Player Matchup

Olorun
Olorun
Bravo_Wargunz
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,236 Elo+
Party 2
Ymir
Ymir
ChefCurry510
Ymir
Level 103
God Stats
8W - 10L
1,443 SR
Queue Stats
93W - 110L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
oVo Arius
Danzaburou
Level 79
God Stats
35W - 25L
1,581 SR
Queue Stats
83W - 105L
1,276 Elo+
Party 2
Team Averages
Level 62
1,508 SR
1,288 Elo+

VS

Team Averages
Level 46
1,620 SR
1,486 Elo+
Skadi
Skadi
GumbyBeLikeBruh
Skadi
Level 25
God Stats
3W - 1L
1,552 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 1
Cupid
Cupid
Jewish_CANDY-
Cupid
Level 78
God Stats
2W - 0L
1,457 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Raijin
Raijin
QDN_Q-
Raijin
Level 36
God Stats
1W - 0L
1,851 SR
Queue Stats
23W - 20L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 6
7,980
570
1,215
12,587
4,543
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 5
9,002
643
6,294
14,635
16,744
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
oVo Arius
Danzaburou
14
8 / 6 / 2
11,403
815
13,934
15,228
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
9,744
696
7,673
10,067
3,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 15
9,840
703
8,471
9,349
3,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
QDN_Q-
Raijin
16
16 / 2 / 5
12,406
886
17,000
10,578
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
22
22
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
2
5
5
0.9
W
4
4
12
2.5
W
2
4
15
2.38
W
Raijin
QDN_Q-
Raijin
16
2
5
9.25
L
Danzaburou
oVo Arius
Danzaburou
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
33,144
42,450
Taken
29,994
27,065
Mitigated
12,240
3,081
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,215
722
415
826
12,587
4,543
0
6,421
6,166
7,208
0
L
6,294
659
0
0
14,635
16,744
0
5,112
9,523
18,414
0
W
7,673
2,872
151
2,151
10,067
3,708
658
2,283
7,784
0
24,636
W
8,471
3,235
194
2,077
9,349
3,575
1,096
2,339
7,010
0
31,442
W
Raijin
QDN_Q-
Raijin
17,000
1,118
0
3,363
10,578
4,957
263
2,887
7,691
43,023
920
L
Danzaburou
oVo Arius
Danzaburou
13,934
4,312
0
1,840
15,228
5,778
0
5,203
10,025
0
39,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
31,990
76
Minions Killed
138
0
Camps Cleared
0
610,185
Distance Traveled
692,560
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,980
570
10
1
0
176,240
2
L
Ymir
9,002
643
18
1
0
220,099
1
W
Skadi
9,744
696
38
3
0
232,235
0
W
Cupid
9,840
703
42
3
0
231,098
0
W
Raijin
12,406
886
58
4
0
229,227
0
L
Danzaburou
11,403
815
48
3
0
213,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role