Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Golmod
Janus
Level 127
God Stats
26W - 14L
1,686 SR
Queue Stats
673W - 462L
1,648 Elo+
Party 3
Medusa
Medusa
Hitsougaya
Medusa
Level 149
God Stats
3W - 3L
1,527 SR
Queue Stats
254W - 212L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
MeDoWaFi
Gilgamesh
Level 122
God Stats
50W - 39L
1,607 SR
Queue Stats
454W - 451L
1,516 Elo+
Party 3
Hercules
Hercules
TheSorrow99
Hercules
Level 126
God Stats
15W - 16L
1,462 SR
Queue Stats
375W - 351L
1,551 Elo+
Party 3
Team Averages
Level 128
1,557 SR
1,553 Elo+

VS

Team Averages
Level 107
1,466 SR
1,522 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
Crz333
Xing Tian
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 82L
1,428 Elo+
Party 1
Da Ji
Da Ji
DarkGrimm
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 210L
1,613 Elo+
Solo
Ah Puch
Ah Puch
DemigodOfDoom
Ah Puch
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 48L
1,490 Elo+
Party 1
Ravana
Ravana
rymonar
Ravana
Level 157
God Stats
0W - 1L
1,332 SR
Queue Stats
61W - 35L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 2
7,849
523
2,772
9,790
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Golmod
Janus
17
9 / 0 / 5
10,517
701
9,200
8,755
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Hitsougaya
Medusa
13
4 / 1 / 3
8,102
540
5,381
10,283
3,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MeDoWaFi
Gilgamesh
14
1 / 5 / 2
8,404
560
8,147
13,374
9,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
TheSorrow99
Hercules
14
4 / 4 / 8
8,691
579
6,843
10,240
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
1 / 2 / 0
5,321
355
1,401
2,472
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Crz333
Xing Tian
12
0 / 1 / 0
6,631
442
3,674
8,422
5,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
DarkGrimm
Da Ji
15
2 / 2 / 4
8,436
562
8,219
11,776
10,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
12
1 / 7 / 1
7,295
486
5,475
11,032
5,208
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
rymonar
Ravana
12
6 / 8 / 1
8,164
544
8,227
12,092
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
10
10
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Ullr
 
Ullr
1
2
0
0.5
L
Xing Tian
Crz333
Xing Tian
0
1
0
0
L
Da Ji
DarkGrimm
Da Ji
2
2
4
2
L
Ah Puch
1
7
1
0.21
W
Janus
Golmod
Janus
9
0
5
11.5
W
Medusa
Hitsougaya
Medusa
4
1
3
5.5
W
Gilgamesh
MeDoWaFi
Gilgamesh
1
5
2
0.4
W
Hercules
TheSorrow99
Hercules
4
4
8
2
L
Ravana
rymonar
Ravana
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
26,996
52,442
Taken
45,794
26,290
Mitigated
27,510
18,454
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,772
1,129
1,148
3,551
9,790
7,305
842
2,579
7,211
19,567
0
L
Ullr
 
Ullr
1,401
870
0
500
2,472
597
0
933
1,539
0
10,239
L
Xing Tian
Crz333
Xing Tian
3,674
223
0
470
8,422
5,845
0
2,138
6,284
32,348
0
L
Da Ji
DarkGrimm
Da Ji
8,219
1,204
0
3,808
11,776
10,977
442
2,087
8,897
0
47,157
L
Ah Puch
5,475
583
0
1,258
11,032
5,208
540
3,308
7,724
40,211
0
W
Janus
Golmod
Janus
9,200
940
100
3,423
8,755
2,682
0
2,353
6,402
72,411
0
W
Medusa
Hitsougaya
Medusa
5,381
2,565
0
4,869
10,283
3,129
2,590
1,574
8,709
0
70,224
W
Gilgamesh
MeDoWaFi
Gilgamesh
8,147
2,201
0
3,989
13,374
9,557
312
0
13,374
3,721
38,178
W
Hercules
TheSorrow99
Hercules
6,843
2,777
0
1,374
10,240
3,617
98
2,910
7,330
0
35,449
L
Ravana
rymonar
Ravana
8,227
1,471
0
2,704
12,092
4,883
0
4,561
7,435
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
35,847
424
Minions Killed
336
0
Camps Cleared
0
1,431,695
Distance Traveled
1,176,011
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,849
523
51
3
0
240,036
4
L
Ullr
5,321
355
21
1
0
73,766
0
L
Xing Tian
6,631
442
55
4
0
257,466
0
L
Da Ji
8,436
562
103
7
0
292,752
6
L
Ah Puch
7,295
486
84
6
0
259,900
1
W
Janus
10,517
701
134
9
0
323,412
4
W
Medusa
8,102
540
93
6
0
247,902
6
W
Gilgamesh
8,404
560
86
6
0
291,739
0
W
Hercules
8,691
579
60
4
0
328,606
1
L
Ravana
8,164
544
73
5
0
292,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role