Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astrovah
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,558 Elo+
Party 2
Chaac
Chaac
Dorxi
Chaac
Level 128
God Stats
2W - 0L
1,774 SR
Queue Stats
112W - 93L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
InjusticeForAll
Kuzenbo
Level 116
God Stats
8W - 1L
1,706 SR
Queue Stats
206W - 186L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
espiricueta7
Zhong Kui
Level 149
God Stats
5W - 3L
1,506 SR
Queue Stats
346W - 345L
1,538 Elo+
Solo
Team Averages
Level 117
1,597 SR
1,547 Elo+

VS

Team Averages
Level 140
1,475 SR
1,534 Elo+
Fafnir
Fafnir
NoobySnacks
Fafnir
Level 156
God Stats
4W - 5L
1,646 SR
Queue Stats
225W - 253L
1,493 Elo+
Party 1
Sol
Sol
Silversleep
Sol
Level 157
God Stats
0W - 1L
1,211 SR
Queue Stats
118W - 115L
1,611 Elo+
Party 1
Zeus
Zeus
TTVPbNJustin
Zeus
Level 121
God Stats
5W - 3L
1,799 SR
Queue Stats
146W - 141L
1,471 Elo+
Party 3
He Bo
He Bo
Vortazz
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 303L
1,549 Elo+
Party 3
Nemesis
Nemesis
cordlesshutr
Nemesis
Level 139
God Stats
3W - 12L
1,218 SR
Queue Stats
271W - 270L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 2 / 1
7,330
564
4,159
7,316
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Astrovah
Artemis
12
1 / 1 / 4
6,992
538
7,229
6,464
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Dorxi
Chaac
12
2 / 0 / 5
7,477
575
6,884
8,892
5,840
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 3 / 6
6,578
506
3,108
10,204
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
espiricueta7
Zhong Kui
13
5 / 0 / 4
8,043
619
8,146
6,989
5,499
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
4 / 2 / 1
6,341
488
2,180
10,274
6,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 3
6,421
494
5,409
10,221
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 2
5,926
456
4,430
6,194
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Vortazz
He Bo
12
1 / 1 / 1
6,800
523
4,903
7,856
4,211
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
cordlesshutr
Nemesis
10
1 / 2 / 0
6,187
476
2,953
8,305
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
1
2.75
W
Artemis
Astrovah
Artemis
1
1
4
3
W
Chaac
Dorxi
Chaac
2
0
5
4.5
W
2
3
6
1.67
L
Fafnir
4
2
1
2.25
L
0
4
3
0.38
L
0
6
2
0.17
L
He Bo
Vortazz
He Bo
1
1
1
1.5
L
Nemesis
cordlesshutr
Nemesis
1
2
0
0.5
W
Zhong Kui
espiricueta7
Zhong Kui
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
19,875
39,865
Taken
42,850
24,286
Mitigated
18,134
12,631
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,159
1,369
0
1,586
7,316
4,345
208
1,491
5,825
0
43,441
W
Artemis
Astrovah
Artemis
7,229
3,946
0
2,068
6,464
1,854
0
4,277
2,187
0
46,714
W
Chaac
Dorxi
Chaac
6,884
378
0
3,603
8,892
5,840
94
5,288
3,604
0
45,946
W
3,108
1,283
0
855
10,204
6,748
24
2,584
7,620
14,331
0
L
Fafnir
2,180
144
108
2,273
10,274
6,276
4
3,274
7,000
9,768
0
L
5,409
1,889
0
5,064
10,221
2,217
1,302
665
9,556
48,735
0
L
4,430
722
0
570
6,194
1,872
0
4,246
1,948
26,782
0
L
He Bo
Vortazz
He Bo
4,903
313
0
4,282
7,856
4,211
0
1,030
6,826
35,866
0
L
Nemesis
cordlesshutr
Nemesis
2,953
1,136
0
2,369
8,305
3,558
0
2,039
6,266
0
39,278
W
Zhong Kui
espiricueta7
Zhong Kui
8,146
1,078
0
4,519
6,989
5,499
385
3,331
3,658
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
31,675
348
Minions Killed
340
0
Camps Cleared
0
1,254,484
Distance Traveled
1,187,855
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,330
564
64
5
0
269,790
1
W
Artemis
6,992
538
81
6
0
246,641
6
W
Chaac
7,477
575
82
6
0
245,196
0
W
Kuzenbo
6,578
506
21
2
0
253,476
4
L
Fafnir
6,341
488
13
1
0
247,938
5
L
Sol
6,421
494
94
7
0
219,627
2
L
Zeus
5,926
456
58
4
0
187,465
0
L
He Bo
6,800
523
98
8
0
255,580
3
L
Nemesis
6,187
476
77
6
0
277,245
1
W
Zhong Kui
8,043
619
100
8
0
239,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role