Player Matchup

Set
Set
DrGhostBus
Set
Level 29
God Stats
5W - 9L
1,212 SR
Queue Stats
61W - 91L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
GiveEmHale
Cu Chulainn
Level 26
God Stats
5W - 2L
1,564 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 1
Neith
Neith
Gohmenz
Neith
Level 18
God Stats
3W - 2L
1,574 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Googamus
Morgan Le Fay
Level 24
God Stats
10W - 8L
1,685 SR
Queue Stats
35W - 25L
1,681 Elo+
Party 3
Xing Tian
Xing Tian
WeedSeagull
Xing Tian
Level 37
God Stats
10W - 14L
1,465 SR
Queue Stats
227W - 177L
1,585 Elo+
Party 3
Team Averages
Level 27
1,500 SR
1,489 Elo+

VS

Team Averages
Level 16
1,499 SR
1,323 Elo+
Sol
Sol
AntiDeuterium
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 2
Fafnir
Fafnir
ChinichkaLover
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,351 Elo+
Party 2
Hou Yi
Hou Yi
HotandHorny
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,302 Elo+
Party 2
Amaterasu
Amaterasu
savesagepg
Amaterasu
Level 18
God Stats
2W - 2L
1,698 SR
Queue Stats
37W - 42L
1,356 Elo+
Party 2
Thor
Thor
thebriant84
Thor
Level 8
God Stats
2W - 3L
1,298 SR
Queue Stats
19W - 22L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 8
10,976
499
10,959
20,631
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
GiveEmHale
Cu Chulainn
17
13 / 1 / 12
11,449
520
15,067
16,071
11,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Gohmenz
Neith
19
10 / 2 / 7
12,249
557
17,089
13,542
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Googamus
Morgan Le Fay
18
6 / 3 / 14
11,525
524
28,991
14,864
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
WeedSeagull
Xing Tian
14
7 / 4 / 18
10,030
456
12,195
18,371
17,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 5
10,290
468
15,492
20,001
8,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 8 / 10
9,198
418
8,281
23,546
26,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
14
5 / 10 / 8
10,522
478
15,143
16,615
5,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
savesagepg
Amaterasu
14
2 / 10 / 4
9,241
420
10,187
24,617
21,067
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 9 / 5
9,892
450
8,996
18,524
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
46
Kills
17
18
Deaths
47
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
10
5
0.85
L
1
8
10
0.75
W
10
8
8
1.75
W
Cu Chulainn
GiveEmHale
Cu Chulainn
13
1
12
19
W
Neith
Gohmenz
Neith
10
2
7
6.75
W
Morgan Le Fay
Googamus
Morgan Le Fay
6
3
14
4.33
L
Hou Yi
5
10
8
0.9
W
Xing Tian
WeedSeagull
Xing Tian
7
4
18
4
L
Amaterasu
savesagepg
Amaterasu
2
10
4
0.4
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,301
Damage
58,099
83,479
Taken
103,303
47,997
Mitigated
68,816
21,774
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,492
4,691
0
3,877
20,001
8,237
720
11,695
8,306
51,551
0
L
8,281
2,464
0
1,253
23,546
26,514
116
10,757
12,693
15,742
0
W
10,959
3,757
1,700
2,335
20,631
7,535
814
5,469
15,162
0
56,756
W
Cu Chulainn
GiveEmHale
Cu Chulainn
15,067
3,560
0
2,435
16,071
11,713
1,305
2,482
13,589
11,315
40,238
W
Neith
Gohmenz
Neith
17,089
6,751
0
7,275
13,542
5,225
3,676
3,324
10,218
0
107,568
W
Morgan Le Fay
Googamus
Morgan Le Fay
28,991
3,104
0
3,229
14,864
6,387
991
6,307
8,557
84,708
0
L
Hou Yi
15,143
6,860
0
26
16,615
5,986
148
8,102
8,513
0
40,443
W
Xing Tian
WeedSeagull
Xing Tian
12,195
658
0
4,800
18,371
17,137
0
6,362
12,009
26,254
0
L
Amaterasu
savesagepg
Amaterasu
10,187
4,479
0
5,646
24,617
21,067
902
6,780
17,837
0
44,099
L
8,996
2,731
0
3,780
18,524
7,012
0
6,873
11,651
0
58,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
49,143
474
Minions Killed
325
0
Camps Cleared
0
1,943,603
Distance Traveled
1,806,398
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,290
468
87
4
0
349,899
2
L
Fafnir
9,198
418
8
0
0
394,288
2
W
Set
10,976
499
80
4
0
350,224
5
W
Cu Chulainn
11,449
520
83
4
0
449,968
2
W
Neith
12,249
557
172
8
0
378,217
3
W
Morgan Le Fay
11,525
524
124
6
0
366,727
0
L
Hou Yi
10,522
478
54
2
0
360,154
1
W
Xing Tian
10,030
456
15
1
0
398,467
3
L
Amaterasu
9,241
420
80
4
0
357,664
0
L
Thor
9,892
450
96
4
0
344,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role