Player Matchup

Thoth
Thoth
MuhrkleDat
Thoth
Level 49
God Stats
0W - 1L
1,703 SR
Queue Stats
104W - 85L
1,484 Elo+
Solo
Sol
Sol
SkylarCoryn
Sol
Level 66
God Stats
11W - 15L
1,371 SR
Queue Stats
33W - 53L
1,421 Elo+
Party 2
Sobek
Sobek
Soapheads
Sobek
Level 44
God Stats
7W - 5L
1,545 SR
Queue Stats
21W - 19L
1,520 Elo+
Party 1
Osiris
Osiris
queida
Osiris
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
ssabzii
Arachne
Level 66
God Stats
20W - 7L
1,731 SR
Queue Stats
71W - 53L
1,519 Elo+
Party 1
Team Averages
Level 56
1,570 SR
1,489 Elo+

VS

Team Averages
Level 62
1,451 SR
1,447 Elo+
Chang'e
Chang'e
HurtBoyKMS
Chang'e
Level 36
God Stats
9W - 13L
1,495 SR
Queue Stats
257W - 270L
1,472 Elo+
Solo
Mulan
Mulan
TheYuriVanguard
Mulan
Level 64
God Stats
11W - 14L
1,382 SR
Queue Stats
160W - 169L
1,450 Elo+
Party 3
Raijin
Raijin
Wesbrickfor3
Raijin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 180L
1,441 Elo+
Party 3
Medusa
Medusa
Xx K1NG LAMA xX
Medusa
Level 66
God Stats
2W - 2L
1,378 SR
Queue Stats
259W - 284L
1,426 Elo+
Party 3
Ne Zha
Ne Zha
xXGCx
Ne Zha
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 256L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
4 / 1 / 1
6,453
587
4,372
3,708
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 3 / 4
5,300
482
4,450
6,428
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Soapheads
Sobek
7
1 / 2 / 4
4,941
449
3,098
9,739
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
queida
Osiris
9
0 / 4 / 2
5,339
485
4,501
8,249
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ssabzii
Arachne
5
1 / 1 / 1
4,706
428
2,040
2,814
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HurtBoyKMS
Chang'e
10
2 / 1 / 1
5,714
519
4,642
6,700
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 0 / 4
6,146
559
4,167
5,286
2,889
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
10
2 / 2 / 1
5,738
522
2,988
6,426
2,363
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 4
5,491
499
6,827
6,457
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
xXGCx
Ne Zha
10
3 / 1 / 4
6,088
553
3,049
6,602
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
11
11
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HurtBoyKMS
Chang'e
2
1
1
2.5
L
Thoth
4
1
1
4.5
L
1
3
4
1
L
Sobek
Soapheads
Sobek
1
2
4
1.5
W
2
0
4
4
W
Raijin
2
2
1
1.25
W
2
3
4
1.33
L
Osiris
queida
Osiris
0
4
2
0.25
L
Arachne
ssabzii
Arachne
1
1
1
1.5
W
Ne Zha
xXGCx
Ne Zha
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
21,673
30,938
Taken
31,471
16,313
Mitigated
12,077
6,443
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HurtBoyKMS
Chang'e
4,642
657
431
2,902
6,700
2,386
31
3,207
3,493
28,214
0
L
Thoth
4,372
165
0
750
3,708
1,271
385
857
2,851
37,734
0
L
4,450
1,234
357
1,946
6,428
1,616
811
1,050
5,378
26,853
0
L
Sobek
Soapheads
Sobek
3,098
207
0
1,522
9,739
5,969
0
4,295
5,444
9,901
0
W
4,167
765
0
1,578
5,286
2,889
28
461
4,825
0
25,642
W
Raijin
2,988
515
0
1,349
6,426
2,363
0
3,009
3,417
31,809
0
W
6,827
2,139
0
860
6,457
1,855
0
3,312
3,145
0
29,476
L
Osiris
queida
Osiris
4,501
1,261
0
1,413
8,249
6,624
420
498
7,751
0
25,293
L
Arachne
ssabzii
Arachne
2,040
1,230
0
455
2,814
833
170
930
1,884
0
10,557
W
Ne Zha
xXGCx
Ne Zha
3,049
1,202
0
2,568
6,602
2,584
0
1,931
4,671
0
29,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
29,177
210
Minions Killed
291
0
Camps Cleared
0
945,165
Distance Traveled
1,016,423
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,714
519
57
5
0
199,971
2
L
Thoth
6,453
587
69
6
0
207,666
1
L
Sol
5,300
482
51
5
0
194,268
0
L
Sobek
4,941
449
13
1
0
218,565
2
W
Mulan
6,146
559
80
7
0
199,259
3
W
Raijin
5,738
522
59
5
0
190,460
1
W
Medusa
5,491
499
46
4
0
193,478
4
L
Osiris
5,339
485
51
5
0
191,505
2
L
Arachne
4,706
428
26
2
0
133,161
1
W
Ne Zha
6,088
553
49
4
0
233,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role