Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AtariBlack
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,319 Elo+
Solo
Yemoja
Yemoja
Meina
Yemoja
Level 8
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 15L
1,285 Elo+
Party 1
Heimdallr
Heimdallr
Necrahtic
Heimdallr
Level 27
God Stats
35W - 25L
1,599 SR
Queue Stats
125W - 110L
1,567 Elo+
Party 3
Cabrakan
Cabrakan
Olvax
Cabrakan
Level 24
God Stats
60W - 41L
1,486 SR
Queue Stats
205W - 191L
1,469 Elo+
Party 3
Team Averages
Level 30
1,474 SR
1,428 Elo+

VS

Team Averages
Level 14
1,543 SR
1,426 Elo+
Bellona
Bellona
HarryHardWand
Bellona
Level 15
God Stats
1W - 6L
1,215 SR
Queue Stats
44W - 40L
1,392 Elo+
Party 2
Anubis
Anubis
Incurzero
Anubis
Level 27
God Stats
8W - 4L
1,717 SR
Queue Stats
57W - 69L
1,371 Elo+
Party 2
Rama
Rama
Official Mehell
Rama
Level 6
God Stats
1W - 2L
1,470 SR
Queue Stats
8W - 9L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
calliegirl96
Morgan Le Fay
Level 6
God Stats
7W - 11L
1,757 SR
Queue Stats
12W - 19L
1,649 Elo+
Solo
Neith
Neith
drazahx
Neith
Level 14
God Stats
9W - 6L
1,554 SR
Queue Stats
15W - 21L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 2 / 24
13,200
1,100
20,542
9,925
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
AtariBlack
Mercury
20
5 / 3 / 31
12,676
1,056
14,349
12,274
6,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Meina
Yemoja
20
2 / 2 / 33
11,830
986
5,743
7,877
9,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Necrahtic
Heimdallr
20
24 / 1 / 19
16,758
1,397
46,242
15,234
5,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Olvax
Cabrakan
20
8 / 2 / 27
12,641
1,053
19,088
14,670
12,593
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
2 / 9 / 5
11,369
947
9,561
28,864
29,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Incurzero
Anubis
18
2 / 11 / 6
12,366
1,031
13,288
24,068
12,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 10 / 3
10,167
847
10,264
20,375
8,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
calliegirl96
Morgan Le Fay
17
1 / 11 / 3
10,718
893
3,772
19,180
9,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
drazahx
Neith
18
5 / 7 / 2
12,121
1,010
18,097
17,787
8,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
29
48
Kills
10
10
Deaths
48
134
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
24
10.5
W
Mercury
AtariBlack
Mercury
5
3
31
6.83
L
Bellona
2
9
5
0.5
L
Anubis
Incurzero
Anubis
2
11
6
0.45
W
Yemoja
Meina
Yemoja
2
2
33
9.25
W
Heimdallr
Necrahtic
Heimdallr
24
1
19
33.5
L
0
10
3
0.15
W
Cabrakan
Olvax
Cabrakan
8
2
27
10.75
L
Morgan Le Fay
calliegirl96
Morgan Le Fay
1
11
3
0.23
L
Neith
drazahx
Neith
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,964
Damage
54,982
59,980
Taken
110,274
38,435
Mitigated
69,342
10,616
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,542
960
0
75
9,925
4,012
0
2,301
7,624
35,268
0
W
Mercury
AtariBlack
Mercury
14,349
5,867
0
0
12,274
6,788
0
2,436
9,838
0
30,029
L
Bellona
9,561
3,198
0
1,470
28,864
29,911
0
10,657
18,207
0
30,604
L
Anubis
Incurzero
Anubis
13,288
427
0
3,465
24,068
12,263
0
11,262
12,806
44,337
0
W
Yemoja
Meina
Yemoja
5,743
1,089
5,668
687
7,877
9,561
0
400
7,477
15,210
0
W
Heimdallr
Necrahtic
Heimdallr
46,242
29,707
0
2,953
15,234
5,481
0
7,070
8,164
0
84,666
L
10,264
9,581
0
0
20,375
8,514
0
9,398
10,974
0
32,381
W
Cabrakan
Olvax
Cabrakan
19,088
1,451
0
1,233
14,670
12,593
0
4,853
9,817
34,443
0
L
Morgan Le Fay
calliegirl96
Morgan Le Fay
3,772
1,631
0
0
19,180
9,733
0
7,049
12,128
17,199
0
L
Neith
drazahx
Neith
18,097
8,213
0
788
17,787
8,921
0
7,007
10,779
0
50,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,105
Gold Earned
56,741
226
Minions Killed
238
5
Camps Cleared
10
1,101,527
Distance Traveled
1,124,991
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,200
1,100
44
4
0
202,475
0
W
Mercury
12,676
1,056
30
3
2
242,500
2
L
Bellona
11,369
947
41
3
2
271,432
2
L
Anubis
12,366
1,031
82
7
5
192,268
0
W
Yemoja
11,830
986
16
1
1
197,462
1
W
Heimdallr
16,758
1,397
99
8
1
221,334
0
L
Rama
10,167
847
39
3
1
214,219
0
W
Cabrakan
12,641
1,053
37
3
1
237,756
0
L
Morgan Le Fay
10,718
893
23
2
0
213,344
0
L
Neith
12,121
1,010
53
4
2
233,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role