Player Matchup

Gilgamesh
Gilgamesh
DueragZoro
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,377 Elo+
Party 1
Merlin
Merlin
MotherGrizzy__
Merlin
Level 16
God Stats
5W - 4L
1,473 SR
Queue Stats
8W - 13L
1,377 Elo+
Party 1
Ullr
Ullr
SuprxmeGodz
Ullr
Level 28
God Stats
2W - 5L
1,367 SR
Queue Stats
9W - 13L
1,441 Elo+
Party 1
Ares
Ares
Yahiko-Pain220
Ares
Level 7
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 6L
1,258 Elo+
Party 1
Tyr
Tyr
kRaZyBoY187
Tyr
Level 23
God Stats
0W - 5L
1,208 SR
Queue Stats
7W - 12L
1,377 Elo+
Party 1
Team Averages
Level 24
1,393 SR
1,366 Elo+

VS

Team Averages
Level 27
1,592 SR
1,405 Elo+
Sylvanus
Sylvanus
CyronicLimots
Sylvanus
Level 29
God Stats
11W - 11L
1,602 SR
Queue Stats
85W - 105L
1,396 Elo+
Solo
Apollo
Apollo
MysticChar
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,321 Elo+
Party 2
Odin
Odin
SkyTempest_
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,321 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
walternelsonw4
Morgan Le Fay
Level 29
God Stats
4W - 0L
1,856 SR
Queue Stats
29W - 29L
1,496 Elo+
Party 3
Ao Kuang
Ao Kuang
zLuCcK
Ao Kuang
Level 19
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 82L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DueragZoro
Gilgamesh
16
7 / 6 / 2
11,008
524
14,930
19,501
8,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 11 / 4
8,882
423
7,664
18,894
7,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 11 / 3
8,464
403
5,860
17,225
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 10 / 2
8,134
387
8,104
19,929
14,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 1
11,129
530
8,004
15,799
12,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CyronicLimots
Sylvanus
17
4 / 2 / 13
12,026
573
8,772
14,013
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
MysticChar
Apollo
18
15 / 1 / 9
13,398
638
21,408
20,260
8,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 0
11,172
532
2,192
7,348
6,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
walternelsonw4
Morgan Le Fay
19
5 / 5 / 9
12,837
611
15,197
13,995
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
zLuCcK
Ao Kuang
19
16 / 3 / 5
13,324
634
17,246
20,607
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
12
Kills
41
42
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CyronicLimots
Sylvanus
4
2
13
5.25
L
Gilgamesh
DueragZoro
Gilgamesh
7
6
2
1.33
L
1
11
4
0.27
W
Apollo
MysticChar
Apollo
15
1
9
19.5
W
1
1
0
1
L
1
11
3
0.23
L
1
10
2
0.2
L
2
4
1
0.63
W
Morgan Le Fay
walternelsonw4
Morgan Le Fay
5
5
9
1.9
W
Ao Kuang
zLuCcK
Ao Kuang
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
64,815
91,348
Taken
76,223
50,100
Mitigated
43,579
8,343
Healing
35,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CyronicLimots
Sylvanus
8,772
2,931
563
6,014
14,013
13,483
1,224
5,508
8,505
46,963
0
L
Gilgamesh
DueragZoro
Gilgamesh
14,930
5,944
0
2,117
19,501
8,838
0
7,709
11,521
0
66,796
L
7,664
880
0
1,071
18,894
7,272
1,659
13,717
4,579
45,940
0
W
Apollo
MysticChar
Apollo
21,408
15,015
0
11,948
20,260
8,687
2,677
2,016
18,244
0
121,925
W
2,192
1,120
0
0
7,348
6,143
1,319
0
7,348
0
42,505
L
5,860
4,223
0
2,154
17,225
6,630
0
5,646
11,294
0
37,720
L
8,104
1,670
0
0
19,929
14,953
0
8,346
11,253
21,717
0
L
8,004
1,390
0
3,001
15,799
12,407
1,201
4,171
11,486
0
76,793
W
Morgan Le Fay
walternelsonw4
Morgan Le Fay
15,197
1,326
300
3,379
13,995
5,924
1,752
5,107
8,888
69,477
0
W
Ao Kuang
zLuCcK
Ao Kuang
17,246
4,435
0
13,072
20,607
9,342
39
3,433
17,174
77,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,617
Gold Earned
62,757
396
Minions Killed
534
0
Camps Cleared
0
1,811,669
Distance Traveled
1,874,467
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,026
573
75
4
0
329,543
5
L
Gilgamesh
11,008
524
87
4
0
402,948
3
L
Merlin
8,882
423
87
4
0
335,873
4
W
Apollo
13,398
638
124
6
0
366,799
3
W
Odin
11,172
532
94
4
0
366,042
0
L
Ullr
8,464
403
67
3
0
349,091
1
L
Ares
8,134
387
26
1
0
351,583
0
L
Tyr
11,129
530
129
6
0
372,174
3
W
Morgan Le Fay
12,837
611
128
6
0
386,826
3
W
Ao Kuang
13,324
634
113
5
0
425,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role