Player Matchup

Bakasura
Bakasura
AKA_Stilt-Rapper
Bakasura
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,524 Elo+
Solo
Scylla
Scylla
MoonLight0123
Scylla
Level 17
God Stats
14W - 14L
1,564 SR
Queue Stats
40W - 39L
1,628 Elo+
Party 4
Ymir
Ymir
PeanutDongle
Ymir
Level 102
God Stats
1W - 0L
1,628 SR
Queue Stats
28W - 17L
1,637 Elo+
Party 3
Odin
Odin
Polaris287
Odin
Level 23
God Stats
3W - 0L
1,679 SR
Queue Stats
56W - 33L
1,628 Elo+
Party 4
Hachiman
Hachiman
STABUUU
Hachiman
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 3
Team Averages
Level 31
1,574 SR
1,584 Elo+

VS

Team Averages
Level 42
1,598 SR
1,497 Elo+
Zhong Kui
Zhong Kui
Hallowen_dm
Zhong Kui
Level 128
God Stats
10W - 8L
1,612 SR
Queue Stats
354W - 398L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 25
God Stats
158W - 132L
1,559 SR
Queue Stats
158W - 132L
1,579 Elo+
Solo
Heimdallr
Heimdallr
LunarKiyoshi
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 161L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
OneNerdyNinja
Ao Kuang
Level 29
God Stats
38W - 25L
1,817 SR
Queue Stats
208W - 218L
1,457 Elo+
Party 2
Yemoja
Yemoja
PsychoM3x
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 152L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
9,785
445
5,454
15,008
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
7 / 8 / 3
11,653
530
13,625
14,563
4,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 10
12,421
565
14,295
21,250
24,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 7 / 3
13,284
604
10,936
21,485
16,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
STABUUU
Hachiman
17
4 / 3 / 11
11,068
503
13,191
10,473
3,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hallowen_dm
Zhong Kui
19
9 / 3 / 7
13,111
596
16,452
15,513
12,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
LeVirgin
Amaterasu
19
12 / 3 / 5
12,982
590
21,793
28,464
26,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
LunarKiyoshi
Heimdallr
13
0 / 11 / 6
9,401
427
5,575
17,332
6,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
OneNerdyNinja
Ao Kuang
18
7 / 3 / 7
11,985
545
11,877
16,040
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
PsychoM3x
Yemoja
14
0 / 5 / 8
10,384
472
4,776
17,648
12,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
61
25
Kills
28
28
Deaths
25
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
8
5
0.56
L
Zhong Kui
Hallowen_dm
Zhong Kui
9
3
7
4.17
L
Amaterasu
LeVirgin
Amaterasu
12
3
5
4.83
L
Heimdallr
LunarKiyoshi
Heimdallr
0
11
6
0.27
W
7
8
3
1.06
L
Ao Kuang
OneNerdyNinja
Ao Kuang
7
3
7
3.5
W
8
2
10
6.5
W
4
7
3
0.79
L
Yemoja
PsychoM3x
Yemoja
0
5
8
0.8
W
Hachiman
STABUUU
Hachiman
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,501
Damage
60,473
82,779
Taken
94,997
54,073
Mitigated
64,275
12,583
Healing
29,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,454
4,316
0
1,951
15,008
4,485
71
4,792
10,216
0
35,897
L
Zhong Kui
Hallowen_dm
Zhong Kui
16,452
1,024
0
4,848
15,513
12,337
1,265
6,984
8,454
81,894
0
L
Amaterasu
LeVirgin
Amaterasu
21,793
12,680
0
14,649
28,464
26,458
2,307
4,326
24,016
278
98,918
L
Heimdallr
LunarKiyoshi
Heimdallr
5,575
2,438
0
2,347
17,332
6,526
364
5,231
12,101
0
49,238
W
13,625
2,536
162
1,387
14,563
4,839
344
8,611
5,952
67,825
0
L
Ao Kuang
OneNerdyNinja
Ao Kuang
11,877
3,947
0
4,694
16,040
6,881
266
2,942
13,098
82,985
0
W
14,295
3,204
0
1,694
21,250
24,404
202
10,489
10,761
50,048
0
W
10,936
4,821
0
3,855
21,485
16,576
908
5,719
15,766
0
66,024
L
Yemoja
PsychoM3x
Yemoja
4,776
835
1,698
1,222
17,648
12,073
262
8,839
8,688
49,219
0
W
Hachiman
STABUUU
Hachiman
13,191
5,796
0
3,534
10,473
3,769
608
4,011
6,462
0
62,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,211
Gold Earned
57,863
456
Minions Killed
540
0
Camps Cleared
0
1,944,455
Distance Traveled
1,880,482
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,785
445
69
3
0
436,702
0
L
Zhong Kui
13,111
596
140
6
0
406,684
4
L
Amaterasu
12,982
590
143
7
0
406,183
3
L
Heimdallr
9,401
427
73
3
0
294,988
1
W
Scylla
11,653
530
94
4
0
373,841
0
L
Ao Kuang
11,985
545
117
5
0
425,115
1
W
Ymir
12,421
565
57
3
0
391,980
4
W
Odin
13,284
604
116
5
0
373,237
1
L
Yemoja
10,384
472
67
3
0
347,512
2
W
Hachiman
11,068
503
120
5
0
368,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role