Player Matchup

Da Ji
Da Ji
Bomber7628
Da Ji
Level 69
God Stats
11W - 12L
1,821 SR
Queue Stats
66W - 80L
1,309 Elo+
Party 1
Osiris
Osiris
UNCLE75_0
Osiris
Level 67
God Stats
5W - 7L
1,871 SR
Queue Stats
37W - 51L
1,327 Elo+
Party 1
Zeus
Zeus
broderickmcd14
Zeus
Level 46
God Stats
1W - 4L
1,546 SR
Queue Stats
15W - 30L
1,308 Elo+
Party 1
Ullr
Ullr
willdojo1911
Ullr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 67L
1,227 Elo+
Party 1
Ymir
Ymir
xX_rtrdntn_Xx
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 1
Team Averages
Level 49
1,648 SR
1,334 Elo+

VS

Team Averages
Level 74
1,413 SR
1,345 Elo+
Chaac
Chaac
Gwayy93
Chaac
Level 58
God Stats
19W - 13L
1,663 SR
Queue Stats
119W - 98L
1,414 Elo+
Solo
Zeus
Zeus
NoxedKirito
Zeus
Level 67
God Stats
18W - 23L
1,383 SR
Queue Stats
251W - 361L
1,309 Elo+
Solo
Arachne
Arachne
PrincipeAzul312
Arachne
Level 92
God Stats
11W - 8L
1,148 SR
Queue Stats
554W - 613L
1,373 Elo+
Solo
King Arthur
King Arthur
iat_30
King Arthur
Level 66
God Stats
43W - 63L
1,372 SR
Queue Stats
514W - 602L
1,297 Elo+
Solo
Kukulkan
Kukulkan
mikefromcasa
Kukulkan
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 216L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
0 / 2 / 0
4,396
488
917
4,269
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
UNCLE75_0
Osiris
8
1 / 2 / 0
4,539
504
2,217
4,715
2,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 0 / 0
3,672
408
994
1,126
245
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 0
4,150
461
1,105
4,815
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 3 / 0
3,718
413
696
4,765
2,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gwayy93
Chaac
8
2 / 0 / 3
4,806
534
1,612
2,725
836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 0 / 1
5,820
647
3,615
1,535
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
5,617
624
2,145
4,139
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
iat_30
King Arthur
9
0 / 1 / 3
5,244
583
2,021
3,965
2,194
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
mikefromcasa
Kukulkan
8
1 / 0 / 5
4,820
536
2,889
4,594
1,821
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
11
11
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
2
0
0
W
Chaac
Gwayy93
Chaac
2
0
3
3.5
W
6
0
1
6.5
W
2
0
3
3.5
L
Osiris
UNCLE75_0
Osiris
1
2
0
0.5
L
0
0
0
0
W
King Arthur
iat_30
King Arthur
0
1
3
1.5
W
Kukulkan
mikefromcasa
Kukulkan
1
0
5
3.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,929
Damage
12,282
19,690
Taken
16,958
7,706
Mitigated
6,798
2,931
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
917
252
38
1,262
4,269
1,546
0
100
4,137
0
21,479
W
Chaac
Gwayy93
Chaac
1,612
75
0
492
2,725
836
281
354
2,371
0
16,047
W
3,615
332
337
649
1,535
385
445
736
799
19,468
0
W
2,145
1,791
0
1,769
4,139
1,562
0
471
3,668
0
28,032
L
Osiris
UNCLE75_0
Osiris
2,217
622
0
408
4,715
2,519
405
684
3,981
0
16,718
L
994
0
0
96
1,126
245
0
607
377
7,981
0
W
King Arthur
iat_30
King Arthur
2,021
450
0
125
3,965
2,194
0
0
3,965
0
21,186
W
Kukulkan
mikefromcasa
Kukulkan
2,889
603
0
1,670
4,594
1,821
257
343
4,251
24,052
0
L
1,105
1,105
39
838
4,815
1,329
0
2,638
2,103
0
13,094
L
696
162
0
250
4,765
2,067
0
2,121
2,588
4,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
26,307
134
Minions Killed
211
0
Camps Cleared
0
659,269
Distance Traveled
832,362
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,396
488
44
5
0
171,239
0
W
Chaac
4,806
534
34
4
0
167,185
0
W
Zeus
5,820
647
43
5
0
178,028
1
W
Arachne
5,617
624
58
6
0
169,944
2
L
Osiris
4,539
504
35
4
0
157,527
2
L
Zeus
3,672
408
16
2
0
70,256
1
W
King Arthur
5,244
583
45
5
0
175,097
0
W
Kukulkan
4,820
536
31
3
0
142,108
1
L
Ullr
4,150
461
34
4
0
132,587
1
L
Ymir
3,718
413
5
1
0
127,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role