Player Matchup

Kukulkan
Kukulkan
DROID DEATH
Kukulkan
Level 5
God Stats
7W - 6L
1,491 SR
Queue Stats
7W - 7L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
JaYcEoNpOoP5
Cthulhu
Level 6
God Stats
5W - 2L
1,632 SR
Queue Stats
28W - 35L
1,517 Elo+
Party 2
Tiamat
Tiamat
Luke_MeGa_MoDe
Tiamat
Level 16
God Stats
2W - 1L
1,449 SR
Queue Stats
10W - 12L
1,572 Elo+
Party 2
Arachne
Arachne
TOTZMCGEE1331
Arachne
Level 106
God Stats
19W - 16L
1,492 SR
Queue Stats
47W - 41L
1,463 Elo+
Party 1
Ymir
Ymir
ninja780780
Ymir
Level 18
God Stats
14W - 11L
1,626 SR
Queue Stats
28W - 22L
1,443 Elo+
Party 2
Team Averages
Level 30
1,538 SR
1,459 Elo+

VS

Team Averages
Level 16
1,400 SR
1,382 Elo+
Cernunnos
Cernunnos
HardlyDialed
Cernunnos
Level 24
God Stats
8W - 11L
1,251 SR
Queue Stats
127W - 124L
1,390 Elo+
Solo
Nemesis
Nemesis
JANDY1013
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,357 Elo+
Solo
Mulan
Mulan
LAUGHlNGC0FFlN
Mulan
Level 16
God Stats
16W - 19L
1,549 SR
Queue Stats
41W - 42L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Sadier
Jormungandr
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
109W - 140L
1,334 Elo+
Solo
Agni
Agni
Yoboy3000
Agni
Level 18
God Stats
8W - 9L
1,448 SR
Queue Stats
26W - 47L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DROID DEATH
Kukulkan
19
3 / 5 / 16
12,582
968
12,024
11,722
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JaYcEoNpOoP5
Cthulhu
20
5 / 0 / 17
12,912
993
13,845
10,213
12,235
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 4 / 15
11,828
910
9,783
14,730
8,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
20
19 / 1 / 11
16,627
1,279
32,782
21,647
9,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 16
13,146
1,011
17,113
19,617
20,985
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HardlyDialed
Cernunnos
18
5 / 9 / 5
12,798
984
18,472
25,155
8,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JANDY1013
Nemesis
16
0 / 6 / 0
9,725
748
491
6,365
2,027
19
4 / 5 / 8
12,739
980
14,494
20,131
21,719
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Sadier
Jormungandr
18
3 / 2 / 5
11,822
909
10,958
12,982
14,517
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
19
3 / 13 / 10
12,715
978
27,306
28,373
9,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
43
35
Kills
15
15
Deaths
35
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DROID DEATH
Kukulkan
3
5
16
2.2
L
Cernunnos
HardlyDialed
Cernunnos
5
9
5
0.83
L
Nemesis
JANDY1013
Nemesis
0
6
0
0
W
Cthulhu
JaYcEoNpOoP5
Cthulhu
5
0
17
13.5
L
4
5
8
1.6
W
1
4
15
2.13
L
Jormungandr
Sadier
Jormungandr
3
2
5
2.75
W
Arachne
19
1
11
24.5
L
Agni
3
13
10
0.62
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,547
Damage
71,721
77,929
Taken
93,006
56,899
Mitigated
55,753
12,864
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DROID DEATH
Kukulkan
12,024
1,355
0
261
11,722
5,261
0
4,768
6,954
33,898
0
L
Cernunnos
HardlyDialed
Cernunnos
18,472
12,382
0
2,321
25,155
8,187
0
18,423
6,732
0
49,268
L
Nemesis
JANDY1013
Nemesis
491
491
0
0
6,365
2,027
0
3,374
2,991
0
2,103
W
Cthulhu
JaYcEoNpOoP5
Cthulhu
13,845
980
908
633
10,213
12,235
0
5,693
4,520
27,202
0
L
14,494
2,265
0
340
20,131
21,719
0
10,564
9,567
0
31,826
W
9,783
2,015
0
3,977
14,730
8,643
0
8,075
6,655
24,393
0
L
Jormungandr
Sadier
Jormungandr
10,958
2,585
0
0
12,982
14,517
0
7,162
5,820
37,493
0
W
Arachne
32,782
23,643
0
7,085
21,647
9,775
0
10,955
10,692
0
63,899
L
Agni
27,306
2,828
128
1,784
28,373
9,303
0
13,242
15,131
50,411
0
W
17,113
3,566
0
0
19,617
20,985
0
8,773
10,844
25,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,095
Gold Earned
59,799
226
Minions Killed
234
5
Camps Cleared
3
1,141,654
Distance Traveled
939,168
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,582
968
52
4
1
209,434
0
L
Cernunnos
12,798
984
74
6
0
217,020
0
L
Nemesis
9,725
748
4
0
0
72,384
1
W
Cthulhu
12,912
993
37
3
0
218,878
1
L
Mulan
12,739
980
34
3
0
200,367
0
W
Tiamat
11,828
910
39
3
1
206,386
0
L
Jormungandr
11,822
909
56
4
0
236,990
0
W
Arachne
16,627
1,279
78
6
3
318,984
0
L
Agni
12,715
978
66
5
3
212,407
0
W
Ymir
13,146
1,011
20
2
0
187,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role