Player Matchup

Kukulkan
Kukulkan
Kuja_Kiri_U
Kukulkan
Level 25
God Stats
20W - 27L
1,363 SR
Queue Stats
56W - 67L
1,396 Elo+
Solo
Hel
Hel
PappaMerph
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 88L
1,220 Elo+
Party 1
Nox
Nox
Z-Man146
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 154L
1,306 Elo+
Party 1
Skadi
Skadi
alexra117
Skadi
Level 15
God Stats
2W - 1L
1,762 SR
Queue Stats
4W - 11L
1,212 Elo+
Solo
Medusa
Medusa
jdvoss88
Medusa
Level 3
God Stats
3W - 3L
1,759 SR
Queue Stats
136W - 143L
1,376 Elo+
Party 1
Team Averages
Level 12
1,577 SR
1,302 Elo+

VS

Team Averages
Level 25
1,481 SR
1,368 Elo+
Mercury
Mercury
AbundesRFOF
Mercury
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
80W - 109L
1,374 Elo+
Solo
Chang'e
Chang'e
AntiSoraRiku
Chang'e
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,301 Elo+
Party 2
Awilix
Awilix
GracedErmine83
Awilix
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,604 Elo+
Solo
Bacchus
Bacchus
TaterAmI
Bacchus
Level 12
God Stats
11W - 10L
1,606 SR
Queue Stats
34W - 37L
1,343 Elo+
Solo
Cthulhu
Cthulhu
luis14999_70598
Cthulhu
Level 8
God Stats
13W - 10L
1,298 SR
Queue Stats
14W - 13L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kuja_Kiri_U
Kukulkan
20
1 / 4 / 8
13,744
859
10,360
14,233
8,165
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 8 / 15
14,864
929
19,846
26,117
13,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 11
15,371
961
16,220
18,455
9,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
alexra117
Skadi
20
5 / 7 / 5
14,260
891
14,737
22,110
10,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
jdvoss88
Medusa
20
7 / 14 / 10
16,192
1,012
36,415
28,263
12,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbundesRFOF
Mercury
20
10 / 6 / 13
16,481
1,030
26,572
22,806
15,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
AntiSoraRiku
Chang'e
20
16 / 3 / 14
18,275
1,142
40,353
30,165
12,503
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 6 / 8
13,607
850
2,967
15,517
5,913
Bacchus
TaterAmI
Bacchus
20
2 / 1 / 8
12,866
804
4,422
8,474
8,199
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 17
16,033
1,002
28,303
32,041
50,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
97
21
Kills
37
37
Deaths
21
49
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
AbundesRFOF
Mercury
10
6
13
2.75
W
Chang'e
AntiSoraRiku
Chang'e
16
3
14
7.67
W
2
6
8
1
L
Kukulkan
Kuja_Kiri_U
Kukulkan
1
4
8
1.25
L
3
8
15
1.31
W
Bacchus
TaterAmI
Bacchus
2
1
8
6
L
5
4
11
2.63
L
Skadi
alexra117
Skadi
5
7
5
1.07
L
Medusa
jdvoss88
Medusa
7
14
10
0.86
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,578
Damage
102,617
109,178
Taken
109,003
54,281
Mitigated
92,727
25,537
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AbundesRFOF
Mercury
26,572
18,439
0
0
22,806
15,973
0
9,895
12,911
0
45,359
W
Chang'e
AntiSoraRiku
Chang'e
40,353
3,093
4,651
8,396
30,165
12,503
0
14,715
15,450
85,132
0
W
2,967
1,567
0
0
15,517
5,913
0
8,008
7,509
0
10,975
L
Kukulkan
Kuja_Kiri_U
Kukulkan
10,360
725
390
1,605
14,233
8,165
0
10,386
3,847
43,811
0
L
19,846
5,818
7,510
9,959
26,117
13,335
0
16,523
9,594
41,452
0
W
Bacchus
TaterAmI
Bacchus
4,422
271
0
0
8,474
8,199
0
2,597
5,877
13,402
0
L
16,220
5,908
0
2,317
18,455
9,426
0
11,233
7,222
30,137
0
L
Skadi
alexra117
Skadi
14,737
7,648
0
331
22,110
10,363
0
16,273
5,837
0
39,450
L
Medusa
jdvoss88
Medusa
36,415
18,077
0
3,425
28,263
12,992
0
18,663
9,600
0
56,962
W
28,303
1,980
985
0
32,041
50,139
0
11,211
20,830
46,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,431
Gold Earned
77,262
248
Minions Killed
235
4
Camps Cleared
4
1,153,586
Distance Traveled
1,286,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,481
1,030
51
3
1
318,231
0
W
Chang'e
18,275
1,142
113
7
2
305,041
0
W
Awilix
13,607
850
13
1
1
239,797
0
L
Kukulkan
13,744
859
66
4
1
184,056
1
L
Hel
14,864
929
65
4
2
248,247
0
W
Bacchus
12,866
804
13
1
0
118,330
0
L
Nox
15,371
961
32
2
1
265,173
0
L
Skadi
14,260
891
39
2
0
215,447
0
L
Medusa
16,192
1,012
46
3
0
240,663
1
W
Cthulhu
16,033
1,002
45
3
0
304,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role