Player Matchup

Fenrir
Fenrir
Aero 118
Fenrir
Level 78
God Stats
59W - 63L
1,548 SR
Queue Stats
123W - 137L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
B1gfl3x56
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,437 Elo+
Party 1
Hachiman
Hachiman
Neverboard
Hachiman
Level 59
God Stats
44W - 25L
1,550 SR
Queue Stats
111W - 119L
1,450 Elo+
Party 2
Neith
Neith
Stamplars
Neith
Level 107
God Stats
44W - 38L
1,567 SR
Queue Stats
203W - 226L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
thetome
Aphrodite
Level 48
God Stats
49W - 22L
1,686 SR
Queue Stats
86W - 63L
1,552 Elo+
Party 2
Team Averages
Level 62
1,570 SR
1,511 Elo+

VS

Team Averages
Level 65
1,574 SR
1,436 Elo+
Amaterasu
Amaterasu
Gnarbeats
Amaterasu
Level 46
God Stats
82W - 89L
1,500 SR
Queue Stats
257W - 277L
1,423 Elo+
Solo
Cupid
Cupid
GrizzlyBear1445
Cupid
Level 97
God Stats
6W - 6L
1,549 SR
Queue Stats
445W - 515L
1,453 Elo+
Party 3
Artio
Artio
MRCow9497
Artio
Level 70
God Stats
6W - 5L
1,722 SR
Queue Stats
211W - 256L
1,443 Elo+
Party 3
Hades
Hades
RoseBlack9897
Hades
Level 28
God Stats
7W - 12L
1,543 SR
Queue Stats
101W - 126L
1,405 Elo+
Party 3
Set
Set
evilmind97
Set
Level 82
God Stats
3W - 5L
1,554 SR
Queue Stats
310W - 377L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aero 118
Fenrir
19
5 / 3 / 14
12,306
559
10,327
15,588
9,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
B1gfl3x56
Cthulhu
16
1 / 2 / 15
11,084
504
9,012
13,345
10,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Neverboard
Hachiman
19
1 / 4 / 3
11,890
540
11,052
15,777
4,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Stamplars
Neith
20
12 / 2 / 6
15,609
710
24,165
17,757
6,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
thetome
Aphrodite
20
8 / 2 / 5
13,278
604
17,072
13,202
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gnarbeats
Amaterasu
15
1 / 7 / 1
9,496
432
10,186
19,069
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 7 / 4
9,690
440
10,148
18,680
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
MRCow9497
Artio
13
1 / 4 / 3
8,242
375
6,333
20,966
18,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 3
10,978
499
11,398
21,111
12,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 3
11,582
526
9,977
16,988
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
27
Kills
13
13
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aero 118
Fenrir
5
3
14
4
W
Cthulhu
B1gfl3x56
Cthulhu
1
2
15
4.25
L
Amaterasu
Gnarbeats
Amaterasu
1
7
1
0.21
L
2
7
4
0.57
L
Artio
MRCow9497
Artio
1
4
3
0.63
W
Hachiman
Neverboard
Hachiman
1
4
3
0.63
L
5
4
3
1.63
W
Neith
Stamplars
Neith
12
2
6
7.5
L
4
6
3
0.92
W
Aphrodite
thetome
Aphrodite
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,628
Damage
48,042
75,669
Taken
96,814
36,556
Mitigated
64,574
36,482
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aero 118
Fenrir
10,327
2,451
0
1,242
15,588
9,304
1,479
5,183
10,313
0
70,024
W
Cthulhu
B1gfl3x56
Cthulhu
9,012
201
313
2,812
13,345
10,792
494
2,272
10,975
29,022
0
L
Amaterasu
Gnarbeats
Amaterasu
10,186
3,350
0
1,956
19,069
16,804
836
5,031
14,038
0
53,644
L
10,148
5,411
262
4,927
18,680
6,806
1,206
3,555
15,125
0
66,808
L
Artio
MRCow9497
Artio
6,333
1,132
284
5,231
20,966
18,807
72
8,202
12,764
32,435
0
W
Hachiman
Neverboard
Hachiman
11,052
5,842
0
7,186
15,777
4,874
5,432
4,698
11,079
0
88,365
L
11,398
1,038
829
7,821
21,111
12,055
330
7,503
13,608
70,106
0
W
Neith
Stamplars
Neith
24,165
18,233
0
11,319
17,757
6,380
10,821
1,611
15,453
0
120,718
L
9,977
4,255
0
3,292
16,988
10,102
280
1,793
15,195
0
96,651
W
Aphrodite
thetome
Aphrodite
17,072
2,482
4,695
8,915
13,202
5,206
1,085
4,148
8,958
84,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,167
Gold Earned
49,988
640
Minions Killed
570
0
Camps Cleared
0
2,108,126
Distance Traveled
2,007,878
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,306
559
97
4
0
486,757
4
W
Cthulhu
11,084
504
34
2
0
450,215
1
L
Amaterasu
9,496
432
104
5
0
408,145
5
L
Cupid
9,690
440
127
6
0
361,566
0
L
Artio
8,242
375
45
2
0
419,418
4
W
Hachiman
11,890
540
157
7
0
389,260
2
L
Hades
10,978
499
129
6
0
405,138
5
W
Neith
15,609
710
211
10
0
366,737
4
L
Set
11,582
526
165
8
0
413,611
2
W
Aphrodite
13,278
604
141
6
0
415,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role