Player Matchup

Izanami
Izanami
Ih8thaturintelct
Izanami
Level 29
God Stats
3W - 4L
1,477 SR
Queue Stats
560W - 649L
1,564 Elo+
Solo
Agni
Agni
ctt13c
Agni
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 35L
1,647 Elo+
Party 2
Tyr
Tyr
dalurtle
Tyr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 41L
1,610 Elo+
Party 2
Hel
Hel
giaiphage4548
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,731 Elo+
Solo
Chiron
Chiron
k00laidman224
Chiron
Level 17
God Stats
6W - 1L
1,691 SR
Queue Stats
81W - 39L
1,652 Elo+
Party 2
Team Averages
Level 39
1,534 SR
1,641 Elo+

VS

Team Averages
Level 49
1,517 SR
1,596 Elo+
Loki
Loki
DrunkY0da
Loki
Level 59
God Stats
0W - 1L
1,746 SR
Queue Stats
57W - 42L
1,587 Elo+
Party 1
Artemis
Artemis
MegueS2
Artemis
Level 126
God Stats
4W - 6L
1,340 SR
Queue Stats
215W - 185L
1,607 Elo+
Party 1
Agni
Agni
SuperKyrin
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Thanatos
Thanatos
lPenumbral
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Solo
Yemoja
Yemoja
maffeus
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
8,715
792
6,846
10,301
4,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Agni
ctt13c
Agni
15
5 / 3 / 8
9,265
842
9,583
6,867
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 0 / 13
9,639
876
6,562
16,057
18,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 14
9,000
818
9,536
12,926
4,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 3 / 7
10,666
970
16,937
12,443
5,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 7 / 2
8,164
742
10,112
11,159
4,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MegueS2
Artemis
16
5 / 2 / 2
8,893
808
11,072
10,161
4,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 6
7,648
695
8,006
6,990
3,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lPenumbral
Thanatos
13
0 / 6 / 8
7,409
674
10,308
10,546
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
maffeus
Yemoja
14
1 / 3 / 6
7,844
713
4,261
13,833
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
21
Kills
10
11
Deaths
21
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
3
7
2
0.57
W
0
3
12
2
L
Artemis
MegueS2
Artemis
5
2
2
3
L
1
3
6
1.33
W
Agni
ctt13c
Agni
5
3
8
3
W
4
0
13
10.5
W
1
2
14
4
W
11
3
7
4.83
L
Thanatos
lPenumbral
Thanatos
0
6
8
0.67
L
Yemoja
maffeus
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,464
Damage
43,759
58,594
Taken
52,689
35,388
Mitigated
31,039
25,424
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,112
1,498
835
668
11,159
4,418
0
4,452
6,375
0
23,381
W
6,846
3,465
742
917
10,301
4,355
1,823
1,819
8,482
0
28,257
L
Artemis
MegueS2
Artemis
11,072
3,041
1,109
2,903
10,161
4,712
0
2,082
7,812
0
22,122
L
8,006
91
426
657
6,990
3,158
0
2,921
3,951
22,324
0
W
Agni
ctt13c
Agni
9,583
520
302
1,026
6,867
2,502
504
534
6,333
20,747
0
W
6,562
1,027
547
3,162
16,057
18,572
117
4,106
11,951
0
11,585
W
9,536
329
10,404
5,162
12,926
4,787
380
3,381
9,545
16,310
0
W
16,937
6,428
1,079
2,083
12,443
5,172
2,678
2,427
9,257
0
31,348
L
Thanatos
lPenumbral
Thanatos
10,308
1,764
125
3,986
10,546
4,033
0
3,591
6,571
0
11,575
L
Yemoja
maffeus
Yemoja
4,261
922
7,524
4,454
13,833
14,718
0
5,161
7,969
7,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
39,958
132
Minions Killed
86
0
Camps Cleared
0
1,083,400
Distance Traveled
1,050,998
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,164
742
30
3
0
200,812
0
W
Izanami
8,715
792
68
6
0
184,806
1
L
Artemis
8,893
808
22
2
0
204,024
2
L
Agni
7,648
695
23
2
0
209,850
0
W
Agni
9,265
842
19
2
0
186,722
0
W
Tyr
9,639
876
6
1
0
254,547
1
W
Hel
9,000
818
10
1
0
240,922
0
W
Chiron
10,666
970
29
3
0
216,403
2
L
Thanatos
7,409
674
4
0
0
220,583
0
L
Yemoja
7,844
713
7
1
0
215,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role