Player Matchup

Fenrir
Fenrir
RealEsc0bar
Fenrir
Level 109
God Stats
10W - 17L
1,580 SR
Queue Stats
204W - 198L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
RealFleece
Gilgamesh
Level 114
God Stats
1W - 4L
1,630 SR
Queue Stats
159W - 183L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
RealFrankLucasz
Baron Samedi
Level 72
God Stats
1W - 2L
1,301 SR
Queue Stats
110W - 118L
1,408 Elo+
Party 1
Hachiman
Hachiman
RealMuchach0
Hachiman
Level 73
God Stats
0W - 1L
1,207 SR
Queue Stats
36W - 38L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
WildDanMan420
Cthulhu
Level 17
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 1
Team Averages
Level 77
1,443 SR
1,457 Elo+

VS

Team Averages
Level 48
1,610 SR
1,453 Elo+
Bellona
Bellona
Arata-dono
Bellona
Level 65
God Stats
15W - 4L
1,831 SR
Queue Stats
351W - 303L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
Astora_sunshine
Gilgamesh
Level 65
God Stats
17W - 10L
1,704 SR
Queue Stats
299W - 249L
1,506 Elo+
Party 2
Cabrakan
Cabrakan
KSI BoomRIP
Cabrakan
Level 44
God Stats
6W - 7L
1,498 SR
Queue Stats
50W - 89L
1,317 Elo+
Solo
Anubis
Anubis
YusuMKZ
Anubis
Level 18
God Stats
24W - 28L
1,514 SR
Queue Stats
46W - 55L
1,413 Elo+
Party 2
Chiron
Chiron
gothmasamune
Chiron
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
317W - 286L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 5 / 2
12,065
525
10,246
13,804
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RealFleece
Gilgamesh
16
2 / 8 / 1
11,212
487
7,515
21,650
16,531
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
RealFrankLucasz
Baron Samedi
18
10 / 7 / 1
12,723
553
12,489
18,806
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RealMuchach0
Hachiman
15
1 / 4 / 4
9,476
412
9,533
13,519
4,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
0 / 4 / 2
9,479
412
7,653
18,360
10,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arata-dono
Bellona
20
11 / 4 / 6
13,457
585
22,521
17,989
19,001
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Astora_sunshine
Gilgamesh
20
8 / 2 / 4
13,048
567
16,834
19,936
19,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
KSI BoomRIP
Cabrakan
15
2 / 5 / 0
9,539
415
4,204
15,957
12,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
YusuMKZ
Anubis
18
2 / 9 / 4
11,481
499
6,016
14,578
6,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
4 / 3 / 4
11,085
482
13,738
15,088
5,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
23
Kills
27
28
Deaths
23
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arata-dono
Bellona
11
4
6
3.5
W
Gilgamesh
Astora_sunshine
Gilgamesh
8
2
4
5
W
Cabrakan
KSI BoomRIP
Cabrakan
2
5
0
0.4
L
Fenrir
10
5
2
2.2
L
Gilgamesh
RealFleece
Gilgamesh
2
8
1
0.31
L
Baron Samedi
RealFrankLucasz
Baron Samedi
10
7
1
1.5
L
Hachiman
RealMuchach0
Hachiman
1
4
4
0.75
L
Cthulhu
0
4
2
0.25
W
Anubis
YusuMKZ
Anubis
2
9
4
0.44
W
Chiron
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
63,313
86,139
Taken
83,548
47,368
Mitigated
63,725
14,813
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arata-dono
Bellona
22,521
11,821
0
5,969
17,989
19,001
2,463
4,762
13,227
0
103,970
W
Gilgamesh
Astora_sunshine
Gilgamesh
16,834
4,049
0
7,360
19,936
19,238
1,082
1,818
18,118
16,391
69,773
W
Cabrakan
KSI BoomRIP
Cabrakan
4,204
651
432
4,764
15,957
12,822
700
4,529
11,428
33,054
0
L
Fenrir
10,246
1,699
0
2,764
13,804
7,898
0
2,165
11,398
0
38,226
L
Gilgamesh
RealFleece
Gilgamesh
7,515
2,142
0
1,543
21,650
16,531
0
2,516
18,430
1,832
55,758
L
Baron Samedi
RealFrankLucasz
Baron Samedi
12,489
994
104
5,486
18,806
8,252
1,112
3,254
15,405
65,988
0
L
Hachiman
RealMuchach0
Hachiman
9,533
3,481
0
4,916
13,519
4,413
2,744
1,562
11,857
0
62,182
L
Cthulhu
7,653
1,279
0
0
18,360
10,274
426
2,862
15,317
32,653
0
W
Anubis
YusuMKZ
Anubis
6,016
474
0
4,591
14,578
6,841
848
5,956
8,622
61,413
0
W
Chiron
13,738
3,564
530
4,556
15,088
5,823
1,842
3,704
11,384
0
79,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
58,610
431
Minions Killed
610
0
Camps Cleared
0
2,088,850
Distance Traveled
2,156,474
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,457
585
134
6
0
464,610
1
W
Gilgamesh
13,048
567
169
7
0
452,102
2
W
Cabrakan
9,539
415
56
2
0
414,741
0
L
Fenrir
12,065
525
48
2
0
452,809
2
L
Gilgamesh
11,212
487
106
5
0
386,724
0
L
Baron Samedi
12,723
553
113
5
0
359,759
1
L
Hachiman
9,476
412
98
4
0
434,918
0
L
Cthulhu
9,479
412
66
3
0
454,640
0
W
Anubis
11,481
499
123
5
0
387,803
0
W
Chiron
11,085
482
128
6
0
437,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role