Player Matchup

Discordia
Discordia
 
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Armidan
Skadi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 17L
1,549 Elo+
Party 2
Ares
Ares
ErickSposto
Ares
Level 25
God Stats
21W - 13L
1,500 SR
Queue Stats
223W - 203L
1,496 Elo+
Party 1
Khepri
Khepri
diogoxxxtoso
Khepri
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,480 Elo+
Party 2
Merlin
Merlin
uKane
Merlin
Level 14
God Stats
6W - 5L
1,733 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 2
Team Averages
Level 32
1,547 SR
1,487 Elo+

VS

Team Averages
Level 12
1,443 SR
1,298 Elo+
Loki
Loki
AdrielXerife
Loki
Level 27
God Stats
29W - 31L
1,434 SR
Queue Stats
146W - 152L
1,364 Elo+
Solo
Artemis
Artemis
BiaTerroristak9
Artemis
Level 8
God Stats
3W - 6L
1,417 SR
Queue Stats
3W - 12L
1,151 Elo+
Party 3
Ra
Ra
XzLuQuiNha
Ra
Level 7
God Stats
7W - 7L
1,593 SR
Queue Stats
11W - 18L
1,290 Elo+
Party 3
Bellona
Bellona
esteryeager
Bellona
Level 7
God Stats
9W - 10L
1,364 SR
Queue Stats
11W - 16L
1,332 Elo+
Solo
Fenrir
Fenrir
ricardo20085
Fenrir
Level 11
God Stats
0W - 2L
1,407 SR
Queue Stats
12W - 22L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 0 / 15
10,621
966
9,616
1,808
702
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Armidan
Skadi
19
15 / 0 / 18
12,796
1,163
25,868
11,417
5,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 24
11,620
1,056
14,015
9,476
13,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
18
5 / 0 / 20
11,239
1,022
5,137
7,254
8,924
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
uKane
Merlin
18
6 / 1 / 12
10,892
990
14,552
7,297
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,172
834
7,627
20,127
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 1
8,940
813
6,560
13,059
2,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 1
8,897
809
2,907
5,773
2,167
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
esteryeager
Bellona
15
1 / 6 / 0
9,169
834
5,537
16,869
8,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
15
1 / 11 / 1
9,581
871
8,908
19,749
8,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
7
35
Kills
2
2
Deaths
35
89
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
15
11.5
L
0
9
2
0.11
W
Skadi
Armidan
Skadi
15
0
18
24
L
0
7
1
0.07
W
5
1
24
17
L
0
2
1
0.25
W
Khepri
5
0
20
15
L
Bellona
esteryeager
Bellona
1
6
0
0.17
L
Fenrir
1
11
1
0.14
W
Merlin
uKane
Merlin
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,188
Damage
31,539
37,252
Taken
75,577
32,649
Mitigated
26,873
3,773
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,616
1,258
320
730
1,808
702
0
0
1,808
32,657
0
L
7,627
1,326
0
349
20,127
4,651
0
10,311
9,816
0
25,146
W
Skadi
Armidan
Skadi
25,868
14,652
0
1,503
11,417
5,851
0
840
10,577
0
46,138
L
6,560
1,549
0
320
13,059
2,861
0
7,340
5,719
287
17,282
W
14,015
1,587
0
0
9,476
13,242
0
1,388
8,088
27,583
0
L
2,907
0
551
10
5,773
2,167
0
4,663
1,110
9,579
0
W
Khepri
5,137
922
0
0
7,254
8,924
0
748
6,506
13,319
0
L
Bellona
esteryeager
Bellona
5,537
1,446
0
72
16,869
8,960
0
10,637
6,232
0
17,321
L
Fenrir
8,908
2,425
0
225
19,749
8,234
0
10,369
9,380
0
26,574
W
Merlin
uKane
Merlin
14,552
2,079
264
956
7,297
3,930
0
218
6,491
36,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,168
Gold Earned
45,759
208
Minions Killed
124
8
Camps Cleared
5
1,036,414
Distance Traveled
872,497
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,621
966
59
5
2
198,553
2
L
Loki
9,172
834
38
3
1
182,754
0
W
Skadi
12,796
1,163
46
4
2
216,802
1
L
Artemis
8,940
813
21
2
0
156,375
3
W
Ares
11,620
1,056
24
2
2
224,240
0
L
Ra
8,897
809
9
1
0
157,088
1
W
Khepri
11,239
1,022
21
2
2
216,926
0
L
Bellona
9,169
834
21
2
1
206,217
3
L
Fenrir
9,581
871
35
3
3
170,063
0
W
Merlin
10,892
990
58
5
0
179,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role