Player Matchup

Bakasura
Bakasura
AlanWalkerFan
Bakasura
Level 143
God Stats
0W - 1L
1,214 SR
Queue Stats
77W - 100L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Havok357
Cthulhu
Level 67
God Stats
2W - 1L
1,451 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Sol
Sol
JoKerGvG
Sol
Level 126
God Stats
2W - 2L
1,528 SR
Queue Stats
112W - 106L
1,497 Elo+
Solo
Danzaburou
Danzaburou
XxGrandMagusxX
Danzaburou
Level 84
God Stats
3W - 1L
1,725 SR
Queue Stats
191W - 167L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
missjullye
Morgan Le Fay
Level 59
God Stats
3W - 3L
1,482 SR
Queue Stats
216W - 246L
1,416 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,528 Elo+

VS

Team Averages
Level 91
1,499 SR
1,445 Elo+
Achilles
Achilles
ColsarFireLord
Achilles
Level 140
God Stats
131W - 113L
1,568 SR
Queue Stats
554W - 585L
1,554 Elo+
Solo
Bacchus
Bacchus
CorwinMaxwell
Bacchus
Level 100
God Stats
7W - 6L
1,688 SR
Queue Stats
121W - 178L
1,404 Elo+
Party 1
Zeus
Zeus
Fernandonajera96
Zeus
Level 109
God Stats
22W - 16L
1,607 SR
Queue Stats
165W - 163L
1,451 Elo+
Solo
Ymir
Ymir
YALHI
Ymir
Level 45
God Stats
1W - 3L
1,268 SR
Queue Stats
71W - 84L
1,446 Elo+
Solo
Medusa
Medusa
katmoondancer
Medusa
Level 61
God Stats
30W - 49L
1,363 SR
Queue Stats
83W - 143L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlanWalkerFan
Bakasura
15
2 / 6 / 1
9,337
934
4,670
10,973
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Havok357
Cthulhu
14
0 / 2 / 0
8,285
829
6,787
8,875
8,378
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 2
9,419
942
10,704
11,857
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
XxGrandMagusxX
Danzaburou
14
1 / 2 / 0
8,842
884
5,827
7,993
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
missjullye
Morgan Le Fay
14
0 / 2 / 0
8,240
824
6,434
6,925
2,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

204

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 0 / 8
9,387
939
6,979
7,132
2,962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
16
3 / 0 / 7
9,702
970
9,882
7,885
7,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 2
10,710
1,071
16,539
5,201
1,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
YALHI
Ymir
17
2 / 1 / 10
9,867
987
5,455
11,079
11,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 6
8,889
889
4,928
7,130
2,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
15
15
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlanWalkerFan
Bakasura
2
6
1
0.42
W
Achilles
2
0
8
6
W
Bacchus
3
0
7
6.5
W
8
0
2
9
L
Cthulhu
Havok357
Cthulhu
0
2
0
0
L
0
3
2
0.33
L
Danzaburou
XxGrandMagusxX
Danzaburou
1
2
0
0.5
W
Ymir
YALHI
Ymir
2
1
10
7
W
0
2
6
1.5
L
Morgan Le Fay
missjullye
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
43,783
46,623
Taken
38,427
23,166
Mitigated
26,013
5,790
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlanWalkerFan
Bakasura
4,670
2,915
0
1,078
10,973
4,886
0
6,290
4,683
0
10,406
W
Achilles
6,979
2,279
0
834
7,132
2,962
0
4,337
2,715
0
20,397
W
Bacchus
9,882
894
645
654
7,885
7,105
0
4,746
3,139
16,902
0
W
16,539
1,463
0
1,055
5,201
1,943
0
3,477
1,684
40,156
0
L
Cthulhu
Havok357
Cthulhu
6,787
25
442
1,599
8,875
8,378
0
4,078
4,797
15,393
0
L
10,704
3,419
0
1,681
11,857
4,239
0
8,881
2,976
40,014
1,916
L
Danzaburou
XxGrandMagusxX
Danzaburou
5,827
2,134
0
705
7,993
2,924
0
6,423
1,570
0
25,823
W
Ymir
YALHI
Ymir
5,455
356
61
228
11,079
11,271
0
8,002
3,077
27,826
0
W
4,928
2,267
93
1,117
7,130
2,732
0
2,450
4,080
0
21,554
L
Morgan Le Fay
missjullye
Morgan Le Fay
6,434
914
0
285
6,925
2,739
0
6,204
721
14,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
48,555
193
Minions Killed
208
7
Camps Cleared
8
982,405
Distance Traveled
1,031,871
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,337
934
21
2
6
208,230
2
W
Achilles
9,387
939
24
2
3
251,010
0
W
Bacchus
9,702
970
12
1
1
212,052
0
W
Zeus
10,710
1,071
69
7
3
188,649
0
L
Cthulhu
8,285
829
17
2
0
202,100
1
L
Sol
9,419
942
80
8
0
187,867
0
L
Danzaburou
8,842
884
58
6
1
182,127
4
W
Ymir
9,867
987
48
5
0
197,176
0
W
Medusa
8,889
889
55
6
1
182,984
0
L
Morgan Le Fay
8,240
824
17
2
0
202,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role