Player Matchup

Bacchus
Bacchus
Bootyraptor
Bacchus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GrandpaWally
Sylvanus
Level 123
God Stats
1W - 0L
1,387 SR
Queue Stats
10W - 5L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Hurmahgawd
Danzaburou
Level 149
God Stats
4W - 3L
1,575 SR
Queue Stats
118W - 101L
1,564 Elo+
Party 1
Poseidon
Poseidon
Rodinhaler
Poseidon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Odin
Odin
YeBoiSlinky
Odin
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,546 Elo+

VS

Team Averages
Level 92
1,608 SR
1,589 Elo+
Chaac
Chaac
Arxuszero
Chaac
Level 129
God Stats
0W - 2L
1,765 SR
Queue Stats
133W - 113L
1,560 Elo+
Party 3
Thanatos
Thanatos
FerretFarmer
Thanatos
Level 48
God Stats
0W - 1L
1,423 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 2
Merlin
Merlin
Yandis
Merlin
Level 108
God Stats
0W - 1L
1,719 SR
Queue Stats
14W - 11L
1,568 Elo+
Party 2
Mercury
Mercury
diamondminer469
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,600 Elo+
Solo
Cerberus
Cerberus
mateØhz
Cerberus
Level 158
God Stats
2W - 2L
1,635 SR
Queue Stats
42W - 37L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bootyraptor
Bacchus
14
4 / 2 / 5
7,910
791
4,519
6,160
4,656
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
GrandpaWally
Sylvanus
14
4 / 0 / 9
8,072
807
9,661
6,144
2,895
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Hurmahgawd
Danzaburou
14
4 / 0 / 9
8,321
832
12,713
6,041
2,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Rodinhaler
Poseidon
14
1 / 1 / 8
7,549
755
5,757
6,578
2,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 8
7,340
734
2,469
3,130
1,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arxuszero
Chaac
13
2 / 4 / 2
6,989
699
6,640
11,144
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
FerretFarmer
Thanatos
13
1 / 1 / 1
6,659
666
3,592
6,377
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Yandis
Merlin
15
0 / 2 / 4
6,863
686
5,822
4,448
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
5,958
596
1,829
7,630
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
mateØhz
Cerberus
12
1 / 3 / 1
6,238
624
5,294
14,177
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
15
Kills
4
4
Deaths
15
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arxuszero
Chaac
2
4
2
0.75
W
Bacchus
Bootyraptor
Bacchus
4
2
5
3.25
L
Thanatos
FerretFarmer
Thanatos
1
1
1
1.5
W
Sylvanus
GrandpaWally
Sylvanus
4
0
9
8.5
W
Danzaburou
Hurmahgawd
Danzaburou
4
0
9
8.5
W
Poseidon
Rodinhaler
Poseidon
1
1
8
5
L
Merlin
Yandis
Merlin
0
2
4
1
W
2
1
8
6
L
0
5
1
0.1
L
Cerberus
mateØhz
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
23,177
28,053
Taken
43,776
13,296
Mitigated
24,294
10,408
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arxuszero
Chaac
6,640
631
0
3,402
11,144
7,353
1
5,346
5,747
0
22,029
W
Bacchus
Bootyraptor
Bacchus
4,519
411
0
560
6,160
4,656
0
1,560
4,141
16,044
0
L
Thanatos
FerretFarmer
Thanatos
3,592
326
0
4,620
6,377
2,412
0
2,089
4,199
0
13,644
W
Sylvanus
GrandpaWally
Sylvanus
9,661
3,576
2,641
2,959
6,144
2,895
48
1,911
3,940
23,278
2,277
W
Danzaburou
Hurmahgawd
Danzaburou
12,713
7,246
0
2,105
6,041
2,073
65
2,521
3,063
0
29,764
W
Poseidon
Rodinhaler
Poseidon
5,757
1,222
0
1,945
6,578
2,007
0
2,887
3,562
35,301
0
L
Merlin
Yandis
Merlin
5,822
329
0
430
4,448
1,664
35
1,462
2,943
38,352
0
W
2,469
167
0
198
3,130
1,665
24
1,615
1,341
1,822
5,572
L
1,829
230
0
1,087
7,630
3,017
0
3,853
3,731
0
14,553
L
Cerberus
mateØhz
Cerberus
5,294
95
0
4,150
14,177
9,848
0
6,929
7,248
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
32,707
228
Minions Killed
243
5
Camps Cleared
10
898,928
Distance Traveled
942,563
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,989
699
53
5
1
200,467
1
W
Bacchus
7,910
791
24
2
1
180,141
2
L
Thanatos
6,659
666
37
4
5
198,806
1
W
Sylvanus
8,072
807
41
4
0
187,009
4
W
Danzaburou
8,321
832
59
6
2
191,907
1
W
Poseidon
7,549
755
90
9
2
175,471
1
L
Merlin
6,863
686
81
8
2
171,946
0
W
Odin
7,340
734
14
1
0
164,400
0
L
Mercury
5,958
596
33
3
1
181,171
0
L
Cerberus
6,238
624
39
4
1
190,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role