Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LittleChaneke
Achilles
Level 124
God Stats
1W - 0L
1,571 SR
Queue Stats
89W - 61L
1,643 Elo+
Party 2
Merlin
Merlin
hammet938
Merlin
Level 153
God Stats
22W - 12L
1,617 SR
Queue Stats
57W - 47L
1,660 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,601 Elo+

VS

Team Averages
Level 124
1,693 SR
1,647 Elo+
Baron Samedi
Baron Samedi
BobLoblaw19
Baron Samedi
Level 126
God Stats
10W - 6L
1,665 SR
Queue Stats
399W - 266L
1,662 Elo+
Party 1
Yemoja
Yemoja
JohnnyBangarang
Yemoja
Level 125
God Stats
56W - 29L
1,714 SR
Queue Stats
405W - 254L
1,634 Elo+
Party 1
Izanami
Izanami
SerenitySilence
Izanami
Level 121
God Stats
6W - 6L
1,699 SR
Queue Stats
80W - 57L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 6
8,628
719
6,899
6,999
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LittleChaneke
Achilles
12
4 / 3 / 6
9,242
770
6,735
14,756
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
hammet938
Merlin
14
4 / 1 / 5
8,621
718
10,247
6,237
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobLoblaw19
Baron Samedi
11
1 / 3 / 2
7,384
615
6,484
9,690
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 4
8,352
696
4,726
7,800
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 5 / 2
8,078
673
10,575
10,770
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
4
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
6
6
L
Baron Samedi
BobLoblaw19
Baron Samedi
1
3
2
0.67
L
1
3
4
1
W
Achilles
LittleChaneke
Achilles
4
3
6
2.33
L
2
5
2
0.6
W
Merlin
hammet938
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
21,785
27,992
Taken
28,260
19,733
Mitigated
14,835
4,409
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,899
1,818
0
2,120
6,999
2,198
1,046
3,247
3,472
0
33,301
L
Baron Samedi
BobLoblaw19
Baron Samedi
6,484
243
934
1,637
9,690
3,731
156
3,284
6,061
23,722
0
L
4,726
720
2,930
1,212
7,800
7,792
105
2,062
5,486
14,397
0
W
Achilles
LittleChaneke
Achilles
6,735
753
0
1,747
14,756
15,447
0
4,341
9,964
0
13,653
L
10,575
8,457
147
2,085
10,770
3,312
310
3,964
6,466
0
37,724
W
Merlin
hammet938
Merlin
10,247
150
0
542
6,237
2,088
438
2,763
3,346
36,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
23,814
142
Minions Killed
138
0
Camps Cleared
0
682,590
Distance Traveled
597,306
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,628
719
64
5
0
231,655
1
L
Baron Samedi
7,384
615
44
4
0
213,050
2
L
Yemoja
8,352
696
23
2
0
190,863
0
W
Achilles
9,242
770
14
1
0
219,037
4
L
Izanami
8,078
673
71
6
0
193,393
2
W
Merlin
8,621
718
64
5
0
231,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role