Player Matchup

Ares
Ares
MpliaXcrex4
Ares
Level 4
God Stats
14W - 11L
1,837 SR
Queue Stats
65W - 77L
1,843 Elo+
Solo
Neith
Neith
Seanan_McG
Neith
Level 26
God Stats
4W - 4L
1,516 SR
Queue Stats
19W - 24L
1,344 Elo+
Party 1
Erlang Shen
Erlang Shen
VenomousTurkey
Erlang Shen
Level 27
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Hades
Hades
eskimoquin77
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,357 Elo+
Party 1
Odin
Odin
soggy-plughole8
Odin
Level 33
God Stats
0W - 2L
1,341 SR
Queue Stats
72W - 85L
1,361 Elo+
Party 1
Team Averages
Level 25
1,507 SR
1,424 Elo+

VS

Team Averages
Level 24
1,528 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
JngOrTroolll
Freya
Level 14
God Stats
5W - 0L
1,515 SR
Queue Stats
35W - 19L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
iNevermore241
Gilgamesh
Level 23
God Stats
5W - 3L
1,621 SR
Queue Stats
73W - 76L
1,526 Elo+
Solo
Sobek
Sobek
neopolly
Sobek
Level 28
God Stats
7W - 9L
1,505 SR
Queue Stats
89W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 1
4,633
463
2,067
8,628
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
0 / 4 / 1
4,313
431
2,338
5,064
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
VenomousTurkey
Erlang Shen
8
1 / 2 / 1
5,205
521
1,622
5,246
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
4,651
465
2,809
7,789
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 0
5,870
587
2,680
5,120
3,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 3
6,252
625
8,093
4,119
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
 
Achilles
9
3 / 1 / 9
5,933
593
3,402
5,660
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
8 / 0 / 1
6,707
671
6,289
6,015
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
iNevermore241
Gilgamesh
10
2 / 1 / 3
5,845
585
2,654
6,721
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
neopolly
Sobek
10
0 / 0 / 1
5,207
521
2,575
4,966
4,019
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
3
3.5
W
Achilles
 
Achilles
3
1
9
7.5
W
8
0
1
8.5
L
1
5
1
0.3
L
Neith
0
4
1
0.13
L
Erlang Shen
VenomousTurkey
Erlang Shen
1
2
1
0.75
L
1
3
1
0.5
W
Gilgamesh
iNevermore241
Gilgamesh
2
1
3
3.5
W
Sobek
neopolly
Sobek
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
23,013
31,847
Taken
27,481
14,156
Mitigated
12,872
6,592
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,093
877
0
1,914
4,119
1,021
0
1,529
2,590
42,667
0
W
Achilles
 
Achilles
3,402
726
0
2,338
5,660
3,577
0
1,884
3,717
0
10,981
W
6,289
2,434
0
4,643
6,015
1,932
480
586
5,306
37,240
0
L
2,067
63
0
1,091
8,628
3,882
0
5,222
3,406
6,565
0
L
Neith
2,338
887
0
1,486
5,064
1,152
0
2,861
2,203
0
16,132
L
Erlang Shen
VenomousTurkey
Erlang Shen
1,622
365
0
1,132
5,246
1,968
0
1,841
3,405
0
26,353
L
2,809
319
0
1,962
7,789
3,612
0
4,458
3,331
17,773
0
W
Gilgamesh
iNevermore241
Gilgamesh
2,654
685
0
386
6,721
2,323
0
695
6,026
0
36,325
W
Sobek
neopolly
Sobek
2,575
576
0
2,948
4,966
4,019
0
0
4,966
20,314
0
L
2,680
373
0
921
5,120
3,542
0
2,575
2,545
0
29,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
29,944
194
Minions Killed
259
0
Camps Cleared
0
835,657
Distance Traveled
922,436
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,252
625
79
8
0
167,901
4
W
Achilles
5,933
593
22
2
0
184,858
3
W
Freya
6,707
671
61
6
0
179,508
2
L
Ares
4,633
463
8
1
0
175,937
3
L
Neith
4,313
431
26
3
0
155,965
3
L
Erlang Shen
5,205
521
53
5
0
173,383
0
L
Hades
4,651
465
30
3
0
157,605
1
W
Gilgamesh
5,845
585
67
7
0
204,015
2
W
Sobek
5,207
521
30
3
0
186,154
2
L
Odin
5,870
587
77
8
0
172,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role