Player Matchup

Rama
Rama
Arsonaut
Rama
Level 129
God Stats
7W - 6L
1,698 SR
Queue Stats
213W - 175L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
Elesta
Gilgamesh
Level 107
God Stats
5W - 2L
1,572 SR
Queue Stats
91W - 71L
1,749 Elo+
Party 3
Ah Puch
Ah Puch
GuapLordx420
Ah Puch
Level 13
God Stats
9W - 3L
1,571 SR
Queue Stats
83W - 40L
1,797 Elo+
Party 3
Terra
Terra
HarvestJack
Terra
Level 16
God Stats
2W - 0L
1,759 SR
Queue Stats
30W - 14L
1,726 Elo+
Party 2
Ao Kuang
Ao Kuang
Rennjii
Ao Kuang
Level 146
God Stats
4W - 0L
1,890 SR
Queue Stats
490W - 386L
1,677 Elo+
Party 3
Team Averages
Level 82
1,698 SR
1,705 Elo+

VS

Team Averages
Level 90
1,661 SR
1,651 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Irontyr
Fafnir
Level 27
God Stats
4W - 3L
1,440 SR
Queue Stats
138W - 98L
1,645 Elo+
Party 4
Chaac
Chaac
JSJosh
Chaac
Level 106
God Stats
16W - 16L
1,500 SR
Queue Stats
215W - 224L
1,546 Elo+
Solo
Agni
Agni
Snekburrito2
Agni
Level 34
God Stats
1W - 1L
1,934 SR
Queue Stats
24W - 8L
1,816 Elo+
Party 1
Rama
Rama
Zeya9
Rama
Level 128
God Stats
4W - 1L
1,931 SR
Queue Stats
179W - 142L
1,746 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 3 / 1
10,624
559
7,185
14,629
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Elesta
Gilgamesh
17
7 / 0 / 5
11,082
583
11,302
11,258
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
GuapLordx420
Ah Puch
15
3 / 0 / 5
9,371
493
14,216
7,046
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 9
8,968
472
6,694
15,705
14,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Rennjii
Ao Kuang
17
6 / 0 / 6
10,480
552
9,301
14,501
7,450
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 5 / 0
9,120
480
6,240
16,585
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Irontyr
Fafnir
12
0 / 4 / 1
8,300
437
4,705
15,762
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
JSJosh
Chaac
14
0 / 5 / 0
8,567
451
5,241
11,680
10,018
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 0
8,464
445
12,077
9,756
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Zeya9
Rama
18
3 / 3 / 0
11,161
587
11,440
11,540
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
4
4
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
0
0.2
W
Rama
2
3
1
0.83
W
Gilgamesh
Elesta
Gilgamesh
7
0
5
9.5
W
Ah Puch
GuapLordx420
Ah Puch
3
0
5
5.5
W
1
1
9
5.5
L
Fafnir
Irontyr
Fafnir
0
4
1
0.13
L
Chaac
JSJosh
Chaac
0
5
0
0
W
Ao Kuang
Rennjii
Ao Kuang
6
0
6
9
L
0
2
0
0
L
Rama
Zeya9
Rama
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,698
Damage
39,703
63,139
Taken
65,323
38,300
Mitigated
42,228
23,855
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,240
2,452
0
2,353
16,585
6,443
0
6,786
9,799
0
77,987
W
Rama
7,185
5,913
0
6,932
14,629
4,883
0
621
14,008
0
86,358
W
Gilgamesh
Elesta
Gilgamesh
11,302
3,776
0
1,797
11,258
8,375
0
2,785
8,473
0
71,527
W
Ah Puch
GuapLordx420
Ah Puch
14,216
512
0
3,608
7,046
2,960
464
3,993
3,053
76,281
0
W
6,694
896
1,002
2,589
15,705
14,632
0
6,642
9,063
28,761
0
L
Fafnir
Irontyr
Fafnir
4,705
1,149
0
3,076
15,762
18,872
0
10,578
5,184
25,610
0
L
Chaac
JSJosh
Chaac
5,241
778
0
2,323
11,680
10,018
478
4,253
7,427
0
48,569
W
Ao Kuang
Rennjii
Ao Kuang
9,301
2,300
0
7,927
14,501
7,450
0
2,741
11,760
81,287
0
L
12,077
775
318
2,885
9,756
3,380
0
5,689
4,067
72,724
0
L
Rama
Zeya9
Rama
11,440
8,460
0
3,477
11,540
3,515
0
2,905
8,635
0
98,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
45,612
587
Minions Killed
621
0
Camps Cleared
0
1,891,313
Distance Traveled
1,722,701
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,120
480
118
6
0
357,903
8
W
Rama
10,624
559
174
9
0
319,995
4
W
Gilgamesh
11,082
583
121
6
0
381,190
5
W
Ah Puch
9,371
493
149
8
0
400,843
3
W
Terra
8,968
472
34
2
0
388,501
7
L
Fafnir
8,300
437
45
2
0
345,934
5
L
Chaac
8,567
451
115
6
0
322,914
0
W
Ao Kuang
10,480
552
109
6
0
400,784
5
L
Agni
8,464
445
155
8
0
359,922
9
L
Rama
11,161
587
188
10
0
336,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role