Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AldaXXxxz23
Horus
Level 112
God Stats
35W - 42L
1,495 SR
Queue Stats
395W - 407L
1,444 Elo+
Party 3
Zhong Kui
Zhong Kui
BountyHunter9378
Zhong Kui
Level 89
God Stats
6W - 4L
1,621 SR
Queue Stats
489W - 483L
1,479 Elo+
Solo
Chiron
Chiron
Kronnosmicon
Chiron
Level 100
God Stats
11W - 12L
1,469 SR
Queue Stats
183W - 178L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
xZone1xDJx
Nu Wa
Level 136
God Stats
14W - 15L
1,502 SR
Queue Stats
187W - 197L
1,487 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,484 Elo+

VS

Team Averages
Level 123
1,518 SR
1,495 Elo+
Mulan
Mulan
EZ_Baked_Nova
Mulan
Level 119
God Stats
2W - 2L
1,592 SR
Queue Stats
58W - 52L
1,505 Elo+
Solo
Izanami
Izanami
Kitsuu17
Izanami
Level 83
God Stats
11W - 17L
1,499 SR
Queue Stats
180W - 190L
1,484 Elo+
Party 2
Kali
Kali
Pichu Uchiha
Kali
Level 160
God Stats
22W - 25L
1,489 SR
Queue Stats
942W - 972L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
SirDinoRawRs
The Morrigan
Level 148
God Stats
1W - 5L
1,272 SR
Queue Stats
215W - 216L
1,509 Elo+
Party 1
Ymir
Ymir
URSS Fenix
Ymir
Level 104
God Stats
70W - 35L
1,740 SR
Queue Stats
755W - 727L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 5
5,902
590
3,559
4,972
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 3
6,062
606
3,653
6,684
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
12
4 / 1 / 0
6,815
682
5,156
5,597
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
11
5 / 0 / 1
6,599
660
5,092
5,289
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
11
5 / 3 / 5
6,684
668
7,913
6,366
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,675
568
3,240
7,630
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kitsuu17
Izanami
10
0 / 4 / 0
5,404
540
2,422
6,266
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 1
5,211
521
3,640
9,211
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
SirDinoRawRs
The Morrigan
12
3 / 3 / 3
6,815
682
3,502
6,307
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,356
536
1,337
8,651
3,462
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
3
2
3
2.25
W
Zhong Kui
4
1
0
4
L
1
3
0
0.33
L
Izanami
Kitsuu17
Izanami
0
4
0
0
W
Chiron
5
0
1
5.5
L
1
7
1
0.21
L
The Morrigan
SirDinoRawRs
The Morrigan
3
3
3
1.5
L
1
1
1
1.5
W
Nu Wa
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
14,141
28,908
Taken
38,065
11,528
Mitigated
15,016
9,727
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,559
154
351
2,301
4,972
2,813
0
687
4,285
16,823
0
W
3,653
1,567
193
902
6,684
2,371
296
830
5,815
0
28,394
W
Zhong Kui
5,156
939
0
1,654
5,597
3,055
798
0
5,154
36,167
0
L
3,240
582
0
3,158
7,630
4,822
0
4,831
2,741
0
25,542
L
Izanami
Kitsuu17
Izanami
2,422
1,324
0
1,338
6,266
2,240
0
1,536
4,670
0
38,623
W
Chiron
5,092
2,431
279
2,017
5,289
1,426
150
386
4,903
0
42,127
L
3,640
1,425
0
2,464
9,211
2,886
0
2,948
6,107
0
23,332
L
The Morrigan
SirDinoRawRs
The Morrigan
3,502
736
0
1,125
6,307
1,606
0
2,576
3,463
46,662
0
L
1,337
230
0
2,100
8,651
3,462
0
4,188
4,301
14,049
0
W
Nu Wa
7,913
2,149
0
2,030
6,366
1,863
0
2,936
3,430
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
28,461
302
Minions Killed
299
0
Camps Cleared
0
979,480
Distance Traveled
935,670
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,902
590
33
3
0
212,384
2
W
Horus
6,062
606
49
5
0
219,532
1
W
Zhong Kui
6,815
682
73
7
0
163,645
2
L
Mulan
5,675
568
63
6
0
158,302
1
L
Izanami
5,404
540
75
8
0
193,800
0
W
Chiron
6,599
660
81
8
0
194,929
3
L
Kali
5,211
521
44
4
0
199,772
2
L
The Morrigan
6,815
682
87
9
0
172,617
2
L
Ymir
5,356
536
30
3
0
211,179
3
W
Nu Wa
6,684
668
66
7
0
188,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role