Player Matchup

Mercury
Mercury
El_Lagueadisimo
Mercury
Level 10
God Stats
2W - 4L
1,772 SR
Queue Stats
21W - 21L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
JamaJamaica
Sun Wukong
Level 43
God Stats
2W - 5L
1,304 SR
Queue Stats
237W - 225L
1,470 Elo+
Party 1
Geb
Geb
PikartUH
Geb
Level 5
God Stats
15W - 13L
1,670 SR
Queue Stats
39W - 34L
1,499 Elo+
Party 1
Tiamat
Tiamat
Skiiso
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,452 Elo+
Party 2
Sol
Sol
barbie13579
Sol
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 2L
1,540 Elo+
Solo
Team Averages
Level 14
1,597 SR
1,507 Elo+

VS

Team Averages
Level 19
1,515 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chadington25
Neith
Level 5
God Stats
10W - 13L
1,403 SR
Queue Stats
11W - 15L
1,428 Elo+
Solo
Bastet
Bastet
DrookDaneTTV
Bastet
Level 12
God Stats
6W - 4L
1,597 SR
Queue Stats
117W - 86L
1,604 Elo+
Solo
Janus
Janus
Nykyr
Janus
Level 28
God Stats
3W - 4L
1,474 SR
Queue Stats
144W - 139L
1,472 Elo+
Solo
Ares
Ares
eavegtel
Ares
Level 26
God Stats
33W - 26L
1,601 SR
Queue Stats
488W - 486L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,339
1,134
9,953
16,098
6,008
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JamaJamaica
Sun Wukong
17
5 / 4 / 6
11,589
1,159
15,474
21,195
18,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 8
9,417
942
8,153
21,900
24,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Skiiso
Tiamat
15
0 / 10 / 7
9,096
910
4,538
14,031
6,333
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 11 / 4
8,979
898
6,250
14,935
4,087
Team 1 Tickets

73

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
7 / 4 / 13
11,116
1,112
11,932
10,459
5,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 1 / 23
10,831
1,083
18,677
10,340
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
18
12 / 1 / 15
11,742
1,174
16,807
9,391
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Nykyr
Janus
18
6 / 2 / 26
11,127
1,113
23,092
9,357
4,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
6 / 3 / 20
11,213
1,121
11,320
11,312
12,638
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
134
11
Kills
37
37
Deaths
11
28
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
13
3.38
W
6
1
23
17.5
W
Bastet
12
1
15
19.5
L
5
6
3
1.08
L
Sun Wukong
JamaJamaica
Sun Wukong
5
4
6
2
W
Janus
Nykyr
Janus
6
2
26
9.5
L
0
6
8
0.67
L
Tiamat
Skiiso
Tiamat
0
10
7
0.35
L
1
11
4
0.27
W
Ares
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,368
Damage
81,828
88,159
Taken
50,859
59,425
Mitigated
32,603
4,016
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,932
3,705
512
648
10,459
5,271
0
4,028
6,431
0
20,675
W
18,677
10,250
0
3,264
10,340
5,943
0
4,244
6,096
0
30,758
W
Bastet
16,807
6,997
0
69
9,391
4,611
0
4,315
5,076
0
38,338
L
9,953
5,326
0
1,759
16,098
6,008
0
4,797
11,301
0
36,849
L
Sun Wukong
JamaJamaica
Sun Wukong
15,474
2,941
0
454
21,195
18,473
0
8,775
12,420
755
33,767
W
Janus
Nykyr
Janus
23,092
3,277
0
16
9,357
4,140
0
3,006
6,351
44,007
0
L
8,153
647
0
0
21,900
24,524
0
9,635
12,265
18,572
0
L
Tiamat
Skiiso
Tiamat
4,538
635
0
1,122
14,031
6,333
0
4,613
9,418
14,760
0
L
6,250
897
0
681
14,935
4,087
0
6,592
8,343
12,112
0
W
Ares
11,320
1,457
0
134
11,312
12,638
0
4,079
7,233
20,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
56,029
139
Minions Killed
160
8
Camps Cleared
6
931,606
Distance Traveled
950,326
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,116
1,112
14
1
1
151,351
0
W
Neith
10,831
1,083
30
3
0
193,849
2
W
Bastet
11,742
1,174
44
4
2
232,557
1
L
Mercury
11,339
1,134
45
5
6
209,102
0
L
Sun Wukong
11,589
1,159
29
3
0
209,400
0
W
Janus
11,127
1,113
58
6
2
180,005
2
L
Geb
9,417
942
19
2
0
223,755
2
L
Tiamat
9,096
910
37
4
2
162,169
0
L
Sol
8,979
898
9
1
0
127,180
0
W
Ares
11,213
1,121
14
1
1
192,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role