Player Matchup

Eset
Eset
HetzeI
Eset
Level 32
God Stats
4W - 3L
1,924 SR
Queue Stats
41W - 8L
1,807 Elo+
Party 1
Rama
Rama
Meazus
Rama
Level 38
God Stats
7W - 4L
1,611 SR
Queue Stats
68W - 46L
1,634 Elo+
Party 1
Terra
Terra
NickNuked
Terra
Level 37
God Stats
13W - 5L
1,858 SR
Queue Stats
59W - 15L
1,816 Elo+
Party 1
Khepri
Khepri
TylerTanked
Khepri
Level 4
God Stats
10W - 1L
1,500 SR
Queue Stats
42W - 8L
1,782 Elo+
Party 1
Mulan
Mulan
xrykn
Mulan
Level 29
God Stats
8W - 0L
1,832 SR
Queue Stats
42W - 12L
1,750 Elo+
Party 1
Team Averages
Level 28
1,745 SR
1,758 Elo+

VS

Team Averages
Level 19
1,374 SR
1,511 Elo+
Artemis
Artemis
BeanLurd
Artemis
Level 28
God Stats
2W - 7L
1,355 SR
Queue Stats
47W - 58L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
CainThaDain
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,476 Elo+
Solo
Neith
Neith
Coolyare
Neith
Level 12
God Stats
0W - 3L
1,195 SR
Queue Stats
12W - 15L
1,449 Elo+
Solo
Merlin
Merlin
Nightflare101
Merlin
Level 25
God Stats
1W - 2L
1,343 SR
Queue Stats
9W - 5L
1,733 Elo+
Solo
Cu Chulainn
Cu Chulainn
OkikiO
Cu Chulainn
Level 6
God Stats
1W - 3L
1,475 SR
Queue Stats
11W - 9L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
HetzeI
Eset
18
10 / 1 / 23
11,683
1,168
24,979
10,207
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Meazus
Rama
18
9 / 3 / 23
11,123
1,112
19,067
11,987
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
NickNuked
Terra
19
2 / 0 / 37
11,472
1,147
10,543
12,312
19,097
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
18
5 / 0 / 30
12,217
1,222
9,029
16,858
25,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
xrykn
Mulan
19
17 / 2 / 21
13,412
1,341
17,184
17,511
13,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeanLurd
Artemis
15
0 / 9 / 3
8,904
890
7,970
15,708
5,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
CainThaDain
Baba Yaga
15
4 / 13 / 0
10,640
1,064
11,804
20,839
8,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Coolyare
Neith
15
1 / 11 / 1
9,553
955
7,512
19,531
6,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 6 / 4
10,037
1,004
18,969
13,849
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
OkikiO
Cu Chulainn
16
0 / 5 / 3
9,378
938
10,903
19,515
13,014
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
17
43
Kills
6
6
Deaths
44
134
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeanLurd
Artemis
0
9
3
0.17
L
Baba Yaga
CainThaDain
Baba Yaga
4
13
0
0.31
L
Neith
Coolyare
Neith
1
11
1
0.14
W
Eset
HetzeI
Eset
10
1
23
21.5
W
Rama
Meazus
Rama
9
3
23
6.83
W
Terra
NickNuked
Terra
2
0
37
20.5
L
1
6
4
0.5
L
Cu Chulainn
OkikiO
Cu Chulainn
0
5
3
0.3
W
Khepri
5
0
30
20
W
Mulan
xrykn
Mulan
17
2
21
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,802
Damage
57,158
68,875
Taken
89,442
69,789
Mitigated
38,529
18,857
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeanLurd
Artemis
7,970
3,550
0
352
15,708
5,770
0
7,610
8,098
0
14,876
L
Baba Yaga
CainThaDain
Baba Yaga
11,804
335
0
2,035
20,839
8,624
0
10,326
10,513
29,719
0
L
Neith
Coolyare
Neith
7,512
2,144
0
843
19,531
6,292
0
8,999
10,532
0
20,190
W
Eset
HetzeI
Eset
24,979
973
2,624
2,376
10,207
5,326
0
6,073
4,134
45,517
0
W
Rama
Meazus
Rama
19,067
17,496
0
582
11,987
6,100
0
7,301
4,686
0
32,680
W
Terra
NickNuked
Terra
10,543
1,134
5,815
2,916
12,312
19,097
0
5,356
6,369
29,590
0
L
18,969
257
0
583
13,849
4,829
0
6,614
7,235
50,888
0
L
Cu Chulainn
OkikiO
Cu Chulainn
10,903
2,408
0
0
19,515
13,014
0
11,002
8,513
3,433
20,570
W
Khepri
9,029
848
0
1,152
16,858
25,757
0
6,566
10,173
18,316
0
W
Mulan
xrykn
Mulan
17,184
3,496
0
3,392
17,511
13,509
0
7,277
8,457
0
29,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
48,512
170
Minions Killed
155
5
Camps Cleared
6
995,573
Distance Traveled
778,185
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,904
890
15
2
2
133,039
1
L
Baba Yaga
10,640
1,064
28
3
2
170,244
0
L
Neith
9,553
955
26
3
1
136,750
0
W
Eset
11,683
1,168
46
5
0
211,550
1
W
Rama
11,123
1,112
37
4
3
148,543
0
W
Terra
11,472
1,147
45
5
0
234,726
0
L
Merlin
10,037
1,004
56
6
1
174,228
3
L
Cu Chulainn
9,378
938
30
3
0
163,924
0
W
Khepri
12,217
1,222
14
1
1
206,780
0
W
Mulan
13,412
1,341
28
3
1
193,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role