Player Matchup

Fenrir
Fenrir
NarwhalSpeak
Fenrir
Level 89
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 8L
1,207 Elo+
Party 3
Sobek
Sobek
OdinsPinky
Sobek
Level 7
God Stats
4W - 3L
1,513 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
RCHammerTime
Anubis
Level 45
God Stats
34W - 24L
1,529 SR
Queue Stats
216W - 232L
1,330 Elo+
Party 1
Bellona
Bellona
Tellioryn
Bellona
Level 12
God Stats
4W - 2L
1,576 SR
Queue Stats
13W - 15L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
dire4fire
Danzaburou
Level 7
God Stats
7W - 6L
1,263 SR
Queue Stats
10W - 12L
1,159 Elo+
Party 1
Team Averages
Level 32
1,437 SR
1,292 Elo+

VS

Team Averages
Level 20
1,500 SR
1,452 Elo+
Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Agustyn
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 2
Bakasura
Bakasura
AkitoDR
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 2
Ymir
Ymir
BetoZ81Z
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Heavydizle
Artemis
Level 3
God Stats
46W - 30L
1,500 SR
Queue Stats
147W - 151L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
15 / 5 / 5
10,994
611
10,954
14,422
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
15
4 / 0 / 21
9,943
552
4,553
11,965
10,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
17 / 2 / 11
11,006
611
29,092
22,664
13,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tellioryn
Bellona
15
5 / 2 / 13
9,804
545
7,821
14,499
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
dire4fire
Danzaburou
14
8 / 4 / 18
10,099
561
14,767
12,406
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 10 / 2
9,706
539
15,540
15,533
4,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Set
11
1 / 12 / 5
7,113
395
3,511
14,014
4,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
AkitoDR
Bakasura
15
4 / 6 / 4
9,695
539
5,620
14,693
5,716
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
2 / 11 / 4
7,928
440
6,673
25,441
24,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Heavydizle
Artemis
10
0 / 10 / 5
6,601
367
8,625
11,121
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
49
Kills
12
13
Deaths
49
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
10
2
0.6
L
Set
1
12
5
0.29
L
Bakasura
AkitoDR
Bakasura
4
6
4
1
L
Ymir
2
11
4
0.36
L
Artemis
Heavydizle
Artemis
0
10
5
0.25
W
Fenrir
15
5
5
3.5
W
Sobek
4
0
21
14.5
W
Anubis
17
2
11
11.25
W
Bellona
Tellioryn
Bellona
5
2
13
5.75
W
Danzaburou
dire4fire
Danzaburou
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,187
Damage
39,969
75,956
Taken
80,802
48,126
Mitigated
41,915
31,643
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,540
1,027
0
1,328
15,533
4,330
0
7,141
8,392
51,003
0
L
Set
3,511
1,476
0
724
14,014
4,011
0
6,095
7,919
0
18,848
L
Bakasura
AkitoDR
Bakasura
5,620
4,303
0
2,651
14,693
5,716
0
7,064
7,629
0
47,569
L
Ymir
6,673
1,747
0
1,638
25,441
24,858
0
7,918
17,523
20,140
0
L
Artemis
Heavydizle
Artemis
8,625
4,504
0
747
11,121
3,000
0
5,605
5,516
0
17,602
W
Fenrir
10,954
2,056
0
4,657
14,422
6,585
783
2,503
11,690
0
53,144
W
Sobek
4,553
447
0
2,555
11,965
10,434
1,325
2,003
9,962
22,256
0
W
Anubis
29,092
1,782
671
16,815
22,664
13,892
2,511
10,436
11,826
84,846
0
W
Bellona
Tellioryn
Bellona
7,821
1,944
0
4,684
14,499
12,158
2,412
4,358
10,141
0
42,372
W
Danzaburou
dire4fire
Danzaburou
14,767
7,921
0
2,261
12,406
5,057
2,367
2,913
9,423
0
45,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,846
Gold Earned
41,043
391
Minions Killed
243
0
Camps Cleared
0
1,665,571
Distance Traveled
1,523,201
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,706
539
82
5
0
284,648
7
L
Set
7,113
395
28
2
0
281,914
3
L
Bakasura
9,695
539
98
5
0
362,714
3
L
Ymir
7,928
440
12
1
0
278,194
1
L
Artemis
6,601
367
23
1
0
315,731
5
W
Fenrir
10,994
611
86
5
0
336,005
0
W
Sobek
9,943
552
39
2
0
333,650
5
W
Anubis
11,006
611
117
7
0
305,900
1
W
Bellona
9,804
545
86
5
0
363,432
0
W
Danzaburou
10,099
561
63
4
0
326,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role