Player Matchup

Hercules
Hercules
PapáCéna
Hercules
Level 66
God Stats
3W - 6L
1,240 SR
Queue Stats
235W - 240L
1,476 Elo+
Party 1
Ares
Ares
StarManMatt1
Ares
Level 86
God Stats
8W - 4L
1,663 SR
Queue Stats
248W - 235L
1,568 Elo+
Party 1
Skadi
Skadi
iCharlly
Skadi
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
377W - 376L
1,543 Elo+
Party 1
Chronos
Chronos
johan_418_vega
Chronos
Level 123
God Stats
9W - 7L
1,556 SR
Queue Stats
280W - 230L
1,531 Elo+
Solo
Arachne
Arachne
kevers97
Arachne
Level 122
God Stats
25W - 22L
1,578 SR
Queue Stats
148W - 226L
1,384 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,500 Elo+

VS

Team Averages
Level 99
1,678 SR
1,554 Elo+
Fenrir
Fenrir
LonelyHawk122
Fenrir
Level 63
God Stats
8W - 3L
1,791 SR
Queue Stats
70W - 47L
1,617 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NewKingGriffith
Morgan Le Fay
Level 142
God Stats
6W - 4L
1,875 SR
Queue Stats
288W - 234L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Tekkdademonn
Cthulhu
Level 59
God Stats
5W - 6L
1,669 SR
Queue Stats
101W - 98L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
TillerGames
Hun Batz
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
245W - 216L
1,498 Elo+
Solo
Apollo
Apollo
ÅżèÍfŅèóş
Apollo
Level 160
God Stats
26W - 27L
1,555 SR
Queue Stats
397W - 417L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PapáCéna
Hercules
16
7 / 3 / 5
10,670
593
15,748
16,289
18,041
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 15
8,676
482
8,711
14,322
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
iCharlly
Skadi
17
5 / 2 / 10
10,531
585
11,296
11,600
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 1 / 7
10,202
567
8,076
15,873
6,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
kevers97
Arachne
17
9 / 4 / 9
11,007
612
9,535
16,562
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
9,704
539
6,036
14,230
8,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
NewKingGriffith
Morgan Le Fay
13
6 / 7 / 3
8,978
499
16,861
16,305
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Tekkdademonn
Cthulhu
13
3 / 5 / 3
8,393
466
10,209
19,543
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
TillerGames
Hun Batz
14
1 / 6 / 1
8,456
470
5,220
12,953
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 5 / 2
8,650
481
3,868
10,302
3,191
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
27
Kills
12
13
Deaths
27
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Morgan Le Fay
NewKingGriffith
Morgan Le Fay
6
7
3
1.07
W
Hercules
PapáCéna
Hercules
7
3
5
3.17
W
0
3
15
2.5
L
Cthulhu
Tekkdademonn
Cthulhu
3
5
3
0.9
L
Hun Batz
TillerGames
Hun Batz
1
6
1
0.25
W
Skadi
iCharlly
Skadi
5
2
10
5
W
6
1
7
9.5
W
Arachne
kevers97
Arachne
9
4
9
3.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
42,194
74,646
Taken
73,333
48,936
Mitigated
41,074
24,926
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,036
1,193
0
3,095
14,230
8,105
774
1,036
12,584
0
59,497
L
Morgan Le Fay
NewKingGriffith
Morgan Le Fay
16,861
539
114
2,359
16,305
5,946
0
3,898
12,209
42,501
0
W
Hercules
PapáCéna
Hercules
15,748
5,223
0
6,933
16,289
18,041
204
2,836
13,301
8,205
45,895
W
8,711
913
0
2,070
14,322
12,453
75
5,969
7,382
28,721
0
L
Cthulhu
Tekkdademonn
Cthulhu
10,209
889
292
2,349
19,543
19,708
0
7,527
11,813
39,568
0
L
Hun Batz
TillerGames
Hun Batz
5,220
788
0
540
12,953
4,124
0
2,120
10,732
0
54,121
W
Skadi
iCharlly
Skadi
11,296
4,048
0
1,285
11,600
4,750
119
5,137
5,915
0
72,969
W
8,076
2,585
135
5,387
15,873
6,044
3,832
5,084
10,221
65,810
0
W
Arachne
kevers97
Arachne
9,535
5,812
0
9,116
16,562
7,648
389
5,385
10,757
0
75,946
L
3,868
1,805
0
2,026
10,302
3,191
778
5,025
5,277
0
62,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,086
Gold Earned
44,181
508
Minions Killed
491
0
Camps Cleared
0
1,815,826
Distance Traveled
1,671,755
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,704
539
133
7
0
338,031
2
L
Morgan Le Fay
8,978
499
70
4
0
321,982
2
W
Hercules
10,670
593
113
6
0
343,648
2
W
Ares
8,676
482
42
2
0
329,411
1
L
Cthulhu
8,393
466
59
3
0
345,504
2
L
Hun Batz
8,456
470
101
6
0
340,956
0
W
Skadi
10,531
585
136
8
0
373,710
2
W
Chronos
10,202
567
104
6
0
351,909
4
W
Arachne
11,007
612
113
6
0
417,148
1
L
Apollo
8,650
481
128
7
0
325,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role