Player Matchup

Thanatos
Thanatos
Coletrain9903
Thanatos
Level 29
God Stats
11W - 18L
1,421 SR
Queue Stats
264W - 323L
1,421 Elo+
Party 1
Horus
Horus
Danj68
Horus
Level 64
God Stats
9W - 12L
1,398 SR
Queue Stats
432W - 508L
1,415 Elo+
Party 1
Chiron
Chiron
Nightofhawk
Chiron
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
146W - 159L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Scheffman01
Sun Wukong
Level 17
God Stats
22W - 21L
1,558 SR
Queue Stats
192W - 211L
1,450 Elo+
Party 1
Hades
Hades
pembin0
Hades
Level 29
God Stats
49W - 52L
1,495 SR
Queue Stats
147W - 219L
1,368 Elo+
Party 1
Team Averages
Level 33
1,474 SR
1,426 Elo+

VS

Team Averages
Level 17
1,567 SR
1,525 Elo+
Merlin
Merlin
Daiimondy
Merlin
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
36W - 46L
1,374 Elo+
Solo
Fafnir
Fafnir
FREEEZZZE
Fafnir
Level 24
God Stats
5W - 4L
1,627 SR
Queue Stats
40W - 35L
1,555 Elo+
Solo
Chaac
Chaac
Klaymor30
Chaac
Level 29
God Stats
10W - 8L
1,757 SR
Queue Stats
163W - 155L
1,532 Elo+
Solo
Nu Wa
Nu Wa
RagingVixen
Nu Wa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,602 Elo+
Solo
Mercury
Mercury
Wazzonki
Mercury
Level 25
God Stats
1W - 2L
1,442 SR
Queue Stats
31W - 21L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coletrain9903
Thanatos
20
11 / 2 / 8
14,228
547
14,399
19,322
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Danj68
Horus
17
3 / 0 / 10
12,906
496
2,866
20,117
23,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
20
9 / 1 / 7
13,830
532
15,840
14,453
5,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Scheffman01
Sun Wukong
20
2 / 3 / 13
14,122
543
10,530
19,287
13,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
pembin0
Hades
17
2 / 3 / 17
12,334
474
16,497
16,370
11,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daiimondy
Merlin
17
0 / 8 / 0
11,049
425
6,847
13,177
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
FREEEZZZE
Fafnir
12
0 / 4 / 3
9,597
369
3,744
23,259
29,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Klaymor30
Chaac
20
5 / 3 / 3
14,486
557
18,640
19,117
21,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 2
10,294
396
11,913
11,418
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Wazzonki
Mercury
18
3 / 8 / 2
12,181
469
9,620
18,579
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
27
Kills
9
9
Deaths
28
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Coletrain9903
Thanatos
11
2
8
7.5
L
Merlin
Daiimondy
Merlin
0
8
0
0
W
Horus
Danj68
Horus
3
0
10
8
L
Fafnir
FREEEZZZE
Fafnir
0
4
3
0.38
L
Chaac
Klaymor30
Chaac
5
3
3
2.17
W
Chiron
9
1
7
12.5
L
1
5
2
0.4
W
Sun Wukong
Scheffman01
Sun Wukong
2
3
13
2.83
L
Mercury
Wazzonki
Mercury
3
8
2
0.5
W
Hades
pembin0
Hades
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,132
Damage
50,764
89,549
Taken
85,550
63,116
Mitigated
66,676
52,771
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Coletrain9903
Thanatos
14,399
3,190
0
15,336
19,322
8,468
960
5,217
13,745
0
110,742
L
Merlin
Daiimondy
Merlin
6,847
424
0
2,606
13,177
4,242
1,222
1,961
11,216
77,069
0
W
Horus
Danj68
Horus
2,866
1,653
3,586
8,010
20,117
23,256
1,664
5,672
14,045
0
26,271
L
Fafnir
FREEEZZZE
Fafnir
3,744
1,139
0
2,074
23,259
29,348
52
4,749
18,510
23,763
0
L
Chaac
Klaymor30
Chaac
18,640
3,397
0
7,363
19,117
21,886
853
3,807
15,310
0
104,676
W
Chiron
15,840
8,177
2,100
6,588
14,453
5,837
7,203
6,269
7,714
0
135,044
L
11,913
1,967
0
490
11,418
3,802
147
2,649
8,769
46,130
0
W
Sun Wukong
Scheffman01
Sun Wukong
10,530
3,146
0
7,286
19,287
13,691
638
4,134
14,911
0
86,330
L
Mercury
Wazzonki
Mercury
9,620
3,270
0
5,010
18,579
7,398
1,765
3,331
15,248
0
87,894
W
Hades
pembin0
Hades
16,497
1,742
1,694
8,171
16,370
11,864
1,552
5,076
10,695
73,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,420
Gold Earned
57,607
630
Minions Killed
548
0
Camps Cleared
0
2,575,244
Distance Traveled
2,176,167
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,228
547
119
5
0
564,099
5
L
Merlin
11,049
425
131
5
0
445,882
1
W
Horus
12,906
496
31
1
0
507,251
4
L
Fafnir
9,597
369
23
1
0
388,572
4
L
Chaac
14,486
557
183
7
0
431,738
3
W
Chiron
13,830
532
188
7
0
483,877
0
L
Nu Wa
10,294
396
81
3
0
383,300
4
W
Sun Wukong
14,122
543
184
7
0
530,627
0
L
Mercury
12,181
469
130
5
0
526,675
13
W
Hades
12,334
474
108
4
0
489,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role