Medusa
Level 22
God Stats
2W - 2L
1,357 SR
Queue Stats
28W - 32L
1,388 Elo+
Solo
Cthulhu
Cthulhu
happyguy518
Cthulhu
Level 28
God Stats
33W - 21L
1,323 SR
Queue Stats
165W - 156L
1,452 Elo+
Party 2
Set
Set
kurby1691
Set
Level 26
God Stats
8W - 7L
1,401 SR
Queue Stats
39W - 43L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bradjamine
Cernunnos
12
0 / 7 / 0
7,420
371
3,880
10,900
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 0 / 0
5,623
281
179
1,448
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 13 / 1
7,177
359
4,702
17,706
6,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 14 / 1
7,635
382
7,601
19,177
9,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
7,019
351
1,632
10,068
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Foxouss
Awilix
17
11 / 0 / 6
11,780
589
11,014
10,802
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
Huwo
Athena
19
11 / 0 / 7
12,203
610
13,747
11,358
13,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 4
10,407
520
7,766
10,912
4,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
happyguy518
Cthulhu
15
9 / 0 / 4
9,997
500
8,688
12,635
12,133
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 17
9,208
460
4,661
9,336
4,523
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
36
37
Deaths
5
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bradjamine
Cernunnos
0
7
0
0
L
0
0
0
0
W
Awilix
Foxouss
Awilix
11
0
6
14
L
1
13
1
0.12
W
Athena
Huwo
Athena
11
0
7
14.5
L
1
14
1
0.11
W
5
3
4
2.33
L
0
3
0
0
W
Cthulhu
happyguy518
Cthulhu
9
0
4
11
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
45,876
59,299
Taken
55,043
24,422
Mitigated
38,674
5,257
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bradjamine
Cernunnos
3,880
1,776
0
693
10,900
5,224
0
2,692
8,208
0
28,723
L
179
40
0
500
1,448
254
0
186
1,262
2,662
0
W
Awilix
Foxouss
Awilix
11,014
4,294
0
2,246
10,802
4,226
6,942
674
10,104
0
73,632
L
4,702
1,216
0
926
17,706
6,478
0
8,073
9,633
21,812
0
W
Athena
Huwo
Athena
13,747
2,621
0
1,542
11,358
13,544
1,094
604
10,754
96,212
0
L
7,601
1,676
0
1,070
19,177
9,264
0
7,209
11,968
0
34,223
W
7,766
3,164
0
913
10,912
4,248
1,411
742
10,170
0
55,021
L
1,632
149
0
2,068
10,068
3,202
0
4,275
5,793
0
25,295
W
Cthulhu
happyguy518
Cthulhu
8,688
1,736
512
4,960
12,635
12,133
0
1,345
11,290
49,283
0
W
4,661
1,836
0
3,448
9,336
4,523
2,355
1,492
7,844
0
31,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
53,595
211
Minions Killed
502
0
Camps Cleared
0
1,230,591
Distance Traveled
1,932,975
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,420
371
59
3
0
293,935
4
L
Scylla
5,623
281
3
0
0
69,608
0
W
Awilix
11,780
589
106
5
0
413,402
0
L
Ymir
7,177
359
33
2
0
276,203
0
W
Athena
12,203
610
182
9
0
449,330
1
L
Tyr
7,635
382
60
3
0
340,951
0
W
Medusa
10,407
520
103
5
0
320,957
0
L
Susano
7,019
351
56
3
0
249,894
0
W
Cthulhu
9,997
500
65
3
0
380,202
1
W
Set
9,208
460
46
2
0
369,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role