Player Matchup

Mulan
Mulan
Balofinhozinho
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,654 Elo+
Party 1
Thanatos
Thanatos
BatarkTws
Thanatos
Level 28
God Stats
5W - 5L
1,545 SR
Queue Stats
133W - 123L
1,459 Elo+
Party 1
Discordia
Discordia
GianluTH
Discordia
Level 29
God Stats
29W - 24L
1,634 SR
Queue Stats
182W - 158L
1,537 Elo+
Party 3
Hou Yi
Hou Yi
MadboxTom
Hou Yi
Level 100
God Stats
4W - 2L
1,257 SR
Queue Stats
91W - 78L
1,448 Elo+
Party 3
King Arthur
King Arthur
vitin02
King Arthur
Level 126
God Stats
10W - 13L
1,500 SR
Queue Stats
220W - 196L
1,451 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,510 Elo+

VS

Team Averages
Level 49
1,531 SR
1,469 Elo+
Ymir
Ymir
GabryellDJ
Ymir
Level 25
God Stats
6W - 4L
1,567 SR
Queue Stats
19W - 22L
1,353 Elo+
Party 4
Artemis
Artemis
JhTn
Artemis
Level 42
God Stats
5W - 3L
1,466 SR
Queue Stats
15W - 14L
1,495 Elo+
Solo
Set
Set
Lagartixa-Batata
Set
Level 29
God Stats
7W - 6L
1,582 SR
Queue Stats
186W - 197L
1,548 Elo+
Party 2
Aphrodite
Aphrodite
MaravilhaAlice
Aphrodite
Level 55
God Stats
25W - 24L
1,442 SR
Queue Stats
178W - 205L
1,400 Elo+
Party 4
Neith
Neith
coelhohenz
Neith
Level 94
God Stats
10W - 11L
1,599 SR
Queue Stats
363W - 380L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,893
439
6,232
12,301
9,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
BatarkTws
Thanatos
15
8 / 5 / 2
10,397
578
6,050
13,045
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GianluTH
Discordia
16
1 / 5 / 2
9,177
510
8,602
11,378
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MadboxTom
Hou Yi
13
2 / 6 / 5
8,401
467
9,409
10,334
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
vitin02
King Arthur
14
2 / 8 / 5
9,087
505
8,549
16,223
8,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 15
8,861
492
5,162
10,091
7,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
JhTn
Artemis
17
12 / 3 / 6
10,893
605
12,304
9,905
3,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
6 / 3 / 10
10,261
570
12,175
15,839
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MaravilhaAlice
Aphrodite
16
4 / 3 / 10
9,864
548
6,452
11,144
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
4 / 1 / 14
10,486
583
10,590
9,520
3,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
13
Kills
30
30
Deaths
13
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Thanatos
BatarkTws
Thanatos
8
5
2
1.8
W
4
3
15
3.83
L
Discordia
GianluTH
Discordia
1
5
2
0.4
W
Artemis
JhTn
Artemis
12
3
6
5
W
6
3
10
3.67
L
Hou Yi
MadboxTom
Hou Yi
2
6
5
0.75
W
Aphrodite
MaravilhaAlice
Aphrodite
4
3
10
3
W
Neith
4
1
14
11
L
King Arthur
vitin02
King Arthur
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
46,683
63,281
Taken
56,499
31,788
Mitigated
27,172
17,770
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,232
535
0
1,353
12,301
9,960
188
2,748
9,553
0
27,449
L
Thanatos
BatarkTws
Thanatos
6,050
1,643
0
7,990
13,045
5,899
0
1,530
11,515
0
52,648
W
5,162
1,588
0
1,112
10,091
7,301
0
784
9,307
17,730
0
L
Discordia
GianluTH
Discordia
8,602
228
0
2,345
11,378
3,982
0
748
10,630
71,210
0
W
Artemis
JhTn
Artemis
12,304
7,013
0
2,864
9,905
3,225
1,120
1,045
8,860
0
57,358
W
12,175
5,395
0
1,510
15,839
8,505
0
3,221
12,618
0
78,170
L
Hou Yi
MadboxTom
Hou Yi
9,409
3,219
0
2,494
10,334
3,112
980
1,314
9,020
0
53,422
W
Aphrodite
MaravilhaAlice
Aphrodite
6,452
1,553
2,895
7,256
11,144
4,576
850
719
10,425
46,611
0
W
Neith
10,590
5,676
0
4,632
9,520
3,565
0
2,833
6,687
0
79,934
L
King Arthur
vitin02
King Arthur
8,549
549
0
3,588
16,223
8,835
0
5,459
10,764
0
46,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
50,365
446
Minions Killed
481
0
Camps Cleared
0
1,653,739
Distance Traveled
1,583,813
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,893
439
34
2
0
346,184
11
L
Thanatos
10,397
578
91
5
0
348,206
0
W
Ymir
8,861
492
22
1
0
320,117
0
L
Discordia
9,177
510
126
7
0
325,133
8
W
Artemis
10,893
605
109
6
0
296,041
4
W
Set
10,261
570
110
6
0
364,330
2
L
Hou Yi
8,401
467
104
6
0
309,947
3
W
Aphrodite
9,864
548
101
6
0
268,711
4
W
Neith
10,486
583
139
8
0
334,614
6
L
King Arthur
9,087
505
91
5
0
324,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role