Player Matchup

Olorun
Olorun
Justti
Olorun
Level 109
God Stats
2W - 2L
1,560 SR
Queue Stats
101W - 90L
1,512 Elo+
Party 1
Fenrir
Fenrir
SumFrys
Fenrir
Level 139
God Stats
2W - 2L
1,525 SR
Queue Stats
70W - 64L
1,477 Elo+
Party 1
Chaac
Chaac
Sundownerrr
Chaac
Level 89
God Stats
4W - 5L
1,543 SR
Queue Stats
39W - 44L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeroSum77
Baron Samedi
Level 126
God Stats
1W - 2L
1,692 SR
Queue Stats
82W - 73L
1,539 Elo+
Party 1
Ymir
Ymir
davisdavis17
Ymir
Level 57
God Stats
1W - 0L
1,462 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,486 Elo+

VS

Team Averages
Level 133
1,390 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AxelGH
Heimdallr
Level 123
God Stats
0W - 2L
1,340 SR
Queue Stats
58W - 62L
1,491 Elo+
Solo
Raijin
Raijin
HRz_TECHNIQUE-
Raijin
Level 138
God Stats
5W - 6L
1,408 SR
Queue Stats
223W - 195L
1,505 Elo+
Solo
Sylvanus
Sylvanus
TheTexasTerrorr
Sylvanus
Level 157
God Stats
11W - 13L
1,594 SR
Queue Stats
96W - 104L
1,512 Elo+
Solo
King Arthur
King Arthur
Xentham
King Arthur
Level 109
God Stats
0W - 1L
1,110 SR
Queue Stats
64W - 63L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Justti
Olorun
15
5 / 3 / 3
8,989
817
7,560
9,347
3,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SumFrys
Fenrir
14
2 / 3 / 5
8,509
774
6,786
12,919
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
3 / 2 / 6
8,182
744
7,964
7,761
4,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZeroSum77
Baron Samedi
15
2 / 1 / 4
8,316
756
6,163
6,937
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 5
7,617
692
2,921
8,762
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 0 / 0
5,502
500
0
0
0
Heimdallr
AxelGH
Heimdallr
15
2 / 2 / 5
8,334
758
11,395
7,696
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 1 / 3
9,801
891
10,834
6,290
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
12
1 / 5 / 5
7,108
646
8,818
13,344
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Xentham
King Arthur
13
1 / 4 / 5
7,341
667
4,561
10,843
6,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
12
Kills
10
10
Deaths
12
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Heimdallr
AxelGH
Heimdallr
2
2
5
2.25
L
6
1
3
7.5
W
Olorun
Justti
Olorun
5
3
3
2.17
W
Fenrir
SumFrys
Fenrir
2
3
5
1.5
W
3
2
6
3
L
Sylvanus
1
5
5
0.7
L
King Arthur
Xentham
King Arthur
1
4
5
0.88
W
Baron Samedi
ZeroSum77
Baron Samedi
2
1
4
4
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
35,608
45,726
Taken
38,173
30,208
Mitigated
18,499
14,807
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
AxelGH
Heimdallr
11,395
4,555
0
0
7,696
2,973
0
3,551
4,145
0
35,734
L
10,834
782
0
1,025
6,290
2,430
0
2,953
3,337
40,362
0
W
Olorun
Justti
Olorun
7,560
5,830
1,248
2,010
9,347
3,442
828
4,703
4,644
28,851
0
W
Fenrir
SumFrys
Fenrir
6,786
1,829
0
3,718
12,919
11,575
244
7,911
5,008
0
17,723
W
7,964
1,660
0
1,029
7,761
4,250
180
2,430
5,331
0
22,611
L
Sylvanus
8,818
1,411
2,321
4,824
13,344
6,710
0
7,440
5,904
14,386
0
L
King Arthur
Xentham
King Arthur
4,561
690
0
210
10,843
6,386
1
2,924
7,919
0
13,835
W
Baron Samedi
ZeroSum77
Baron Samedi
6,163
784
1,516
2,913
6,937
2,656
988
2,544
4,393
35,473
0
W
2,921
406
853
1,520
8,762
8,285
189
2,595
6,167
16,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
38,086
247
Minions Killed
190
9
Camps Cleared
4
1,041,838
Distance Traveled
763,845
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,502
500
0
0
0
0
0
L
Heimdallr
8,334
758
62
6
1
200,890
2
L
Raijin
9,801
891
85
8
3
200,503
5
W
Olorun
8,989
817
61
6
1
188,264
3
W
Fenrir
8,509
774
28
3
4
218,729
1
W
Chaac
8,182
744
41
4
0
246,961
0
L
Sylvanus
7,108
646
13
1
0
171,691
0
L
King Arthur
7,341
667
30
3
0
190,761
0
W
Baron Samedi
8,316
756
93
8
4
174,619
1
W
Ymir
7,617
692
24
2
0
213,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role