Player Matchup

Merlin
Merlin
And4ya115
Merlin
Level 26
God Stats
5W - 4L
1,221 SR
Queue Stats
199W - 343L
1,381 Elo+
Party 4
Neith
Neith
ElaisOMG
Neith
Level 49
God Stats
14W - 12L
1,546 SR
Queue Stats
127W - 190L
1,341 Elo+
Party 4
Nemesis
Nemesis
Saraca
Nemesis
Level 26
God Stats
1W - 0L
1,882 SR
Queue Stats
19W - 19L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
Valyth
Sylvanus
Level 28
God Stats
3W - 0L
1,583 SR
Queue Stats
10W - 6L
1,279 Elo+
Party 2
Chaac
Chaac
carlosxv15
Chaac
Level 11
God Stats
10W - 10L
1,307 SR
Queue Stats
118W - 233L
1,299 Elo+
Party 4
Team Averages
Level 28
1,508 SR
1,326 Elo+

VS

Team Averages
Level 35
1,502 SR
1,320 Elo+
Thor
Thor
Davi87894812
Thor
Level 9
God Stats
0W - 3L
1,325 SR
Queue Stats
6W - 14L
1,240 Elo+
Party 3
Yemoja
Yemoja
Luxossi
Yemoja
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SJuarezZz04
Sun Wukong
Level 24
God Stats
14W - 19L
1,413 SR
Queue Stats
41W - 78L
1,221 Elo+
Party 1
Anhur
Anhur
TheWitcher2049
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,151 Elo+
Party 1
Agni
Agni
ratoloko
Agni
Level 126
God Stats
10W - 3L
1,771 SR
Queue Stats
143W - 143L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
And4ya115
Merlin
7
2 / 1 / 0
4,378
625
2,541
2,389
800
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
ElaisOMG
Neith
7
1 / 1 / 4
4,491
642
1,984
2,814
865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Saraca
Nemesis
7
1 / 2 / 1
4,283
612
1,301
3,914
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Valyth
Sylvanus
7
3 / 0 / 1
4,681
669
1,383
3,533
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
7
1 / 2 / 1
4,517
645
1,151
3,717
1,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,499
500
114
3,619
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Luxossi
Yemoja
3
0 / 2 / 0
3,108
444
203
1,709
553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
SJuarezZz04
Sun Wukong
4
2 / 3 / 0
3,703
529
1,471
3,223
1,457
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,402
486
355
2,929
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
7
4 / 0 / 0
4,436
634
3,237
3,589
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
6
6
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
And4ya115
Merlin
2
1
0
2
L
0
1
1
0.5
W
Neith
ElaisOMG
Neith
1
1
4
3
L
Yemoja
Luxossi
Yemoja
0
2
0
0
L
Sun Wukong
SJuarezZz04
Sun Wukong
2
3
0
0.67
W
Nemesis
Saraca
Nemesis
1
2
1
0.75
L
0
3
0
0
W
Sylvanus
Valyth
Sylvanus
3
0
1
3.5
W
Chaac
1
2
1
0.75
L
Agni
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,360
Damage
5,380
16,367
Taken
15,069
5,717
Mitigated
4,367
5,547
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
And4ya115
Merlin
2,541
361
0
981
2,389
800
717
1,075
1,238
16,787
0
L
114
0
0
879
3,619
988
0
1,366
2,253
0
6,123
W
Neith
ElaisOMG
Neith
1,984
803
0
140
2,814
865
1,839
1,308
1,388
0
18,129
L
Yemoja
Luxossi
Yemoja
203
25
34
0
1,709
553
0
607
1,102
1,922
0
L
Sun Wukong
SJuarezZz04
Sun Wukong
1,471
611
0
230
3,223
1,457
0
0
3,223
0
5,575
W
Nemesis
Saraca
Nemesis
1,301
644
0
1,753
3,914
885
117
660
3,194
0
10,973
L
355
198
0
0
2,929
489
0
793
2,136
28
5,317
W
Sylvanus
Valyth
Sylvanus
1,383
498
302
1,808
3,533
2,064
1,041
115
3,390
10,175
0
W
Chaac
1,151
608
0
563
3,717
1,103
317
0
3,717
0
10,872
L
Agni
3,237
518
0
911
3,589
880
0
1,158
2,431
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
18,148
151
Minions Killed
79
0
Camps Cleared
0
613,790
Distance Traveled
462,645
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,378
625
29
4
0
116,817
1
L
Thor
3,499
500
20
3
0
125,296
0
W
Neith
4,491
642
32
5
0
121,923
2
L
Yemoja
3,108
444
3
0
0
55,731
0
L
Sun Wukong
3,703
529
9
1
0
91,511
0
W
Nemesis
4,283
612
37
5
0
117,481
1
L
Anhur
3,402
486
13
2
0
55,192
1
W
Sylvanus
4,681
669
28
4
0
116,101
0
W
Chaac
4,517
645
25
4
0
141,468
0
L
Agni
4,436
634
34
5
0
134,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role