Player Matchup

Osiris
Osiris
 
Osiris
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Agenttomjohnson
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,631 Elo+
Party 1
Medusa
Medusa
Beanecus
Medusa
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
DagronMastur69
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 106L
1,566 Elo+
Party 1
Pele
Pele
Grezasaur
Pele
Level 106
God Stats
1W - 1L
1,554 SR
Queue Stats
53W - 43L
1,602 Elo+
Party 1
Team Averages
Level 87
1,511 SR
1,577 Elo+

VS

Team Averages
Level 54
1,558 SR
1,482 Elo+
Aphrodite
Aphrodite
Bredelbee
Aphrodite
Level 128
God Stats
2W - 1L
1,856 SR
Queue Stats
257W - 204L
1,570 Elo+
Party 2
Skadi
Skadi
SilverPoptart
Skadi
Level 68
God Stats
3W - 3L
1,756 SR
Queue Stats
340W - 301L
1,521 Elo+
Party 2
Olorun
Olorun
Timid0
Olorun
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 62L
1,385 Elo+
Solo
Xing Tian
Xing Tian
WewaWizard96
Xing Tian
Level 28
God Stats
0W - 3L
1,222 SR
Queue Stats
87W - 115L
1,489 Elo+
Solo
Raijin
Raijin
fry42
Raijin
Level 28
God Stats
2W - 2L
1,455 SR
Queue Stats
138W - 127L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 6 / 25
10,609
758
11,115
15,566
13,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 23
11,659
833
8,432
19,438
19,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Beanecus
Medusa
19
11 / 3 / 18
12,335
881
16,297
12,303
6,065
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 6 / 25
11,249
804
21,226
22,920
22,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
19
13 / 5 / 10
12,071
862
18,746
15,346
8,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bredelbee
Aphrodite
19
7 / 6 / 11
11,783
842
15,043
17,966
9,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 7 / 7
12,379
884
22,227
14,718
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Timid0
Olorun
15
1 / 7 / 10
9,507
679
9,969
13,976
11,725
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
WewaWizard96
Xing Tian
16
1 / 8 / 11
9,368
669
9,645
18,915
26,181
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
fry42
Raijin
14
0 / 11 / 10
9,002
643
8,497
15,327
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
69
39
Kills
20
22
Deaths
39
101
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
6
25
2.92
W
5
2
23
8.25
W
Medusa
Beanecus
Medusa
11
3
18
6.67
L
Aphrodite
Bredelbee
Aphrodite
7
6
11
2.08
W
5
6
25
2.92
W
Pele
13
5
10
3.6
L
11
7
7
2.07
L
Olorun
Timid0
Olorun
1
7
10
0.86
L
Xing Tian
WewaWizard96
Xing Tian
1
8
11
0.81
L
Raijin
fry42
Raijin
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,816
Damage
65,381
85,573
Taken
80,902
70,097
Mitigated
59,274
25,373
Healing
24,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,115
4,780
1,139
579
15,566
13,638
905
10,118
5,448
0
14,970
W
8,432
2,178
6,030
5,207
19,438
19,471
928
8,622
10,816
18,003
0
W
Medusa
Beanecus
Medusa
16,297
10,297
316
1,344
12,303
6,065
2,057
8,103
4,200
0
28,309
L
Aphrodite
Bredelbee
Aphrodite
15,043
3,654
8,211
9,172
17,966
9,993
939
6,729
11,237
34,859
0
W
21,226
421
1,631
3,998
22,920
22,876
601
7,501
15,419
38,615
0
W
Pele
18,746
3,999
2,139
2,990
15,346
8,047
2,201
8,810
6,536
0
44,649
L
22,227
11,673
567
1,660
14,718
6,067
2,215
7,014
7,704
0
38,440
L
Olorun
Timid0
Olorun
9,969
5,775
1,494
1,953
13,976
11,725
285
5,764
8,212
14,112
0
L
Xing Tian
WewaWizard96
Xing Tian
9,645
613
364
664
18,915
26,181
122
2,499
16,416
17,430
0
L
Raijin
fry42
Raijin
8,497
1,380
175
605
15,327
5,308
0
7,652
7,675
20,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
52,039
137
Minions Killed
123
0
Camps Cleared
0
1,240,942
Distance Traveled
1,048,431
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,609
758
6
0
0
230,753
1
W
Yemoja
11,659
833
15
1
0
245,112
1
W
Medusa
12,335
881
26
2
0
262,964
0
L
Aphrodite
11,783
842
55
4
0
227,906
4
W
Cthulhu
11,249
804
26
2
0
255,018
0
W
Pele
12,071
862
64
5
0
247,095
1
L
Skadi
12,379
884
28
2
0
225,522
0
L
Olorun
9,507
679
6
0
0
197,551
0
L
Xing Tian
9,368
669
4
0
0
235,512
0
L
Raijin
9,002
643
30
2
0
161,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role