Player Matchup

Achilles
Achilles
BigBalledBilly
Achilles
Level 150
God Stats
8W - 1L
1,664 SR
Queue Stats
66W - 16L
1,997 Elo+
Party 3
Sylvanus
Sylvanus
Maharaj
Sylvanus
Level 149
God Stats
67W - 37L
1,702 SR
Queue Stats
205W - 107L
1,693 Elo+
Party 3
Zhong Kui
Zhong Kui
Qore4
Zhong Kui
Level 129
God Stats
11W - 3L
1,809 SR
Queue Stats
88W - 20L
1,979 Elo+
Party 3
Mercury
Mercury
ShizaStuffer
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 12L
1,830 Elo+
Party 3
Izanami
Izanami
jookems
Izanami
Level 137
God Stats
3W - 0L
1,795 SR
Queue Stats
31W - 9L
1,902 Elo+
Party 3
Team Averages
Level 118
1,694 SR
1,880 Elo+

VS

Team Averages
Level 70
1,632 SR
1,566 Elo+
Yemoja
Yemoja
Damicarter
Yemoja
Level 62
God Stats
24W - 33L
1,438 SR
Queue Stats
166W - 245L
1,332 Elo+
Solo
Bakasura
Bakasura
SDBranden
Bakasura
Level 40
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 7L
1,789 Elo+
Party 2
Izanami
Izanami
TheBraydon
Izanami
Level 121
God Stats
0W - 1L
1,588 SR
Queue Stats
105W - 100L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
TheHighRyuu
Gilgamesh
Level 29
God Stats
3W - 1L
1,830 SR
Queue Stats
20W - 20L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
emmanemma
Nu Wa
Level 98
God Stats
27W - 31L
1,571 SR
Queue Stats
100W - 106L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
4 / 3 / 15
13,329
555
11,840
26,592
25,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Maharaj
Sylvanus
18
6 / 7 / 28
13,601
567
8,297
26,716
35,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Qore4
Zhong Kui
20
11 / 2 / 15
14,362
598
22,461
20,290
15,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ShizaStuffer
Mercury
20
21 / 0 / 10
17,338
722
23,751
19,048
12,249
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
jookems
Izanami
20
12 / 4 / 13
13,930
580
24,506
17,213
6,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Damicarter
Yemoja
13
0 / 10 / 10
9,275
386
6,876
25,494
26,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SDBranden
Bakasura
15
2 / 13 / 3
10,218
426
13,033
25,751
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TheBraydon
Izanami
17
9 / 11 / 4
11,927
497
18,538
20,975
7,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TheHighRyuu
Gilgamesh
17
2 / 7 / 0
11,398
475
8,778
22,671
18,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
emmanemma
Nu Wa
12
1 / 13 / 4
8,852
369
13,495
16,442
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
54
Kills
14
16
Deaths
54
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
3
15
3.83
L
Yemoja
Damicarter
Yemoja
0
10
10
0.5
W
Sylvanus
Maharaj
Sylvanus
6
7
28
2.86
W
Zhong Kui
Qore4
Zhong Kui
11
2
15
9.25
L
Bakasura
SDBranden
Bakasura
2
13
3
0.27
W
Mercury
ShizaStuffer
Mercury
21
0
10
26
L
Izanami
TheBraydon
Izanami
9
11
4
1
L
Gilgamesh
TheHighRyuu
Gilgamesh
2
7
0
0.29
L
Nu Wa
emmanemma
Nu Wa
1
13
4
0.23
W
Izanami
jookems
Izanami
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,855
Damage
60,720
109,859
Taken
111,333
96,423
Mitigated
72,220
44,057
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,840
2,383
0
8,507
26,592
25,929
869
4,107
18,653
0
79,060
L
Yemoja
Damicarter
Yemoja
6,876
1,928
1,113
908
25,494
26,778
0
9,370
15,930
20,717
0
W
Sylvanus
Maharaj
Sylvanus
8,297
1,667
3,866
7,213
26,716
35,772
408
4,656
20,814
27,601
0
W
Zhong Kui
Qore4
Zhong Kui
22,461
1,857
381
13,353
20,290
15,973
429
4,042
15,324
89,407
0
L
Bakasura
SDBranden
Bakasura
13,033
7,809
0
4,054
25,751
13,868
0
8,115
17,538
0
57,472
W
Mercury
ShizaStuffer
Mercury
23,751
14,906
0
5,574
19,048
12,249
4,129
3,662
15,306
0
192,096
L
Izanami
TheBraydon
Izanami
18,538
12,312
0
3,715
20,975
7,689
574
4,647
16,274
0
79,257
L
Gilgamesh
TheHighRyuu
Gilgamesh
8,778
2,267
0
3,542
22,671
18,235
0
2,649
19,201
0
60,698
L
Nu Wa
emmanemma
Nu Wa
13,495
1,554
0
748
16,442
5,650
0
5,977
10,265
50,304
0
W
Izanami
jookems
Izanami
24,506
14,990
0
5,163
17,213
6,500
4,597
4,114
12,694
0
124,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,560
Gold Earned
51,670
711
Minions Killed
469
0
Camps Cleared
0
2,427,008
Distance Traveled
2,052,666
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,329
555
121
5
0
470,548
7
L
Yemoja
9,275
386
24
1
0
388,433
5
W
Sylvanus
13,601
567
44
2
0
436,780
4
W
Zhong Kui
14,362
598
120
5
0
463,484
8
L
Bakasura
10,218
426
114
5
0
452,863
4
W
Mercury
17,338
722
260
11
0
622,507
1
L
Izanami
11,927
497
134
6
0
394,726
6
L
Gilgamesh
11,398
475
128
5
0
426,038
5
L
Nu Wa
8,852
369
69
3
0
390,606
12
W
Izanami
13,930
580
166
7
0
433,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role