Player Matchup

Ne Zha
Ne Zha
Chadwicked444
Ne Zha
Level 156
God Stats
20W - 10L
1,663 SR
Queue Stats
166W - 161L
1,664 Elo+
Party 1
Sobek
Sobek
Swampellow
Sobek
Level 116
God Stats
9W - 7L
1,616 SR
Queue Stats
318W - 315L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
TheOriginalSmut
Gilgamesh
Level 122
God Stats
7W - 3L
1,935 SR
Queue Stats
218W - 203L
1,671 Elo+
Party 1
Eset
Eset
TheZadock
Eset
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,697 Elo+
Party 3
Hachiman
Hachiman
thejaviZ
Hachiman
Level 160
God Stats
0W - 1L
2,021 SR
Queue Stats
16W - 13L
1,698 Elo+
Party 3
Team Averages
Level 139
1,747 SR
1,663 Elo+

VS

Team Averages
Level 135
1,499 SR
1,629 Elo+
Ravana
Ravana
DarkEvol
Ravana
Level 145
God Stats
8W - 7L
1,337 SR
Queue Stats
330W - 338L
1,599 Elo+
Party 2
Scylla
Scylla
Jewelangel
Scylla
Level 140
God Stats
2W - 2L
1,868 SR
Queue Stats
288W - 299L
1,572 Elo+
Party 2
Ares
Ares
Killwiz9
Ares
Level 125
God Stats
29W - 19L
1,703 SR
Queue Stats
144W - 112L
1,659 Elo+
Solo
Jing Wei
Jing Wei
RoundedTikTak
Jing Wei
Level 157
God Stats
5W - 4L
1,336 SR
Queue Stats
575W - 539L
1,638 Elo+
Solo
Guan Yu
Guan Yu
SilentedSpecter
Guan Yu
Level 108
God Stats
1W - 1L
1,252 SR
Queue Stats
194W - 195L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,711
516
4,030
9,630
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
10
2 / 2 / 4
7,030
541
5,208
14,287
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TheOriginalSmut
Gilgamesh
12
1 / 4 / 0
6,590
507
2,703
9,638
5,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
10
0 / 6 / 4
6,350
488
5,093
6,544
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
thejaviZ
Hachiman
13
3 / 1 / 0
7,486
576
6,627
8,604
2,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarkEvol
Ravana
14
6 / 0 / 5
8,547
657
4,595
5,150
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Jewelangel
Scylla
13
4 / 3 / 5
7,899
608
8,191
5,953
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
6 / 1 / 4
8,594
661
10,423
9,152
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
RoundedTikTak
Jing Wei
14
0 / 1 / 1
7,899
608
3,164
6,892
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 7
6,973
536
6,261
11,269
7,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
18
18
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ravana
DarkEvol
Ravana
6
0
5
8.5
W
Scylla
Jewelangel
Scylla
4
3
5
2.17
W
Ares
6
1
4
8
W
Jing Wei
RoundedTikTak
Jing Wei
0
1
1
0.5
W
2
2
7
2.75
L
Sobek
2
2
4
2
L
Gilgamesh
TheOriginalSmut
Gilgamesh
1
4
0
0.25
L
Eset
0
6
4
0.33
L
Hachiman
thejaviZ
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
32,634
48,703
Taken
38,416
25,927
Mitigated
22,965
12,524
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,030
731
0
1,670
9,630
3,693
0
3,436
6,009
0
47,074
W
Ravana
DarkEvol
Ravana
4,595
1,258
0
3,068
5,150
1,978
0
1,007
4,143
0
51,615
W
Scylla
Jewelangel
Scylla
8,191
1,409
0
922
5,953
1,868
771
2,618
3,335
48,826
0
W
Ares
10,423
1,268
0
1,941
9,152
9,260
0
2,694
6,458
50,262
0
W
Jing Wei
RoundedTikTak
Jing Wei
3,164
2,032
0
1,315
6,892
2,015
0
249
6,643
0
58,402
W
6,261
619
1,566
5,273
11,269
7,844
31
3,733
7,536
0
28,068
L
Sobek
5,208
492
337
5,153
14,287
13,017
0
6,066
7,934
18,816
0
L
Gilgamesh
TheOriginalSmut
Gilgamesh
2,703
623
0
1,625
9,638
5,106
0
4,895
4,066
0
28,967
L
Eset
5,093
426
136
898
6,544
1,510
0
2,508
4,036
34,687
0
L
Hachiman
thejaviZ
Hachiman
6,627
3,665
0
2,705
8,604
2,601
0
677
7,883
0
60,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
39,912
358
Minions Killed
420
0
Camps Cleared
0
1,266,281
Distance Traveled
1,350,688
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,711
516
98
8
0
258,296
0
W
Ravana
8,547
657
88
7
0
300,111
3
W
Scylla
7,899
608
96
7
0
254,561
6
W
Ares
8,594
661
82
6
0
269,809
2
W
Jing Wei
7,899
608
109
8
0
249,237
0
W
Guan Yu
6,973
536
45
3
0
276,970
2
L
Sobek
7,030
541
19
1
0
261,394
5
L
Gilgamesh
6,590
507
69
5
0
250,281
3
L
Eset
6,350
488
66
5
0
244,002
4
L
Hachiman
7,486
576
106
8
0
252,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role