Player Matchup

Skadi
Skadi
SquidBoyAfrica
Skadi
Level 6
God Stats
2W - 1L
1,632 SR
Queue Stats
4W - 2L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
monsterd99
Cthulhu
Level 18
God Stats
4W - 1L
1,930 SR
Queue Stats
66W - 76L
1,428 Elo+
Party 1
Anubis
Anubis
richie0922
Anubis
Level 12
God Stats
34W - 13L
1,714 SR
Queue Stats
71W - 50L
1,597 Elo+
Party 1
Team Averages
Level 12
1,759 SR
1,529 Elo+

VS

Team Averages
Level 20
1,558 SR
1,338 Elo+
Ymir
Ymir
ANewHaus
Ymir
Level 43
God Stats
11W - 16L
1,588 SR
Queue Stats
66W - 96L
1,268 Elo+
Party 2
Ra
Ra
Breezydark
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,145 Elo+
Solo
Janus
Janus
Eggpozz
Janus
Level 14
God Stats
0W - 1L
1,585 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,115
593
2,070
7,437
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
monsterd99
Cthulhu
13
1 / 2 / 9
9,152
763
9,814
8,433
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
richie0922
Anubis
16
9 / 0 / 0
10,832
903
9,461
7,079
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 3
8,252
688
3,976
12,878
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 2 / 1
6,218
518
337
1,971
503
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Eggpozz
Janus
13
3 / 4 / 2
8,038
670
11,012
8,505
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
5
5
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
3
0.88
L
0
2
1
0.25
L
Janus
Eggpozz
Janus
3
4
2
1
W
0
3
3
0.5
W
Cthulhu
monsterd99
Cthulhu
1
2
9
2.75
W
Anubis
richie0922
Anubis
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
15,325
22,949
Taken
23,354
12,911
Mitigated
12,981
5,858
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,976
621
0
1,020
12,878
10,648
0
10,645
2,233
6,700
0
L
337
205
0
36
1,971
503
0
1,647
324
1,759
0
L
Janus
Eggpozz
Janus
11,012
752
0
1,861
8,505
1,830
0
6,983
1,522
46,755
0
W
2,070
708
0
631
7,437
2,340
862
5,391
1,756
0
10,834
W
Cthulhu
monsterd99
Cthulhu
9,814
176
0
708
8,433
7,294
210
5,420
2,651
30,840
0
W
Anubis
richie0922
Anubis
9,461
291
0
4,519
7,079
3,277
0
3,582
3,217
62,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
22,508
166
Minions Killed
96
0
Camps Cleared
0
636,798
Distance Traveled
471,357
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,252
688
6
1
0
212,502
1
L
Ra
6,218
518
3
0
0
54,212
0
L
Janus
8,038
670
87
7
0
204,643
4
W
Skadi
7,115
593
30
3
0
180,133
0
W
Cthulhu
9,152
763
50
4
0
222,840
0
W
Anubis
10,832
903
86
7
0
233,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role