Player Matchup

Medusa
Medusa
Hamsticorn
Medusa
Level 10
God Stats
1W - 2L
1,388 SR
Queue Stats
39W - 32L
1,443 Elo+
Party 1
Agni
Agni
INKNOVA
Agni
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 45L
1,379 Elo+
Party 2
Odin
Odin
Maskeradez
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,337 Elo+
Solo
Khepri
Khepri
Wolhaik
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
bakedwaffles808
Gilgamesh
Level 84
God Stats
1W - 0L
1,491 SR
Queue Stats
44W - 47L
1,438 Elo+
Party 1
Team Averages
Level 31
1,476 SR
1,407 Elo+

VS

Team Averages
Level 19
1,506 SR
1,441 Elo+
Cthulhu
Cthulhu
AlfredoV
Cthulhu
Level 29
God Stats
16W - 27L
1,491 SR
Queue Stats
89W - 98L
1,463 Elo+
Party 3
Mercury
Mercury
C9_Thresh
Mercury
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 296L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
EvnHappyTK
Tsukuyomi
Level 18
God Stats
1W - 1L
1,540 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 3
Merlin
Merlin
RoadK1lI
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 27L
1,409 Elo+
Solo
Susano
Susano
WENEEDMONSTERS
Susano
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 26L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hamsticorn
Medusa
11
13 / 2 / 4
7,526
684
8,983
5,653
2,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
INKNOVA
Agni
10
2 / 2 / 3
6,037
549
3,973
4,123
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,658
514
1,442
4,867
2,464
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Wolhaik
Khepri
9
2 / 0 / 11
6,237
567
2,333
4,940
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
bakedwaffles808
Gilgamesh
10
5 / 3 / 6
6,230
566
4,751
6,788
3,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfredoV
Cthulhu
9
0 / 5 / 4
5,724
520
4,307
9,643
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
C9_Thresh
Mercury
10
1 / 3 / 1
5,770
525
1,892
7,125
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
EvnHappyTK
Tsukuyomi
10
5 / 3 / 0
6,632
603
5,750
5,747
1,467
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
RoadK1lI
Merlin
9
1 / 9 / 0
5,733
521
916
6,726
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 3 / 0
4,288
390
1,034
3,129
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
8
8
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlfredoV
Cthulhu
0
5
4
0.4
L
Mercury
C9_Thresh
Mercury
1
3
1
0.5
L
Tsukuyomi
EvnHappyTK
Tsukuyomi
5
3
0
1.67
W
Medusa
Hamsticorn
Medusa
13
2
4
7.5
W
Agni
INKNOVA
Agni
2
2
3
1.75
W
1
1
2
2
L
Merlin
RoadK1lI
Merlin
1
9
0
0.11
L
1
3
0
0.33
W
Khepri
Wolhaik
Khepri
2
0
11
7.5
W
Gilgamesh
bakedwaffles808
Gilgamesh
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
13,899
26,371
Taken
32,370
13,625
Mitigated
11,938
4,805
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlfredoV
Cthulhu
4,307
504
0
1,815
9,643
6,057
0
2,531
6,957
23,129
0
L
Mercury
C9_Thresh
Mercury
1,892
1,126
0
1,236
7,125
2,296
466
935
6,092
0
29,971
L
Tsukuyomi
EvnHappyTK
Tsukuyomi
5,750
1,885
0
475
5,747
1,467
0
1,201
4,484
0
13,584
W
Medusa
Hamsticorn
Medusa
8,983
4,726
0
1,101
5,653
2,195
1,106
1,339
4,314
0
31,120
W
Agni
INKNOVA
Agni
3,973
137
0
275
4,123
1,544
732
840
3,283
30,126
0
W
1,442
726
0
666
4,867
2,464
0
0
4,867
0
19,936
L
Merlin
RoadK1lI
Merlin
916
420
0
0
6,726
1,545
20
956
5,722
21,422
0
L
1,034
32
0
642
3,129
573
0
314
2,809
0
3,721
W
Khepri
Wolhaik
Khepri
2,333
709
0
1,604
4,940
4,298
709
2,241
2,699
9,561
0
W
Gilgamesh
bakedwaffles808
Gilgamesh
4,751
1,348
0
1,159
6,788
3,124
543
803
5,985
0
27,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
28,147
236
Minions Killed
180
0
Camps Cleared
0
946,502
Distance Traveled
887,217
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,724
520
40
4
0
203,730
1
L
Mercury
5,770
525
57
5
0
222,408
2
L
Tsukuyomi
6,632
603
29
3
0
180,328
0
W
Medusa
7,526
684
56
5
0
175,624
1
W
Agni
6,037
549
62
6
0
180,239
0
W
Odin
5,658
514
47
4
0
176,762
0
L
Merlin
5,733
521
43
4
0
165,720
0
L
Susano
4,288
390
11
1
0
115,031
0
W
Khepri
6,237
567
19
2
0
201,076
3
W
Gilgamesh
6,230
566
52
5
0
212,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role