Player Matchup

Gilgamesh
Gilgamesh
AppleLights
Gilgamesh
Level 89
God Stats
2W - 3L
1,632 SR
Queue Stats
180W - 168L
1,541 Elo+
Solo
Ra
Ra
Azreigh
Ra
Level 128
God Stats
4W - 0L
1,534 SR
Queue Stats
91W - 94L
1,519 Elo+
Solo
Artemis
Artemis
Cymru
Artemis
Level 120
God Stats
58W - 29L
1,680 SR
Queue Stats
107W - 82L
1,598 Elo+
Party 1
Anubis
Anubis
Krillyn
Anubis
Level 82
God Stats
15W - 10L
1,691 SR
Queue Stats
123W - 109L
1,587 Elo+
Party 1
Chaac
Chaac
Transwinx
Chaac
Level 139
God Stats
2W - 1L
1,515 SR
Queue Stats
161W - 153L
1,534 Elo+
Party 1
Team Averages
Level 112
1,610 SR
1,556 Elo+

VS

Team Averages
Level 135
1,530 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Animal Hybrid
Gilgamesh
Level 158
God Stats
3W - 8L
1,548 SR
Queue Stats
455W - 427L
1,565 Elo+
Party 2
Artemis
Artemis
Blazedpopcorn
Artemis
Level 120
God Stats
0W - 6L
1,187 SR
Queue Stats
33W - 45L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KRATOSDEAD
Morgan Le Fay
Level 156
God Stats
17W - 22L
1,538 SR
Queue Stats
291W - 298L
1,512 Elo+
Solo
Nu Wa
Nu Wa
cannonfodder9999
Nu Wa
Level 126
God Stats
29W - 22L
1,661 SR
Queue Stats
147W - 155L
1,649 Elo+
Solo
Khepri
Khepri
unequalbwagz
Khepri
Level 116
God Stats
10W - 6L
1,718 SR
Queue Stats
56W - 53L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AppleLights
Gilgamesh
17
2 / 2 / 15
9,771
977
7,276
9,829
6,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 0 / 18
10,728
1,073
5,451
13,764
8,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Cymru
Artemis
17
14 / 0 / 9
12,477
1,248
30,548
7,161
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Krillyn
Anubis
17
2 / 2 / 11
10,227
1,023
7,080
6,764
3,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Transwinx
Chaac
17
4 / 1 / 15
10,321
1,032
7,132
10,969
7,463
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

271

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Animal Hybrid
Gilgamesh
15
0 / 7 / 4
8,633
863
7,616
17,086
13,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
15
1 / 7 / 3
8,934
893
8,799
12,247
4,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
KRATOSDEAD
Morgan Le Fay
15
2 / 2 / 1
9,360
936
13,924
9,258
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 3
9,445
945
9,724
8,212
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
0 / 6 / 5
9,630
963
3,724
14,245
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
25
Kills
5
5
Deaths
25
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Animal Hybrid
Gilgamesh
0
7
4
0.29
W
Gilgamesh
AppleLights
Gilgamesh
2
2
15
4.75
W
3
0
18
12
L
Artemis
1
7
3
0.36
W
Artemis
Cymru
Artemis
14
0
9
18.5
L
Morgan Le Fay
KRATOSDEAD
Morgan Le Fay
2
2
1
1.25
W
Anubis
Krillyn
Anubis
2
2
11
3.75
W
Chaac
Transwinx
Chaac
4
1
15
11.5
L
2
3
3
1.17
L
Khepri
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,487
Damage
43,787
48,487
Taken
61,048
28,425
Mitigated
40,053
15,363
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Animal Hybrid
Gilgamesh
7,616
1,022
0
111
17,086
13,952
0
5,980
11,016
0
23,405
W
Gilgamesh
AppleLights
Gilgamesh
7,276
1,196
0
1,378
9,829
6,162
0
6,855
2,974
0
21,557
W
5,451
371
3,324
5,668
13,764
8,347
0
7,096
6,668
31,825
0
L
Artemis
8,799
3,702
0
321
12,247
4,383
0
1,956
10,200
0
28,964
W
Artemis
Cymru
Artemis
30,548
17,557
0
1,242
7,161
2,646
0
4,024
3,137
0
45,559
L
Morgan Le Fay
KRATOSDEAD
Morgan Le Fay
13,924
200
0
499
9,258
3,784
0
1,312
7,897
45,560
0
W
Anubis
Krillyn
Anubis
7,080
120
0
9
6,764
3,807
0
3,538
3,226
48,106
0
W
Chaac
Transwinx
Chaac
7,132
801
0
3,742
10,969
7,463
0
5,859
5,110
0
13,118
L
9,724
2,343
0
18
8,212
2,580
0
910
7,168
26,976
0
L
Khepri
3,724
55
0
1,269
14,245
15,354
0
2,373
11,645
12,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
46,002
244
Minions Killed
198
13
Camps Cleared
4
1,017,101
Distance Traveled
892,257
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,633
863
18
2
0
151,048
2
W
Gilgamesh
9,771
977
28
3
1
213,018
3
W
Ra
10,728
1,073
60
6
1
214,195
0
L
Artemis
8,934
893
61
6
2
183,334
0
W
Artemis
12,477
1,248
18
2
3
197,394
0
L
Morgan Le Fay
9,360
936
59
6
1
201,974
3
W
Anubis
10,227
1,023
125
13
6
182,657
0
W
Chaac
10,321
1,032
13
1
2
209,837
0
L
Nu Wa
9,445
945
39
4
1
186,257
0
L
Khepri
9,630
963
21
2
0
169,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role