Player Matchup

Sylvanus
Sylvanus
Bronze III
BlitzArchive
Sylvanus
Bronze III
Level 103
God Stats
3W - 2L
1,439 SR
Queue Stats
22W - 25L
1,445 MMR
Solo
Chiron
Chiron
Gold IV
Defender1819
Chiron
Gold IV
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 45L
1,504 MMR
Solo
Tyr
Tyr
Gold V
Konenuuu
Tyr
Gold V
Level 109
God Stats
5W - 0L
1,904 SR
Queue Stats
42W - 43L
1,392 MMR
Party 1
Awilix
Awilix
Gold II
TactfulOstrich0
Awilix
Gold II
Level 116
God Stats
16W - 14L
1,572 SR
Queue Stats
707W - 713L
1,450 MMR
Solo
Hel
Hel
Bronze III
nuaveD-
Hel
Bronze III
Level 96
God Stats
1W - 0L
1,396 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,562 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,621 SR
1,458 MMR
Sol
Sol
Bronze III
BooTyIsLif3
Sol
Bronze III
Level 138
God Stats
0W - 1L
1,657 SR
Queue Stats
3W - 6L
1,466 MMR
Solo
Loki
Loki
Bronze III
DANGERMON7
Loki
Bronze III
Level 154
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 6L
1,456 MMR
Solo
Horus
Horus
Gold III
WLACRAZY
Horus
Gold III
Level 107
God Stats
9W - 5L
1,636 SR
Queue Stats
827W - 828L
1,400 MMR
Solo
Apollo
Apollo
Gold III
Wait OnMyWay
Apollo
Gold III
Level 49
God Stats
6W - 5L
1,600 SR
Queue Stats
113W - 102L
1,504 MMR
Solo
Arachne
Arachne
Gold IV
iBeanzilla
Arachne
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlitzArchive
Sylvanus
12
1 / 1 / 7
7,504
469
3,867
15,366
11,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
2 / 1 / 1
8,630
539
5,447
9,030
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 5
8,606
538
6,973
14,641
12,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 0 / 4
9,943
621
7,829
8,100
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
14
2 / 1 / 4
8,952
560
9,060
8,288
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshMorgan Le FayAthenaTiamatSet

VS

Bans
ArtemisFenrirCthulhuBakasuraTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,327
458
9,618
7,960
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,384
462
3,312
8,022
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
WLACRAZY
Horus
12
3 / 5 / 0
8,004
500
11,200
14,269
9,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
16
1 / 1 / 0
8,938
559
6,274
10,324
3,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
iBeanzilla
Arachne
13
0 / 4 / 2
7,219
451
4,000
12,195
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BlitzArchive
Sylvanus
1
1
7
4.5
L
0
3
1
0.17
L
1
3
1
0.5
W
Chiron
2
1
1
2.5
W
3
2
5
2.75
W
8
0
4
10
L
Horus
WLACRAZY
Horus
3
5
0
0.6
L
Apollo
1
1
0
1
L
Arachne
iBeanzilla
Arachne
0
4
2
0.25
W
Hel
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
34,404
55,425
Taken
52,770
33,343
Mitigated
21,262
30,930
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BlitzArchive
Sylvanus
3,867
1,425
2,014
5,285
15,366
11,593
0
5,542
9,824
19,537
0
L
9,618
2,832
0
1,569
7,960
1,951
0
3,393
4,377
49,255
0
L
3,312
574
0
2,998
8,022
2,806
0
448
7,544
0
29,799
W
Chiron
5,447
3,184
528
4,130
9,030
2,901
0
223
8,807
0
66,913
W
6,973
960
0
6,318
14,641
12,098
488
274
14,367
0
44,437
W
7,829
3,495
0
4,082
8,100
3,207
0
1,359
6,741
0
75,749
L
Horus
WLACRAZY
Horus
11,200
5,522
257
4,744
14,269
9,066
40
1,738
12,483
0
42,013
L
Apollo
6,274
3,494
0
5,546
10,324
3,132
200
2,089
8,193
0
72,018
L
Arachne
iBeanzilla
Arachne
4,000
2,967
0
2,813
12,195
4,307
0
4,830
7,246
0
48,236
W
Hel
9,060
259
4,546
4,027
8,288
3,544
576
2,443
5,845
60,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
38,872
497
Minions Killed
482
0
Camps Cleared
0
1,608,703
Distance Traveled
1,494,688
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,504
469
33
2
0
290,934
3
L
Sol
7,327
458
90
6
0
284,575
4
L
Loki
7,384
462
60
4
0
326,607
6
W
Chiron
8,630
539
122
8
0
303,536
3
W
Tyr
8,606
538
90
6
0
300,961
0
W
Awilix
9,943
621
134
8
0
387,709
0
L
Horus
8,004
500
89
6
0
281,195
2
L
Apollo
8,938
559
159
10
0
297,049
7
L
Arachne
7,219
451
84
5
0
305,262
0
W
Hel
8,952
560
118
7
0
325,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role