Player Matchup

Osiris
Osiris
SJuarezZz04
Osiris
Level 24
God Stats
1W - 4L
1,301 SR
Queue Stats
41W - 78L
1,243 Elo+
Party 1
Ra
Ra
TheJediLuca
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 67L
1,028 Elo+
Party 2
Neith
Neith
TheWitcher2049
Neith
Level 11
God Stats
1W - 8L
1,036 SR
Queue Stats
10W - 31L
1,186 Elo+
Party 1
Medusa
Medusa
lorenzo2267
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,028 Elo+
Party 2
Ymir
Ymir
petildo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,367 SR
1,197 Elo+

VS

Team Averages
Level 21
1,319 SR
1,300 Elo+
Hercules
Hercules
Aislinrien
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,038 Elo+
Party 3
Medusa
Medusa
BrenoDobbin
Medusa
Level 16
God Stats
7W - 16L
1,283 SR
Queue Stats
247W - 259L
1,214 Elo+
Party 3
Loki
Loki
Joaopedrooo
Loki
Level 25
God Stats
1W - 0L
1,322 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Hades
Hades
TheKingInRed
Hades
Level 26
God Stats
3W - 3L
1,202 SR
Queue Stats
102W - 113L
1,355 Elo+
Solo
Ra
Ra
pacha24
Ra
Level 27
God Stats
1W - 2L
1,287 SR
Queue Stats
180W - 200L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 10 / 0
9,361
468
12,297
22,841
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 14 / 1
7,728
386
3,167
13,610
3,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 3 / 0
5,815
291
619
2,915
1,312
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
1 / 12 / 0
8,014
401
7,241
18,165
9,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
petildo
Ymir
7
0 / 5 / 0
6,717
336
2,136
7,243
3,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aislinrien
Hercules
17
6 / 1 / 4
10,900
545
9,072
12,794
7,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
9 / 1 / 7
11,046
552
7,627
7,588
2,886
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 0 / 3
12,859
643
11,621
12,737
5,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 11
9,722
486
5,084
9,768
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 2 / 16
11,724
586
17,904
14,975
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
85
3
Kills
44
44
Deaths
4
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aislinrien
Hercules
6
1
4
8
W
Medusa
9
1
7
12.5
W
17
0
3
18.5
L
Osiris
2
10
0
0.2
L
0
14
1
0.04
W
5
0
11
10.5
L
0
3
0
0
L
Medusa
1
12
0
0.08
W
7
2
16
7.5
L
Ymir
petildo
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
51,308
64,774
Taken
57,862
29,236
Mitigated
29,427
5,067
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aislinrien
Hercules
9,072
3,781
0
3,751
12,794
7,596
869
314
12,480
0
56,244
W
Medusa
7,627
3,560
0
401
7,588
2,886
3,376
717
6,871
0
39,786
W
11,621
3,011
0
4,935
12,737
5,129
3,586
1,067
11,670
0
106,210
L
Osiris
12,297
6,375
0
3,519
22,841
10,990
138
7,961
14,537
0
50,805
L
3,167
824
0
170
13,610
3,735
389
3,203
10,243
41,028
0
W
5,084
1,029
165
4,194
9,768
7,711
2,150
1,127
8,641
27,328
0
L
619
34
0
82
2,915
1,312
0
824
2,043
0
5,811
L
Medusa
7,241
3,476
0
1,277
18,165
9,396
526
6,947
11,036
0
30,175
W
17,904
2,746
506
6,054
14,975
6,105
3,995
2,078
12,897
78,927
0
L
Ymir
petildo
Ymir
2,136
444
0
19
7,243
3,803
192
3,186
3,927
10,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
56,251
232
Minions Killed
502
0
Camps Cleared
0
1,117,628
Distance Traveled
1,868,816
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,900
545
100
5
0
353,369
4
W
Medusa
11,046
552
78
4
0
359,428
4
W
Loki
12,859
643
153
8
0
423,730
1
L
Osiris
9,361
468
83
4
0
307,735
3
L
Ra
7,728
386
54
3
0
296,909
0
W
Hades
9,722
486
45
2
0
363,976
1
L
Neith
5,815
291
8
0
0
105,325
1
L
Medusa
8,014
401
64
3
0
276,222
0
W
Ra
11,724
586
126
6
0
368,313
0
L
Ymir
6,717
336
23
1
0
131,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role