Player Matchup

Mercury
Mercury
Destroyer_T-800
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Hentiuse
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 99L
1,481 Elo+
Solo
Vulcan
Vulcan
Panti3droppa69
Vulcan
Level 20
God Stats
0W - 1L
1,482 SR
Queue Stats
109W - 115L
1,483 Elo+
Solo
Cerberus
Cerberus
payten_dair
Cerberus
Level 24
God Stats
10W - 8L
1,500 SR
Queue Stats
18W - 18L
1,641 Elo+
Party 2
Artemis
Artemis
starryzoo315
Artemis
Level 5
God Stats
11W - 9L
1,742 SR
Queue Stats
20W - 19L
1,532 Elo+
Party 2
Team Averages
Level 19
1,545 SR
1,515 Elo+

VS

Team Averages
Level 22
1,404 SR
1,439 Elo+
Ah Puch
Ah Puch
Kazuto232
Ah Puch
Level 21
God Stats
7W - 3L
1,355 SR
Queue Stats
51W - 36L
1,454 Elo+
Solo
Neith
Neith
MSkyeee
Neith
Level 28
God Stats
23W - 35L
1,428 SR
Queue Stats
119W - 145L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
XPlosiveTrash
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,522 Elo+
Solo
Jormungandr
Jormungandr
cadillac423
Jormungandr
Level 22
God Stats
11W - 8L
1,304 SR
Queue Stats
341W - 432L
1,387 Elo+
Party 1
Tyr
Tyr
redlegz32
Tyr
Level 12
God Stats
2W - 2L
1,435 SR
Queue Stats
207W - 263L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,820
559
3,051
11,532
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Hentiuse
Guan Yu
13
1 / 0 / 4
7,685
549
3,199
6,139
6,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 0
6,941
496
6,367
5,935
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cerberus
payten_dair
Cerberus
9
1 / 8 / 1
6,361
454
3,168
12,219
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
starryzoo315
Artemis
9
0 / 9 / 1
5,691
407
2,144
8,246
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kazuto232
Ah Puch
15
4 / 2 / 1
8,458
604
6,483
7,269
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MSkyeee
Neith
9
1 / 2 / 2
6,054
432
1,143
4,414
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
XPlosiveTrash
Gilgamesh
14
17 / 2 / 2
9,342
667
14,934
8,864
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
cadillac423
Jormungandr
13
2 / 2 / 13
7,746
553
5,029
10,664
3,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 0 / 0
4,916
351
274
788
264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
24
24
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Guan Yu
Hentiuse
Guan Yu
1
0
4
3
W
Ah Puch
Kazuto232
Ah Puch
4
2
1
2.25
W
Neith
MSkyeee
Neith
1
2
2
1
L
2
5
0
0.4
W
Gilgamesh
XPlosiveTrash
Gilgamesh
17
2
2
9
W
Jormungandr
cadillac423
Jormungandr
2
2
13
4.25
L
Cerberus
payten_dair
Cerberus
1
8
1
0.19
W
0
0
0
0
L
Artemis
starryzoo315
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,929
Damage
27,863
44,071
Taken
31,999
22,203
Mitigated
12,183
8,826
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
2,034
0
5,630
11,532
3,918
0
3,015
8,480
0
40,142
L
Guan Yu
Hentiuse
Guan Yu
3,199
405
89
966
6,139
6,414
488
2,166
3,936
0
42,996
W
Ah Puch
Kazuto232
Ah Puch
6,483
296
0
1,079
7,269
2,484
0
2,486
4,679
56,172
0
W
Neith
MSkyeee
Neith
1,143
411
0
991
4,414
1,095
0
1,249
3,113
0
13,708
L
6,367
2,268
0
160
5,935
1,957
82
3,071
2,864
34,585
0
W
Gilgamesh
XPlosiveTrash
Gilgamesh
14,934
7,197
0
1,592
8,864
4,568
1,778
1,523
6,998
0
46,287
W
Jormungandr
cadillac423
Jormungandr
5,029
2,357
109
2,996
10,664
3,772
554
3,566
6,765
29,818
0
L
Cerberus
payten_dair
Cerberus
3,168
493
0
1,089
12,219
8,382
209
2,951
9,268
9,818
0
W
274
11
0
102
788
264
0
0
788
0
2,393
L
Artemis
starryzoo315
Artemis
2,144
1,352
0
892
8,246
1,532
1,008
309
7,937
0
20,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
36,516
294
Minions Killed
240
0
Camps Cleared
0
1,289,879
Distance Traveled
988,194
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,820
559
84
6
0
300,391
0
L
Guan Yu
7,685
549
95
7
0
259,271
3
W
Ah Puch
8,458
604
104
7
0
254,304
0
W
Neith
6,054
432
18
1
0
143,172
1
L
Vulcan
6,941
496
66
5
0
232,566
3
W
Gilgamesh
9,342
667
66
5
0
262,433
0
W
Jormungandr
7,746
553
47
3
0
243,080
0
L
Cerberus
6,361
454
16
1
0
257,774
1
W
Tyr
4,916
351
5
0
0
85,205
0
L
Artemis
5,691
407
33
2
0
239,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role