Player Matchup

King Arthur
King Arthur
AlmondPrawn1581
King Arthur
Level 98
God Stats
2W - 3L
1,462 SR
Queue Stats
56W - 75L
1,365 Elo+
Solo
Bakasura
Bakasura
Br0wnJLB0y
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 206L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
Falcorn1996
Jormungandr
Level 88
God Stats
193W - 194L
1,501 SR
Queue Stats
195W - 202L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tony-the-Ant94
Morgan Le Fay
Level 88
God Stats
7W - 10L
1,560 SR
Queue Stats
149W - 163L
1,391 Elo+
Party 1
Neith
Neith
Toyako83
Neith
Level 58
God Stats
7W - 11L
1,407 SR
Queue Stats
179W - 239L
1,362 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,389 Elo+

VS

Team Averages
Level 89
1,398 SR
1,393 Elo+
Chaac
Chaac
NlCOULES
Chaac
Level 100
God Stats
17W - 10L
1,543 SR
Queue Stats
208W - 209L
1,406 Elo+
Solo
Yemoja
Yemoja
Rhoulander
Yemoja
Level 63
God Stats
11W - 13L
1,237 SR
Queue Stats
377W - 440L
1,308 Elo+
Party 2
Vulcan
Vulcan
isp600
Vulcan
Level 63
God Stats
15W - 20L
1,253 SR
Queue Stats
232W - 286L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
mightyergo
Nu Wa
Level 93
God Stats
21W - 20L
1,498 SR
Queue Stats
1,079W - 1,082L
1,467 Elo+
Solo
Ravana
Ravana
seif-fares95
Ravana
Level 125
God Stats
8W - 5L
1,460 SR
Queue Stats
480W - 474L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlmondPrawn1581
King Arthur
6
0 / 3 / 0
7,393
274
1,105
9,754
3,037
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Br0wnJLB0y
Bakasura
17
0 / 8 / 1
10,515
389
4,190
23,996
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Falcorn1996
Jormungandr
16
2 / 4 / 0
10,185
377
15,686
28,273
16,988
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Tony-the-Ant94
Morgan Le Fay
18
1 / 6 / 0
11,065
410
16,037
25,801
14,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Toyako83
Neith
17
0 / 3 / 1
10,199
378
8,659
18,542
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NlCOULES
Chaac
20
5 / 0 / 10
16,116
597
22,245
28,138
25,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Rhoulander
Yemoja
15
1 / 0 / 10
12,155
450
2,583
11,337
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
isp600
Vulcan
19
2 / 1 / 10
13,324
493
12,837
14,720
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
10 / 0 / 6
15,445
572
34,357
22,631
10,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
20
6 / 2 / 7
15,869
588
13,297
14,134
9,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
3
Kills
24
24
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlmondPrawn1581
King Arthur
0
3
0
0
L
Bakasura
Br0wnJLB0y
Bakasura
0
8
1
0.06
L
Jormungandr
Falcorn1996
Jormungandr
2
4
0
0.5
W
Chaac
NlCOULES
Chaac
5
0
10
10
W
Yemoja
Rhoulander
Yemoja
1
0
10
6
L
Morgan Le Fay
Tony-the-Ant94
Morgan Le Fay
1
6
0
0.17
L
Neith
Toyako83
Neith
0
3
1
0.17
W
Vulcan
isp600
Vulcan
2
1
10
7
W
Nu Wa
10
0
6
13
W
Ravana
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
85,319
106,366
Taken
90,960
51,484
Mitigated
66,943
22,620
Healing
52,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlmondPrawn1581
King Arthur
1,105
465
0
198
9,754
3,037
0
5,410
4,344
0
10,296
L
Bakasura
Br0wnJLB0y
Bakasura
4,190
2,755
0
6,296
23,996
11,620
0
8,927
14,995
0
70,193
L
Jormungandr
Falcorn1996
Jormungandr
15,686
1,831
17
6,401
28,273
16,988
532
13,665
14,372
77,245
0
W
Chaac
NlCOULES
Chaac
22,245
5,252
0
17,507
28,138
25,293
3,679
10,995
16,838
0
105,418
W
Yemoja
Rhoulander
Yemoja
2,583
796
17,382
5,932
11,337
14,579
458
4,258
7,079
13,448
0
L
Morgan Le Fay
Tony-the-Ant94
Morgan Le Fay
16,037
1,561
0
4,375
25,801
14,314
56
9,939
15,732
104,134
0
L
Neith
Toyako83
Neith
8,659
3,885
0
5,333
18,542
5,525
0
11,173
7,146
0
66,478
W
Vulcan
isp600
Vulcan
12,837
2,911
1,152
2,808
14,720
7,236
7,226
4,867
9,743
109,830
0
W
Nu Wa
34,357
3,966
1,020
4,028
22,631
10,066
1,309
9,862
12,769
134,622
0
W
Ravana
13,297
2,460
0
3,147
14,134
9,769
2,055
5,259
8,731
0
133,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
72,909
543
Minions Killed
734
0
Camps Cleared
0
1,981,045
Distance Traveled
2,663,265
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,393
274
16
1
0
110,467
1
L
Bakasura
10,515
389
128
5
0
557,029
0
L
Jormungandr
10,185
377
107
4
0
443,291
1
W
Chaac
16,116
597
197
7
0
564,567
3
W
Yemoja
12,155
450
19
1
0
518,595
0
L
Morgan Le Fay
11,065
410
171
6
0
451,717
2
L
Neith
10,199
378
121
4
0
418,541
7
W
Vulcan
13,324
493
158
6
0
490,522
1
W
Nu Wa
15,445
572
182
7
0
531,593
13
W
Ravana
15,869
588
178
7
0
557,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role