Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
B4mLoCoBiNO
Thor
Level 32
God Stats
6W - 8L
1,388 SR
Queue Stats
83W - 96L
1,339 Elo+
Party 1
Sol
Sol
Wysocki90238
Sol
Level 85
God Stats
3W - 4L
1,314 SR
Queue Stats
71W - 72L
1,364 Elo+
Party 1
Team Averages
Level 75
1,401 SR
1,401 Elo+

VS

Team Averages
Level 59
1,357 SR
1,437 Elo+
He Bo
He Bo
LOYALGUARDIAN39
He Bo
Level 35
God Stats
3W - 3L
1,460 SR
Queue Stats
123W - 106L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
Nox Goreveontus
Sylvanus
Level 99
God Stats
2W - 5L
1,319 SR
Queue Stats
300W - 394L
1,355 Elo+
Party 2
Mercury
Mercury
rus1305
Mercury
Level 44
God Stats
0W - 1L
1,292 SR
Queue Stats
99W - 100L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 5
8,940
688
9,561
10,885
6,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 0 / 3
8,353
643
5,684
4,372
2,109
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 0 / 4
8,571
659
8,105
6,887
2,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,267
559
5,788
12,125
5,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
0 / 0 / 1
7,468
574
4,531
7,355
6,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
rus1305
Mercury
11
1 / 5 / 0
7,743
596
3,026
9,090
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
5
5.5
W
3
0
3
4.5
L
0
3
0
0
L
Sylvanus
0
0
1
0.5
W
2
0
4
4
L
Mercury
rus1305
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
13,345
22,144
Taken
28,570
11,928
Mitigated
15,253
8,335
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,561
1,160
311
2,477
10,885
6,858
0
4,427
6,424
0
25,448
W
5,684
624
0
731
4,372
2,109
1,140
2,750
1,622
0
15,327
L
5,788
322
0
1,928
12,125
5,078
0
2,865
9,260
24,308
0
L
Sylvanus
4,531
1,423
1,436
2,302
7,355
6,258
0
2,456
4,899
15,870
0
W
8,105
2,075
440
4,376
6,887
2,961
289
3,142
3,745
40,222
0
L
Mercury
rus1305
Mercury
3,026
1,222
0
521
9,090
3,917
0
2,784
6,306
0
20,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
22,478
127
Minions Killed
108
0
Camps Cleared
0
746,190
Distance Traveled
707,400
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,940
688
42
3
0
245,588
4
W
Thor
8,353
643
28
2
0
257,407
0
L
He Bo
7,267
559
38
3
0
225,801
2
L
Sylvanus
7,468
574
31
2
0
219,145
0
W
Sol
8,571
659
57
4
0
243,195
2
L
Mercury
7,743
596
39
3
0
262,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role