Player Matchup

Sobek
Sobek
BasedBeaver
Sobek
Level 125
God Stats
8W - 7L
1,492 SR
Queue Stats
354W - 411L
1,385 Elo+
Party 1
Raijin
Raijin
FookieBookie250
Raijin
Level 89
God Stats
5W - 7L
1,844 SR
Queue Stats
315W - 363L
1,366 Elo+
Party 1
Neith
Neith
KingofMeh91
Neith
Level 22
God Stats
55W - 42L
1,569 SR
Queue Stats
72W - 63L
1,421 Elo+
Party 1
Team Averages
Level 79
1,635 SR
1,391 Elo+

VS

Team Averages
Level 73
1,343 SR
1,293 Elo+
Zeus
Zeus
King Juilan4228
Zeus
Level 6
God Stats
0W - 4L
1,114 SR
Queue Stats
3W - 13L
1,158 Elo+
Party 2
Danzaburou
Danzaburou
divinesoul82
Danzaburou
Level 110
God Stats
122W - 140L
1,414 SR
Queue Stats
193W - 279L
1,297 Elo+
Solo
Susano
Susano
ferraldwarf68
Susano
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
392W - 446L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 14
11,961
748
12,619
19,595
29,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 1 / 16
12,023
751
14,077
12,456
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 15
11,332
708
7,486
8,602
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 3
8,727
545
7,572
12,348
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
divinesoul82
Danzaburou
14
1 / 7 / 1
9,455
591
11,753
14,373
5,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 9 / 1
10,135
633
7,383
16,632
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
28
Kills
3
3
Deaths
28
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
W
10
1
16
18
L
0
12
3
0.13
W
7
0
15
14.5
L
Danzaburou
divinesoul82
Danzaburou
1
7
1
0.21
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
26,708
40,653
Taken
43,353
37,903
Mitigated
15,866
3,150
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,619
686
0
2,018
19,595
29,438
0
3,148
16,447
31,097
0
W
14,077
1,550
0
146
12,456
5,148
334
1,656
10,800
39,238
0
L
7,572
1,608
132
962
12,348
3,866
100
7,729
4,619
17,209
0
W
7,486
2,820
0
986
8,602
3,317
2,106
2,768
5,834
0
35,562
L
Danzaburou
divinesoul82
Danzaburou
11,753
4,151
207
2,075
14,373
5,389
0
10,074
4,299
0
50,198
L
7,383
992
70
1,398
16,632
6,611
110
8,893
7,739
0
28,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
28,317
159
Minions Killed
117
0
Camps Cleared
0
860,600
Distance Traveled
709,456
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,961
748
36
2
0
304,782
3
W
Raijin
12,023
751
55
3
0
273,039
0
L
Zeus
8,727
545
20
1
0
209,005
1
W
Neith
11,332
708
68
4
0
282,779
0
L
Danzaburou
9,455
591
66
4
0
224,068
1
L
Susano
10,135
633
31
2
0
276,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role